<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-2940573415995183232</id><updated>2012-01-30T17:16:48.529-08:00</updated><category term='wow leveling.'/><category term='wow mage.'/><category term='wow hunter.'/><category term='wow talents.'/><category term='wow priester.'/><category term='wow horde.'/><category term='tips'/><category term='wow crafting.'/><category term='magier.'/><category term='wow rogue.'/><category term='wow grinding.'/><category term='wow'/><category term='simple'/><category term='wow lethals pocket.'/><category term='wow guide.'/><category term='shaman.'/><category term='worldofwarcraft'/><category term='wow priest.'/><category term='wow gold'/><category term='warrior.'/><category term='wow leveling'/><category term='wow alliance.'/><category term='leveling.'/><title type='text'>WOW LEVELING GUIDE</title><subtitle type='html'>BEST INFORMATION ABOUT LEVELING GUIDE, WARLOCK GUIDE, PRIEST GUIDE, ALLIANCE GUIDE, 
HORDE GUIDE, PROFESSION.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>23</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-2940573415995183232.post-271436354546198729</id><published>2007-08-17T01:26:00.000-07:00</published><updated>2007-08-17T01:28:21.801-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='worldofwarcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='wow leveling'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='wow priester.'/><title type='text'>Priester Leveling</title><content type='html'>&lt;p&gt;I will go ahead and try to explain strategies to that regard as well, as I have experimented with the PvP priest. This guide will be written with the knowledge of the state of the priest during closed beta, so I will try and research any new changes. I’ve been taking a break until release so I can keep the game fresh for me.&lt;/p&gt;  &lt;h3&gt;Start&lt;/h3&gt;  &lt;p&gt;When you first start out as a priest, you’ll find yourself with only a few spells, namely Power Word: Fortitude (the priest’s stamina buff), Smite (your holy magic based nuke), and Lesser Healing (if you need me to explain what this is, please choose another class!). You will also notice that they are marked as “Rank 1”. As you level, you will gain higher “ranks” of these spells which are, of course, more powerful versions of what you already have. In addition to these spells, you start out with a weapon proficiency in 1-handed maces. Although priests start out with only the 1-handed mace skill, you are able to learn how to use daggers and staves through a NPC trainer found in the main cities. Some of you may be wondering which weapon skill is the best. My initial answer to you is that most times, except when you are soloing or fighting easy encounters, you won’t be melee’ing very much. Although many people like to go against the mold, the priests are meant to be a group’s primary healer. So, most times you will find yourself standing back and healing, but this will mostly take place when you start grouping later down the road in your teens. With that said, there are many different weapons with stats and passive/active effects that can help the priest. In early levels, I’ve found that staves with enhancements to intellect and spirit are very prominent. When you start fighting in the Scarlet Monastery, there is a very nice dagger which can add a high amount of intellect. A higher level instance of the Monastery has the chance of dropping a mace which adds to your overall healing power. My advice would be to train all weapon skills and switch to whichever weapon you find to be your best option when it drops.&lt;/p&gt;  &lt;p&gt;It is not as apparent when you first start out, but priests are a great solo class by virtue of the spell Power Word: Shield. The first rank of this shield is gained at level 6. The rank 1 version of Power Word: Shield absorbs up to 44 damage, while the rank 10 version obtained at level 60 absorbs up to 942 damage. This is the single best spell in the game, in my opinion, but it does fade relatively quickly, in about 30 seconds, so it is usually best cast right before you or the tank is about to engage a mob. Without the use of talents, there is a 30 second waiting period before you can cast it on the same person again, but we’ll get into talents a bit later. Another great use for Power Word: Shield is to give you more time to heal the person if they are losing health very quickly. It is an instant cast spell, so it can save lives in the right situations. For example, if you begin your heal and your tank is losing health very quickly, you can cancel the heal, then essentially give him an instant 942 hp, and then start casting a quick heal. As far as soloing goes, I usually lead off with a Power Word: Shield on myself, and then pull the intended mob or NPC. This shield coupled with your Power Word: Fortitude effectively increase your health pool. The most important aspect of the shield, though, is that you can continue casting heals and nukes uninterrupted, as if you were not getting hit at all.&lt;/p&gt;  &lt;p&gt;At level 4, you receive the 1st rank of Shadow Word: Pain. This spell is a “damage over time” or “dot” for you rpg newbies. It is an instant cast spell, which you will find beneficial when chasing a mob, or person, down. The 1st rank will do 30 damage over 18 seconds, while the highest rank does 852 damage over 18 seconds. It can help wittle down those mobs while you choose to melee or are grouped. This does stack with other priests’ Shadow Word: Pain, so during a raid encounter, stacking these would prove to be very beneficial. Since it is essentially doing damage for you over time, you do not have to constantly re-cast it, thus allowing you to regenerate your mana if need be. A sample soloing situation would look like:&lt;/p&gt;  &lt;p&gt;Holy Word: Shield self &gt; Smite &gt; Smite &gt; Shadow Word: Pain &gt; melee&lt;/p&gt;  &lt;p&gt;I’ve found the above example to be relatively efficient early on in the game. Of course, you’ll have to fine tune the casts according to your mana, but generally you smite the mob/NPC to half health, use pain word, then melee to begin regenerating your mana. By the time you finish the fight, or by the time you find the next mob, you should have regenerated much of your mana, thus limiting down time. Later on down the road, at level 10, you’ll gain a quick nuke called Mind Blast which you can add to the mix. Though you should be using your mana efficiently, it is always good to have a supply of food and drink on you just in case. I usually just find a mage and ask politely if he/she wouldn’t mind summoning me food and/or drink.&lt;/p&gt;  &lt;h3&gt;Grouping&lt;/h3&gt;  &lt;p&gt;For grouping, the spells you will be using most often will be your healing line of spells, which include: Renew, Flash Heal, Lesser Healing, Healing, and Greater Healing. Renew is much like a healing version of Shadow Word: Pain. It heals the target player over time for a certain amount of health. At rank 1, the amount of health healed is 45 hp over 15 seconds; while at rank 9 it heals 810 hp over 15 seconds. In many cases, this is an extremely efficient method of healing the person. It costs little mana, and allows you to rest in between heals in order to regenerate the lost mana. If there is any spell that I keep on a tank while we are grouped, it is renew. Depending on the tank’s gear, renew is often good enough to keep him/her healed throughout the fight. You may need to throw a small heal in now and again during those moments the mob goes crazy and deals loads of damage, but for the most part, renew is probably the most efficient healing spell. A sample healing situation might look like:&lt;/p&gt;  &lt;p&gt;Renew ? Shadow Word: Pain mob/NPC ? wait 15 seconds ? Renew ? Lesser Healing (or Flash Heal when you get it to top off the tank’s health bar)&lt;/p&gt;  &lt;p&gt;Your healing strategies will differ with each fight. At higher levels, you will have Flash Heal, Renew, Prayer of Healing, and Greater Healing in your arsenal. Prayer of Healing is a group healing spell. It is nice in certain situations where a mob may be performing area effect (AE) attacks on the group, but this spell shouldn’t be used all too often due to the high mana cost. I often use it to top off the group if everyone has taken damage after a fight, and then quickly consume a drink to regain mana. During general encounters with a group, I find that greater healing is your best bet. It is a very big heal with the highest rank healing upwards of 2396 to 2674 hp, but the downside is that it has a relatively long casting time. It takes 4 seconds to cast, so timing is crucial when using greater healing as your main method of healing. I can’t tell you the correct time to start using greater healing. It depends on the rank of healing or greater healing that you have, and the rate at which your tank is losing HP. In most cases, starting greater healing when the tank reaches half health, or a bit above half health, is enough to heal him/her back to full when greater healing lands. But again, you need to tailor the timing according to your healing rank and the encounter itself. Some mobs deal damage faster, some don’t deal too much burst damage. If your tank is not losing health quickly, then a simple renew would be fine.&lt;/p&gt;  &lt;h3&gt;Boss&lt;/h3&gt;  &lt;p&gt;Boss encounters are quite different than the normal encounter. You’ll find that the tank will most likely lose health at too quick a rate for you to time greater heal to land and for renew to do much good. For those cases, keeping renew on the tank and then spamming flash heal as needed would prove to be a great healing strategy. You may burn through your mana quickly with this method, though. Being a priest is very meticulous. It takes a form of precision that most other classes will not recognize.&lt;/p&gt;  &lt;p&gt;As far as gear goes, the main stats a priest will be focusing on are primarily intellect and spirit, with stamina not too far behind. Intellect will increase your overall mana pool, while spirit increases your overall mana regeneration rate per tick (a tick is about 2 seconds). Some priests like to go full intellect, while others go full spirit. I aim for a balance of the two, but having full intellect gear as backup will help during high end boss encounters. You cannot begin to regenerate mana until 5 seconds after your spell has been cast, so during those encounters where you will be healing non-stop, a huge mana pool would prove very useful. Although you are not meant to be a tank, having extra stamina is always a plus as a priest as you will catch a lot of agro through the hate generated by your healing spells. When you seem to catch agro and the tank hasn’t pulled the mob off of you, your Fade spell is a saving grace. Fade lasts 10 seconds and lowers the hate a mob has towards you. If fade doesn’t seem to work to get the mob off of you, then you have Power Word: Shield to help you take some extra damage while the tank tries to taunt off of you.&lt;/p&gt;  &lt;p&gt;They have changed talents a bit since I’ve played, but I will do my best to describe sample trees that may prove useful for whichever type of priest you want to play: PvP, PvE, solo. The discipline tree remains the same, so I will start off with a sample talent build in discipline. The single most useful talent in the discipline specialization line is Inner Focus. When activated, it reduces the mana cost of your next spell by 100%, and also increases the chance for you to get a critical spell. Having a spell with a free mana cost is extremely valuable during those situations where you run out of mana and just need that one extra heal (i.e. an extra greater heal free of cost).&lt;/p&gt;  &lt;h3&gt;Discipline Build&lt;/h3&gt;  &lt;p&gt;Here is the minimal build for discipline for a primary healer:&lt;/p&gt;  &lt;p&gt;Discipline Mastery&lt;/p&gt;  &lt;p&gt;Unbreakable Will Rank 5&lt;/p&gt;  &lt;p&gt;Improved Power Word: Shield Rank 3&lt;/p&gt;  &lt;p&gt;Improved Power Word: Fortitiude Rank 2&lt;/p&gt;  &lt;p&gt;Mental Agility Rank 5&lt;/p&gt;  &lt;p&gt;Mental Strength Rank 5&lt;/p&gt;  &lt;p&gt;Inner Focus Rank 1&lt;/p&gt;  &lt;p&gt;Discipline Total: 21&lt;/p&gt;  &lt;p&gt;Although Unbreakable Will never seemed to be all that powerful, you do need to invest in it or Silent Resolve. Unbreakable Will increases your chance to resist stun, fear and silence, so I find it to be a better investment than a talent that reduced threat generated by your damage spells when you are primarily healing.&lt;/p&gt;  &lt;p&gt;Improved Power Words are a great benefit, especially the Shield version. The investment into gaining rank 3 in Improved Power Word: Shield will reduce the time you must wait before you can cast Power Word: Shield on the same person by 15 seconds.&lt;/p&gt;  &lt;p&gt;Mental Agility reduces the mana cost of instant cast spells by 10%, while Mental Strength increases your overall mana by 10%.&lt;/p&gt;  &lt;p&gt;And then, of course, Inner Focus which reduces your next spell’s mana cost to 0.&lt;/p&gt;  &lt;p&gt;The Holy tree has shifted around a bit, and they have also removed the most useful spell of the Holy line, Combat Resurrection. It was a quick casting resurrection spell that resurrected the target with no sickness and most of their health and mana. The Holy tree wasn’t very impressive to begin with, but for someone who will be looking to be primarily a healer, it’s the best option to increase your mana efficiency.&lt;/p&gt;  &lt;h3&gt;Holy Build&lt;/h3&gt;  &lt;p&gt;But, anyway, here is a sample holy build for the primary healer:&lt;/p&gt;  &lt;p&gt;Holy Mastery&lt;/p&gt;  &lt;p&gt;Improved Renew Rank 5&lt;/p&gt;  &lt;p&gt;Holy Specialization Rank 5&lt;/p&gt;  &lt;p&gt;Spiritual Healing Rank 5&lt;/p&gt;  &lt;p&gt;Subtlety Rank 4&lt;/p&gt;  &lt;p&gt;Improved Healing Rank 5&lt;/p&gt;  &lt;p&gt;Spirit of Redemption Rank 1&lt;/p&gt;  &lt;p&gt;Master Healer Rank 5&lt;/p&gt;  &lt;p&gt;Holy Total: 30&lt;/p&gt;  &lt;p&gt;Improved Renew, at rank 5, will increase the amount healed by Renew by 15%, thus allowing it to heal more HP per tick.&lt;/p&gt;  &lt;p&gt;Holy Specialization is mostly a throw-in talent. It increases the chance to gain a critical effect by your holy spells by 5%, which isn’t all that much. It’s not a very important skill, but something nice.&lt;/p&gt;  &lt;p&gt;Spiritual Healing increases the amount healed by all your healing spells by 10% at the highest rank.&lt;/p&gt;  &lt;p&gt;Subtlety will reduce the threat generated by your heals by 16% at rank 4. I chose to forego rank 5 in order to invest 1 point into Spirit of Redemption. Ultimately, the 4% difference between rank 4 and 5 is negligible, and you won’t notice much of a difference agro-wise. Spirit of Redemption is new to me as a talent. It was not in the game when I played, but it seems like a nice saving throw to a group, pending you have an extra class that can resurrect in the mix. I see a lot of utility in it as far as boss and raid encounters go.&lt;/p&gt;  &lt;p&gt;Improved Healing and Master Healer are probably self-explanatory. Improved Healing will increase the amount that Lesser Heal, Heal, and Greater Heals will actually heal for by 15% at rank 5. Master Healer will reduce the casting time of your Heal and Greater Heals by 0.5 seconds. It may seem small, but anything that will shorten the duration of your 4 second Greater Heal cast is nice to have.&lt;/p&gt;  &lt;p&gt;Holy Nova is a fun spell to have, but it isn’t a necessary talent to me. As far as the holy tree ultimate, it actually is somewhat disappointing. If you choose to use Holy Nova, you’ll have to give up Inner Focus in the discipline tree.&lt;/p&gt;  &lt;p&gt;Here is a recap of a healer’s build:&lt;/p&gt;  &lt;p&gt;Holy Mastery&lt;/p&gt;  &lt;p&gt;Improved Renew Rank 5&lt;/p&gt;  &lt;p&gt;Holy Specialization Rank 5&lt;/p&gt;  &lt;p&gt;Spiritual Healing Rank 5&lt;/p&gt;  &lt;p&gt;Subtlety Rank 4&lt;/p&gt;  &lt;p&gt;Improved Healing Rank 5&lt;/p&gt;  &lt;p&gt;Spirit of Redemption Rank 1&lt;/p&gt;  &lt;p&gt;Master Healer Rank 5&lt;/p&gt;  &lt;p&gt;Holy Total: 30&lt;/p&gt;  &lt;p&gt;Discipline Mastery&lt;/p&gt;  &lt;p&gt;Unbreakable Will Rank 5&lt;/p&gt;  &lt;p&gt;Improved Power Word: Shield Rank 3&lt;/p&gt;  &lt;p&gt;Improved Power Word: Fortitiude Rank 2&lt;/p&gt;  &lt;p&gt;Mental Agility Rank 5&lt;/p&gt;  &lt;p&gt;Mental Strength Rank 5&lt;/p&gt;  &lt;p&gt;Inner Focus Rank 1&lt;/p&gt;  &lt;p&gt;Discipline Total: 21&lt;/p&gt;  &lt;p&gt;As far as soloing and PvE goes, many people like to have Spirit Tap in the Shadow tree. At rank 5, spirit tap increases your mana regeneration by 100% during periods of non-casting, and by 50% during times you are casting spells provided that you get the killing blow on a mob that gives you experience. This is a very valuable tool while soloing and has its usefulness during general PvE encounters. If you want to gain Spirit Tap with your healer’s build, then I would probably give up the 5 points into Master Healer and put them into Spirit Tap.&lt;/p&gt;  &lt;h3&gt;Shadow Build&lt;/h3&gt;  &lt;p&gt;For those who primarily would like to PvP, here is a build that I’ve found to be a consistent damage dealer:&lt;/p&gt;  &lt;p&gt;Shadow Mastery&lt;/p&gt;  &lt;p&gt;Blackout Rank 5&lt;/p&gt;  &lt;p&gt;Improved Shadow Word: Pain Rank 2&lt;/p&gt;  &lt;p&gt;Shadow Focus Rank 5&lt;/p&gt;  &lt;p&gt;Improved Psychic Scream Rank 2&lt;/p&gt;  &lt;p&gt;Improved Mind Blast Rank 3&lt;/p&gt;  &lt;p&gt;Mind Flay Rank 1&lt;/p&gt;  &lt;p&gt;Shadow Reach Rank 3&lt;/p&gt;  &lt;p&gt;Silence Rank 1&lt;/p&gt;  &lt;p&gt;Shadow Weaving Rank 5&lt;/p&gt;  &lt;p&gt;Vampiric Embrace Rank 1&lt;/p&gt;  &lt;p&gt;Darkness Rank 5&lt;/p&gt;  &lt;p&gt;Shadowform Rank 1&lt;/p&gt;  &lt;p&gt;Shadow Total: 34&lt;/p&gt;  &lt;p&gt;Discipline Mastery&lt;/p&gt;  &lt;p&gt;Unbreakable Will Rank 5&lt;/p&gt;  &lt;p&gt;Improved Power Word: Shield Rank 3&lt;/p&gt;  &lt;p&gt;Improved Power Word: Fortitiude Rank 2&lt;/p&gt;  &lt;p&gt;Mental Agility Rank 5&lt;/p&gt;  &lt;p&gt;Improved Mana Burn Rank 2&lt;/p&gt;  &lt;p&gt;Discipline Total: 17&lt;/p&gt;  &lt;p&gt;As far as PvP builds go, I find this one of the strongest. The shadow mastery tree of the Priest is probably our best designed talent tree as far as utility goes. It can totally change the game of the priest and make them an efficient damage dealer.&lt;/p&gt;  &lt;p&gt;Blackout provides the priest with a 10% chance to stun their target for 3 seconds with any shadow spell you cast on the target. Although it is only a 10% chance, I have found that goes off quite a bit.&lt;/p&gt;  &lt;p&gt;Shadow Focus reduces the target’s chance to resist your shadow spells by 10%. Some may argue the utility of Shadow Focus, but I find that it really does help during PvP if someone has high resists towards shadow.&lt;/p&gt;  &lt;p&gt;Psychic Scream is one of your best shadow spells. It is an instant cast area effect fear. It comes in handy during both solo and group PvP, as well as solo PvE, situations. If someone gets the jump on you, you can fire off a psychic scream and fear kite them. It makes encounters so much easier.&lt;/p&gt;  &lt;p&gt;Mind Flay is the bread and butter of the shadow mastery tree. Coupling mind flay with Power Word: Shield makes you a very dangerous damage dealer. It is a channeled spell which does a certain amount of damage per tick depending on which rank you are trained in. You can buy higher level ranks of Mind Flay at the Priest trainers. Along with the consistent damage that mind flay deals, it has the added effect of slowing the target’s movement speed down by 50%. An example encounter may look like:&lt;/p&gt;  &lt;p&gt;Power Word: Shield self ? Psychic Scream ? Shadow Word: Pain target ? Mind Flay ? Mind Flay ? Mind Blast&lt;/p&gt;  &lt;p&gt;While your target is busy running away from your psychic scream, you can DoT him and slow his movement back to you. Shadow Reach can help you in this regard as it increases the range of your shadow spells. For added measure, you can throw Vampiric Brace on the target. This will heal you for 20% of any shadow damage you deal to the target.&lt;/p&gt;  &lt;p&gt;Shadow Weaving and Darkness both have the effect of increasing your shadow damage against a target. Shadow Weaving makes the person or mob vulnerable to shadow spells, thus lowering their resists by a bit and increasing your shadow damage.&lt;/p&gt;  &lt;p&gt;Shadowform is, by far, the best talent ultimate of all the trees. It has the upside of increasing your shadow damage by 15%, while also reducing any physical damage dealt to you by 15%. The downside of being in shadowform is that you can only cast shadow and discipline based spells. This rules out the use of Smite and any of your heals while you are in shadowform. You can deactivate it quickly to gain the use of your heals again, but that is your call. Vampiric embrace is sort of your “replacement heal”.&lt;/p&gt;  &lt;p&gt;Silence and Mana Burn are there to help you deal with casting classes. Silence stops the target from casting for 5 seconds, so the timing of its usage is pretty important. Improved Mana Burn will allow you to deplete your enemy’s mana even quicker due to reduced casting time.&lt;/p&gt;  &lt;p&gt;The shadow/discipline build mentioned is mainly for PvP, but can also be used in solo PvE combat. You may choose to invest into Spirit Tap for soloing. I’ll let you decide which talent(s) to give up in order to gain Spirit Tap. Other than that, the previously mentioned build is good for either PvP or soloing in PvE (or for being a damage dealer in a group if that’s your thing).&lt;/p&gt;  &lt;p&gt;Well, I think that’s it for now. I’ve rambled on for a few pages and I’m sure some of you got tired of reading halfway through. For those who have read all of it, I hope that what I’ve said has helped you gain a bit more insight into the class. Please feel free to post and correct anything I may have said that you feel is wrong. I’m writing this based on the knowledge gained from closed beta, and from what I’ve read, much has been changed around for the priest class.&lt;/p&gt;  &lt;p&gt;Thanks again for reading and I hope you enjoy playing a priest!&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2940573415995183232-271436354546198729?l=wow-powerleveling-guide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/271436354546198729/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2940573415995183232&amp;postID=271436354546198729' title='47 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/271436354546198729'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/271436354546198729'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/2007/08/priester-leveling.html' title='Priester Leveling'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>47</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2940573415995183232.post-6989530771230015412</id><published>2007-08-17T01:23:00.000-07:00</published><updated>2007-08-17T01:25:09.838-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='worldofwarcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='wow leveling'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='warrior.'/><title type='text'>WOW Warrior 1-20 done quick</title><content type='html'>&lt;p&gt;The Warrior is a very “Item Dependent” class, you need to keep your armor and your weapons very close to your level or risk being “gimped”. If you are a player that likes to be in a group then, your items will be even more important as the group will expect you to take and HOLD agro.&lt;/p&gt;  &lt;p&gt;Race played = Tauren&lt;br /&gt;Level obtained = 20&lt;br /&gt;Armor = cloth, leather, mail, (use mail if you have a choice) at level 40 you may use plate (with training)&lt;br /&gt;Weapon of choice = Ax/Shield&lt;br /&gt;Leveling Difficulty = Medium&lt;br /&gt;NOTE: the cost to buy each skill is listed next to its name. The Warrior Leveling 1-15&lt;/p&gt;  &lt;p&gt;The Warrior is a very “Item Dependent” class, you need to keep your armor and your weapons very close to your level or risk being “gimped”. If you are a player that likes to be in a group then, your items will be even more important as the group will expect you to take and HOLD agro. In the MMORPG Shadowbane a good tank was just about impossible to solo with any class, in DAOC, a S/S(S/S = Sword/Shield) tank could hold his own in PvP but really did not shine in any particular form. In WOW it is really going to be your choice, do you want to deal massive damage up front and in a mob’s face? If so then go 2 handed putting full talent points in “arms” and “fury”, want to play the shy defensive type? Then go 1 hand/Shield putting most of your points in the “protection” talent tree. As the end of Open Beta approached there was a LARGE number of debates going on about the Warrior class as allot of peeps simply felt that the warrior could not stand on its own as it it was built, regardless of the skills it used or the talents it took. The Warrior I played went Ax/Shield and although I had no problems soloing to level 15, I did start to see some weaknesses in the level 15-20 range, the problem was not damage output but rather being able to take damage, I am very used to a “block” with a shield being a “block”, however in WOW a “block” with a shield simply reduces the damage taken it does not erase it completely. Anyway I am not complaining about the Warrior class as that is not what I am here to do, I just mention it now because you might want to wait a few weeks, before playing this class as I am sure if Bliz sees the Warrior population being very tiny they will make some changes to get more people to play this class. nerf…( I don’t know what to nerf maybe ALL the mobs - lol) The first thing you want to do is open your inventory and right click on the scroll, or other object that will open the quest window on the left side of the screen and give you your first quest, accept the quest and if you look on your minimap you should see a little yellow dot this dot represents the NPC that you talk too to complete your first quest.(You may have to walk a little ways, but just starting off the quest NPC is usually very close to your starting location) For future reference anytime you see a little yellow dot on your minimap this is the location of an NPC that you have completed a quest for. When you get to level 5 you may take a trade skill, which may also show you little yellow dots on the minimap, these will either represent a “mine node” (if you have the skill “mining”)that can be mined or a “herb plant”(if you have the skill “herbalism”) that can be harvested.&lt;/p&gt;  &lt;h3&gt;Leveling 1-4&lt;/h3&gt;  &lt;p&gt;From level 1-4 you will have the following skills available:&lt;/p&gt;  &lt;p&gt;Heroic Strike Level 1(free/quest)&lt;br /&gt;Cost = 15 Rage —– Activation = Next melee attack —– Must have melee wep equipped. (Stance? SEE PARAGRAPH BELOW)&lt;br /&gt;A Melee attack that raises melee damage by 10.&lt;/p&gt;  &lt;p&gt;Battle Stance(free)&lt;br /&gt;Cost = 0 —– Activation time = Instant —– Wipes out 100% of rage(there is a talent that will allow you to keep some rage while changing stances.&lt;br /&gt;This “stance” is the normal stance at the lower levels and generates rage when you get hit and when you cause damage.&lt;/p&gt;  &lt;p&gt;Battle Shout Level 1(10 copper)&lt;br /&gt;Cost = 20 Rage —– Activation time = Instant&lt;br /&gt;This ability raises the groups attack power by 19.(It will raise yours as well if solo)&lt;br /&gt;Ability last 2 min..(This time can also be increased with the use of talents)&lt;/p&gt;  &lt;p&gt;A caster in WOW starts out with health and mana, a Rouge starts out with health and 100 energy, a Warrior starts out with health and an empty “rage” bar. As the warrior hits a mob the rage bar will start to fill,(it has been my experience that the more damage the mob takes from your hit the more rage you receive) and you will also gain a very small amount of rage when you are hit. You can think of “rage” as a casters mana bar but it starts on empty, as it fills you have enough “rage” to use skills such as Heroic Strike. At this level you only have 1 “stance” so you will in that stance all the time that you are online. A typical combat until you get more skills is simply to close to melee range with a mob and click on the skill Heroic Strike anytime that you have enough rage to do so. The skill Battle Shout, should only be used if you know that within the next 2 minutes you will be in another melee combat. If you find that any skills are mentioned here or later in this article then simply open up your abilities window and left click on the skill then drag it to your hotbar and left click it again. To start combat simply right click a mob and move into melee range. At the lower levels you will only experience the “melee” type mob’s, later on you will face mobs that once you attack them they may start casting a spell on you. As you noticed above there is a message to “see paragraph below” this is in reference to numerous changes Bliz has made in the days(and with the last patch within hours) to the warrior class as of the close of Open Beta. Although this guide is only to get you to level 15, so for the most part you have nothing to worry about for now. But later on you will need to check with your trainer and see what skills require what stances, this will be very important to check BEFORE you start throwing points into talents. Remember, talent points are a “bonus” to your combat abilities, and you are not forced to place them when you start getting them at level 10, it is far better to save them for a few levels until you get clarification on topics such as required stances and such, then to place the talent points and have to pay 10 gold to get them untrained… From now until level 4 simply get within melee range and just whack him with your weapon a few times and he should die. By now you should be getting to level 4.&lt;/p&gt;  &lt;h3&gt;Leveling 4-6&lt;/h3&gt;  &lt;p&gt;At level 4 you may buy these skills:&lt;/p&gt;  &lt;p&gt;Rend Level 1(50 copper)&lt;br /&gt;Cost = 10 Rage —– Activation time = Instant —– range = melee —– Must have melee wep equipped&lt;br /&gt;Bleeds the target for 15 damage over 9 seconds.(a Minor DOT)&lt;/p&gt;  &lt;p&gt;Charge Level 1(50 copper)&lt;br /&gt;Cost = 0 —– Range = 10-25 yards —– Cooldown = 15 secs.&lt;br /&gt;Charges at an enemy, stunning it for 2 secs and generating 9 rage, cannot be used while “in combat”.&lt;/p&gt;  &lt;p&gt;Pummel Level 1(1 silver)&lt;/p&gt;  &lt;p&gt;Cost = 10 Rage —– Activation time = Instant —– Range = melee —– Cooldown = 10 secs.&lt;br /&gt;Slams the target for 4 damage and interrupts the spell being cast for 5 secs.&lt;br /&gt;NOTE: I will mention this skill here, but one of the last things I heard in the Closing of the Open Beta was that this skill was removed, check with your trainer as soon as you can in game. This is a “caster killer” skill witch interrupts spell casting, if you are equipped with a shield there is a skill called “Shield Bash” that you get at level 12 that does the same thing, interrupts spell casting.&lt;/p&gt;  &lt;p&gt;Now you are a little better off, your new combat drill will be: Charge, Rend, Heroic Strike, Heroic Strike, Rend, Heroic Strike.(Don’t forget Battle Shout if you are going to be “chain pulling”(chain pulling is when you engage another mob within seconds of finishing the first mob you were fighting, at low levels this is fine, but do not try to do this at higher levels with mobs that are your same level if you are solo.) A Warrior does not have mana so it does not need to keep “drinkable” items in his inventory so either sell them or give them to a caster friend, however to lessen downtime between pulls always have a supply of food on hand, at later levels you will find drinks that give you stat adds these you may want to consume instead of selling them or giving them away. Another thing to keep in mind is that you Charge skill can be activated quite a distance away from your target so start getting closer to your target as you watch the slot that your Charge skill is in, when the number in the slot box turns from red to white you are close enough to activate this skill. Continue on to level 6, at level 6 you will most likely leave the “noob” town and make your way to another town to get new quests and higher level mobs. Up to now when you see a mob it was most likely yellow which means that these will not attack you if you get too close, however if see a mob that is red then this mob will attack you if you get to close, this is commonly called “agro”.&lt;/p&gt;  &lt;h3&gt;Leveling 6-8&lt;/h3&gt;  &lt;p&gt;At level 6 you may buy the following skill(s):&lt;/p&gt;  &lt;p&gt;Thunderclap Level 1(1 silver)&lt;br /&gt;Cost = 20 Rage —– Activation time = Instant —– Cooldown = 4 secs.&lt;br /&gt;This is a PBAEO Thunder attack that will slow your enemies attack speed by 10% and do 7 Nature damage to them, this will last 10 seconds and will affect up to 4 targets.&lt;/p&gt;  &lt;p&gt;I did not find the Thunderclap spell very useful, so I really did not use it, continue to complete all the quests you can and keep obtaining the best armor and weps you can without directly buying them from a merchant, for example: When doing a quest that offers you armor pieces as a reward always take the armor piece that will “add” the most armor value to your character, this is not always the highest piece offered. If you have a choice of a “50 armor chest piece” and a “30 armor pair of boots” and you are wearing a “45 armor chest piece” and a “5 armor pair of boots” take the new boots! By now you should be pretty familiar with the quest system as well as knowing what level mobs you can handle. It has been my playing experience that you should only kill mobs your level or 1-2 levels higher as anything else is going to cause too much down time and too much food consumed or a possible death, and you will find that the exp is not worth it at all, after you figure in the risk and the downtime needed to recover from the lost health. Also if you are going to take any trade skills get them now, even if you have to take some time to walk to your nearest capitol,(which is pretty close to you now, regardless which race you have chosen) You can get your 2 main tradeskills at lvl 5.&lt;/p&gt;  &lt;h3&gt;Leveling 8-10&lt;/h3&gt;  &lt;p&gt;At level 8 you may buy the following skills:&lt;/p&gt;  &lt;p&gt;Hamstring Level 1(2 silver)&lt;br /&gt;Cost = 10 Rage —– Range = melee —– Must have melee Wep equipped&lt;br /&gt;Hits the enemies legs for weapon damage + 5 additional damage, also slows the enemies movement by 60% for 15 secs.&lt;/p&gt;  &lt;p&gt;Heroic Strike Level 2(2 silver)&lt;br /&gt;Costs = 15 Rage —– Activation = Next melee attack - Must have melee wep equipped.&lt;br /&gt;A melee attack that raises damage by 18.&lt;/p&gt;  &lt;p&gt;Parry(2 silver)&lt;br /&gt;Costs = 0 —– This is a passive skill, to see your actual Parry chance open your abilities window and click on the general tab then look at the skill named Parry.&lt;/p&gt;  &lt;p&gt;Here you receive the skill Hamstring, because of my playing style I really did not use this, because at level 10 I trained in throwing knives, so if the mob ran away I would just chuck a knife or 2 at him and he would come running back.(If he did not run into hi friends and bring additional agro, lol) The Parry skill is useful even if you want to go 2 handed as this ability would also give your 2 handed wep a chance to parry. The next rank of Heroic Strike is here to help boost your damage output as well. It should be noted however that you could use Hamstring as an “emergency” skill, simply activate it and if it hits run as the mob would be too slow to keep whacking on you. By now you should have visited your capitol or have a quest that leads you to your capitol for your race. At level 10-11 you will most likely leave the level 5-10 “area” and be sent on a quest to visit a new location, this is also the level at which you may be introduced to your first “elite” quest. Elite quests are not meant to be done solo and no you cannot solo an “elite” mob that is your same level in most cases. I believe Bliz did this to encourage “grouping” after level 10 if you so desire. You can easily tell an “elite” mob from a normal mob by the word “elite” in the mobs name or the wreath around the mobs pic when you left click it. You can safely left click a mob to get info however if you right click it then you enter combat mode with that mob.&lt;/p&gt;  &lt;h3&gt;Leveling 10-12&lt;/h3&gt;  &lt;p&gt;At level 10 you may buy the following skills:&lt;/p&gt;  &lt;p&gt;Punishing Blow Level 1(3 silver)&lt;br /&gt;Cost = 10 Rage —– Cooldown = 2 minutes —– Must have melee wep equipped.&lt;br /&gt;A brutal attack that raises damage by 7 and causes allot of threat to yourself, lasts for 6 secs.&lt;/p&gt;  &lt;p&gt;Defensive Stance(quest reward)&lt;br /&gt;Cost = 0 —– Activation time = Instant —–Wipes out 100% of rage(there is a talent that will allow you to keep some rage while changing stances)&lt;br /&gt;This is the Next stance you get after Battle Stance, you still generate rage when you hit and when your receive a hit but this Stance raises your Defense by 10 and allows some Stance restricted moves that you will obtain later&lt;/p&gt;  &lt;p&gt;Blood Rage Level 1(3 silver)&lt;br /&gt;Cost = 0 —–Cooldown = 20 secs —–requires defensive stance(I believe this requirement was changed recently check with your trainer)&lt;br /&gt;This ability will generate 20 rage over 10 secs, BUT will take a chunk of health from you instantly, the warrior is also considered “in combat” so you cannot charge if you use this.&lt;/p&gt;  &lt;p&gt;Taunt Level 1(silver)&lt;br /&gt;Cost = 5 Rage —– Activation time = Instant —– Must be in Defensive Stance for this ability&lt;br /&gt;Teases the target to attack you, increasing threat.&lt;/p&gt;  &lt;p&gt;Punishing Blow I did not use as I was always solo, so there was simply nothing more I could do to make the mob attack me besides whacking him upside the head wit my ax, this is a “group” skill to try and get the agro off a healer or other caster. Defensive stance is the stance that I used most as this seemed to work the best for me, as I have stated earlier I never had a problem with damage output just being able to take damage even with the above average hit points. Blood Rage is really 2 sided, as it does give you the 20 rage but the health you lose is instant and it seemed to be about 10% of my hits, so as far as I am concerned this is really a toss up, if you use this in a tight battle I hope you have a big heal potions on your hotbar… Taunt, this is another skill I did not use since I was solo, however I have heard numerous problems with this, mainly as the warrior not being able to hold enough agro regardless if using it or not, not to cause a fuss but WOW is really new, which means we are all noobs playing it, and in my experience in past MMORPG’s I have seen many clerics spam casting large heals in battle, and then screaming when they get agro and cant figure out why and simply blame it on the tank that is supposed to be holding the agro, I am not saying this is the case in WOW, but I am sure this has happened here more then anyone will admit, after all it is a new game. By now you should understand the basics of playing a&lt;br /&gt;Warrior, and at the capitol city you should also find your “bank” as this has numerous “slots” to store your items, before storing items see if you can “stack” them by dragging one item over the top of another items of the same type. Stackable items include: potions, food, water, crafting materials, and crafting supplies. Also depending on which type of server you are playing on PvP or PvE you may start to see enemies from the other “realm.” From level 10-20 the basics of the game and the mobs start to take you out of the “noobness” and into the full game, expect to fight “caster” mobs, “bow and arrow” mobs and mobs that will give you poison, stuns, or other negative status effects. You may also want to open your “social” window and flag yourself as “looking for a group” if that is a style of play that you desire.(You also may choose to pick a talent here, see the bottom of this post for a link to a list of the talents available.)&lt;/p&gt;  &lt;h3&gt;Leveling 12-14&lt;/h3&gt;  &lt;p&gt;At level 12 you may buy the following skills:&lt;/p&gt;  &lt;p&gt;Overpower Level 1(8 silver)&lt;br /&gt;Cost = 5 Rage —– Activation time = Instant —– Range = melee —– Cooldown = 5 secs —– Must have melee wep equipped —- Must be in Battle Stance.&lt;br /&gt;This skill cannot be blocked, parried, or dodged, however you may only use it after your target dodges your attack, cause wep damage + 5.&lt;/p&gt;  &lt;p&gt;Shield Bash Level 1(8 silver)&lt;br /&gt;Cost = 10 Rage —– Activation time = Instant —– Range = melee —– Cooldown = 10 secs —– Must have Shield equipped —– Must be in defensive stance&lt;br /&gt;Slams the target for 6 damage with your shield, cancels the spell being cast for 8 seconds.&lt;/p&gt;  &lt;p&gt;Battle Shout Level 2(8 silver)&lt;br /&gt;Cost = 20 Rage —– Activation time = Instant&lt;br /&gt;The next level in your battle shouts increasing your attack power by 35 as well as your groups attack power.&lt;br /&gt;Skill lasts 2 minutes.&lt;/p&gt;  &lt;p&gt;Overpower is a very useful skill IF you have your eyes glued to the hotbar to see when it lights up so you can use it. Shield Bash is the skill I mentioned earlier that is a necessity to use against caster class mobs, and battle shout now deserves a little more attention as the attack power increase will now be noticeable in the damage you do. I would set up a typical combat here but I have no idea how your are going to spec your character… Maybe you are going to go Dual Wield @ lvl 20, maybe you are using 2 handed weps by now, I believe the most important thing to remember is simply remembering to keep your armor and wep up to the closest you can to your level without wasting coin at the vendors, check the auctions,(located in Orgrimar for the Horde) I guess regardless how you play your warrior some fundamentals would be to STAY AWAY from casters, yeah you can run in and charge one, but what happens if you agro another caster close by? You will be getting nuked from a distance and if you run you will be getting nuked by the one you agroed and the one that you were fighting. At level 10 I went and bought the “thrown” skill for 10 silver and if I ever had to pull a caster mob for a quest I would throw a knife at it then run away, the caster mob would run after me and when it got far enough away for the other casters mobs I turned around and ran straight at it, I could not charge it since I was already flagged for combat but I was able to close and use my shield bash every chance I could, this worked out rather well for me. Another mob you want to stay away from if you can is a bow mob as these again have ranged attacks and you will face the same problem as if you were facing a caster class, and a caster that can heal itself is double trouble to a Warrior. For now it is probably best if you move on, if you are on the horde side and you are a Tauren, Orc or troll you should be at the crossroads(that’s a town), if you are Undead then you should be at the sepulcher. Here you will start to find that you are not in the lobie noob zones anymore. The majority of the mobs are aggressive(red con) and if you pull them and they have buddies nearby they will come also. You will also find mobs that “call” other mobs if they get hurt and are close to death, so if there are other mobs close by that are of the same type do not be surprised if they agro you when you have the mob you are working on almost dead. The best way to see this is to mouse over your chat window, go to the tab that says “combat” left click and hold and drag it to the right side of your screen to separate it from the chat window, now you can review all the damage and other combat related actions taken by you and the mob you were in combat with, as well as seeing any new chat messages in the chat window. At this level you really need to be paying full attention to your surroundings. If you are Undead and hanging around the sepulcher. Doing quests you may run into a unique mob named “son of aragul” this mob will agro you from far away, and will kill you in one to 2 hits, if you see him run, do not investigate unless you need a free trip to the graveyard… If you are Orc, troll or Tauren stay away from the “dinosaur looking” lizards south of the crossroads as they are melee and casters, and will zap you with lightning damage. Needless to say, now is a good time to get in a group. Also at the crossroads I am 99.9% sure you will experience your first PvP encounter… If you are Undead and want to go to the crossroads simply go to the “airport” a little north of the Undercity, look up and you might see one of the airships flying in to dock. Climb the stairs to the tower and take the “west” airship this will take you right outside of Orgrimar the Orc main city, after you get off the city id to the west about a 1 minute run. The trip in Open Beta was free, as you just walk onto the airship. Do not take the “east” airship as this takes you down close to &lt;st1:place st="on"&gt;&lt;st1:placename st="on"&gt;Booty&lt;/st1:PlaceName&gt; &lt;st1:placetype st="on"&gt;Bay&lt;/st1:PlaceType&gt;&lt;/st1:place&gt; and trust me you are not ready for that yet…&lt;/p&gt;  &lt;h3&gt;Leveling 14-20&lt;/h3&gt;  &lt;p&gt;At level 14 you may buy the following skills:&lt;/p&gt;  &lt;p&gt;Revenge Level 1(12 silver)&lt;br /&gt;Cost = 5 Rage —– Activation time = Instant —– Range = melee - Cooldown = 5 secs —– Must be in Defensive Stance&lt;br /&gt;This skill Instantly strikes back at an opponent for 12-14 damage, however it can only be activated after you block, dodge or parry.&lt;/p&gt;  &lt;p&gt;Shield Block(12 silver)&lt;br /&gt;Cost = 10 Rage —– Activation time = Instant —– Cooldown = 5 secs. —–Must have shield equipped —– Must be in defensive Stance.&lt;br /&gt;Raises your chance to block by 75% for 5 seconds, but will only block 1 attack.&lt;/p&gt;  &lt;p&gt;Demoralizing Shout Level 1(12 silver)&lt;br /&gt;Cost = 10 Rage —– Activation time = Instant —– Cooldown = 5 secs.&lt;br /&gt;Lowers nearby enemies attack power by 30&lt;br /&gt;Ability lasts 30 seconds.&lt;/p&gt;  &lt;span style="font-size: 12pt; font-family: &amp;quot;Times New Roman&amp;quot;;"&gt;Revenge I did not use as again this is a skill that you must constantly”baby-sit” to see if you can use it, Shield block works really well as it only has a 5 sec cooldown and it costs very little to use. Demoralizing shout is another very good skill to use when you are fighting more then 1 mob at a time. From here to level 20 it seemed to get harder and harder to take on mobs my own level or 1 level above me as, I was just taking too much damage I did the best I could to keep my items at my level and even crafted a few items for myself that added about 70 more armor. It just seemed that I was always 2-3 steps behind where I should be as far as taking damage was concerned. Pretty soon you will be heading to your second set of “elite quests”, so hopefully by now you have met quite a few players and already have some friends you can do the quests with. As you do your quests remember that the top most quest in your quest list under an area is the easiest one to complete, so in most cases you should do these quests first&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2940573415995183232-6989530771230015412?l=wow-powerleveling-guide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/6989530771230015412/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2940573415995183232&amp;postID=6989530771230015412' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/6989530771230015412'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/6989530771230015412'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/2007/08/wow-warrior-1-20-done-quick.html' title='WOW Warrior 1-20 done quick'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2940573415995183232.post-4500696702700222508</id><published>2007-08-17T01:22:00.000-07:00</published><updated>2007-08-17T01:23:10.742-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='worldofwarcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='wow leveling'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='shaman.'/><title type='text'>WOW Schamane 1-20 done quick</title><content type='html'>&lt;p&gt;The Shaman, Bliz describes this class as a Jack of all trades and master of none, we will see about that… The Shaman will definitely be a challenge for those of you who take him into high level PvP, as his skills are extremely spread around, not really being able to do any one thing like an expert.&lt;/p&gt;  &lt;p&gt;Race played = Orc&lt;br /&gt;Level obtained = 15&lt;br /&gt;Armor = cloth, leather, can wear mail at 40 with training.&lt;br /&gt;Weapon of choice = Mace/Shield until 10 then Ax/Shield(I switch to Ax at 10 to get that extra 5% Orc damage bonus for using axes.)&lt;br /&gt;Leveling Difficulty = Medium (hard in PvP)&lt;br /&gt;NOTE: the cost to buy each skill is listed next to its name.&lt;/p&gt;  &lt;h3&gt;The Shaman Leveling 1-20&lt;/h3&gt;  &lt;p&gt;At the lobie levels this is not apparent at all until you start to hit 10+, think of the Shaman as a pala… Oh?!? almost said the “p” word, being a Horde peep that is against my religion. The biggest single problem you will face will also be your greatest asset… Totems Yes they are awesome if used correctly, but even if used correctly will you be able to convince an alliance member to step inside your Shamanitstic totemic circle of doom? ummm no… In PvE where the mobs have the intelligence of a high school senior on prom night, they will simply run right up to you, never stopping once to see the 4 totems you have sitting on the ground. So if you dare to enter the world of the Shaman do not expect to get massive kills in PvP as the opposing side will simply nuke you from range or totally ignore you, its not like you can just pick your totems up and start chasing them, no the Air totems do not have the fly ability enabled. Am I bashing the Shaman? Oh no, quite the opposite, the shaman will be the greatest challenge of all to play in PvP. That is why 90% of peeps play MMORPG’s, for the challenge of being the best there is, and letting everyone else know it. Necessity is the mother of invention and if it is humanly possible to find a way to rack up the kills with a Shaman in PvP, then it will be done. O.K. lets get you to 15 before I start a Shaman ritual or something… The first thing you want to do is open your inventory and right click on the scroll, or other object that will open the quest window on the left side of the screen and give you your first quest, accept the quest and if you look on your minimap you should see a little yellow dot this dot represents the NPC that you talk too to complete your first quest.(You may have to walk a little ways, but just starting off the quest NPC is usually very close to your starting location) For future reference anytime you see a little yellow dot on your minimap this is the location of an NPC that you have completed a quest for. When you get to level 5 you may take a trade skill, which may also show you little yellow dots on the minimap, these will either represent a “mine node” (if you have the skill “mining”)that can be mined or a “herb plant”(if you have the skill “herbalism”) that can be harvested.&lt;/p&gt;  &lt;h3&gt;Leveling 1-4&lt;/h3&gt;  &lt;p&gt;You will have (or may buy) these skills at lvl 1-4&lt;/p&gt;  &lt;p&gt;Lightning Bolt Level 1&lt;br /&gt;Cost = 35 Mana —– Casting time = 1.5 secs. —– Range = 30 yards.&lt;br /&gt;A lightning bolt that hits your target for 26-30 damage.&lt;/p&gt;  &lt;p&gt;Healing Wave Level 1&lt;br /&gt;Cost = 35 Mana —– Casting time = 1.5 secs. —– Range = 40 yards.&lt;br /&gt;Heals yourself or a friendly target for 39 to 49.&lt;/p&gt;  &lt;p&gt;RockBiter Weapon&lt;br /&gt;Cost = 30 Mana —– Casting time = Instant.&lt;br /&gt;Buffs the Shamans wep by increasing the attack power by 26.&lt;br /&gt;Spell lasts 5 minutes.&lt;/p&gt;  &lt;p&gt;Stoneskin Totem&lt;br /&gt;Cost = 35 Mana —– Casting time = Instant —– Must have the tool “Earth Totem”&lt;br /&gt;Instant cast&lt;br /&gt;Tools: Earth Totem&lt;br /&gt;Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 10 yards, reducing physical damage taken by 3. Lasts 45 seconds.&lt;/p&gt;  &lt;p&gt;For your fist few levels The “Lightning Bolt” spell will be your main pulling spell, Healing wave is here as well in case you need to heal between pulls.(Notice the really fast 1.5 sec cast rate) RockBiter is a wep buff that you should always have on when about to begin melee, the stoneskin Totem is awarded to you after completing a quest, this is your first totem so make sure you get some good use out of it. Since Totems are insta cast spells, you really do not need to cast these before combat, simply cast one when you receive your first melee hit. Later on when you can drop 4 different totems you will have to do a little more advanced planning. Approach a “mob” and as you approach you will see that the numbered box that your Lightning Bolt spell is in turn from red to white, this means that the mob is in range for your spell. If the spell “Lightning Bolt” is not on your hotbar you will have to open your “abilities” page and left click to drag the icon to a place on your hotbar so that you may use it. So the mob is in range, what I do is right click the mob, this puts you into “combat mode” if the mob is in range you will swing at the mob with whatever weapon you have equipped, but hopefully the mob is still a little distance away so that you may cast Lightning Bolt to damage it. Once you do this, the mob will come to you to do battle.(At the lower levels you will only experience the “melee” type mob’s later on you will face mobs that once you cast a spell on them they will start casting spells on you!) Once you cast Lightning Bolt you will see the “timing bar” start to fill when the bar is fully filled the spell will be casted, IMMEDIATELY click the spell again so that you may start another Lightning Bolt spell. In most cases you will be able to get off 2-3 spells before the mob actually gets close enough to hit you. If the mob is in melee with you and you try to cast a spell the mob may hit you, if that happens your bar will “jump back” and the spell will attempt to continue casting. At the lower levels after the mob gets within melee range just whack him with your weapon a few times and he should die. A little trick on casting spells… some spells when you get higher level have a “cooldown” time so you cannot keep casting over and over again, however at the lower levels wait until you see the green bar hit the end of the line and click again, do not wait for the bar to fill and disappear, click it as soon as the bar is filled this gives you about a .1 - .2 seconds of advantage over other players that simply wait until the bar disappears. By now you should be getting to level 4.&lt;/p&gt;  &lt;h3&gt;Leveling 4-6&lt;/h3&gt;  &lt;p&gt;At level 4 you may buy these spells:&lt;/p&gt;  &lt;p&gt;Earth Shock Level 1&lt;br /&gt;Cost = 30 Mana —– Casting time = Instant —– Range = 20 yards —– Cooldown = 6 secs.&lt;br /&gt;This is an Insta cast spell that not only causes damage of 17-19 Nature damage, but also disrupts any spell being cast for 2 seconds.&lt;/p&gt;  &lt;p&gt;This spell is very useful later on when facing casters, right now you just want to use this as an insta damage spell. As a Shaman since you can heal your self you really have no need for food, but keep all the drinks you find to replace your man to decrease downtime between pulls. Continue on to level 6, at level 6 you will most likely leave the “noob” town and make your way to another town to get new quests and higher level mobs. Up to now when you see a mob it was most likely yellow which means that these will not attack you if you get too close, however if see a mob that is red then this mob will attack you if you get to close, this is commonly called “agro”.&lt;/p&gt;  &lt;h3&gt;Leveling 6-8&lt;/h3&gt;  &lt;p&gt;At level 6 you may buy the following spells:&lt;/p&gt;  &lt;p&gt;EarthBind Totem Level 1&lt;br /&gt;Cost = 40 Mana —– Casting time = Instant —– Tolls required = Earth Totem&lt;br /&gt;Creates an Earthbound Totem that slows enemies with 10 yards. Totem has 5 hit points.&lt;/p&gt;  &lt;p&gt;Molten Blast Level 1&lt;br /&gt;Cost = 30 Mana —– Casting time = 1.8 secs —– Range = 30 yards.&lt;br /&gt;Flames the target for 18-26 damage&lt;/p&gt;  &lt;p&gt;Healing Wave Level 2&lt;br /&gt;Cost = 50 Mana —– Casting time = 2 secs. —– Range = 40 yards&lt;br /&gt;Heals the caster or another friendly target for 64-78&lt;/p&gt;  &lt;p&gt;The earthbound totem is really not needed at this level as you can just cast lightning bolt if a mob tries to run away. The molten blast spell is about the same power as the lightning bolt spell but has a little longer casting time. Healing wave 2 is an upgrade to your earlier Healing wave 1 spell. Still do as many quests as you can and always have the rockbiter buff on your weapon. By now you should be pretty familiar with the quest system as well as knowing what level mobs you can handle. It has been my playing experience that you should only kill mobs your level or 1-2 levels higher as anything else is going to cause a “mana dump” and a possible death, and you will find that the exp is not worth it at all, after you figure in the risk and the downtime needed to recover from the mana dumping. Also if you are going to take any trade skills get them now, even if you have to take some time to walk to your nearest capitol,(which is pretty close to you now, regardless which race you have chosen) You can get your 2 main tradeskills at lvl 5.&lt;/p&gt;  &lt;h3&gt;Leveling 8-10&lt;/h3&gt;  &lt;p&gt;At level 8 you may buy the following spells:&lt;/p&gt;  &lt;p&gt;Lighting Shield Level 1&lt;br /&gt;Cost = 45 Mana —– Casting time = Instant&lt;br /&gt;This shields the caster with 3 balls of lightning, when the casters is hit in melee or by a ranged enemy they will be hit with of the lightning balls for 13 damage. Each hit that an attacker takes, takes away 1 lightning ball, the lightning balls will not discharge all at once and will only fire every few seconds.&lt;br /&gt;Spell lasts 10 min. or until all 3 lightning balls are used up.&lt;/p&gt;  &lt;p&gt;Lightning Bolt Level 2&lt;br /&gt;Cost = 35 Mana —– Casting time = 2 secs. —– Range = 30 yards.&lt;br /&gt;This is an upgrade from your Lightning Bolt level 1 spell and hits for 26-30 damage.&lt;/p&gt;  &lt;p&gt;Earth Shock&lt;br /&gt;Cost = 50 Mana —– Casting time = Instant —– Range = 20 yards —– Cooldown = 6 secs.&lt;br /&gt;This is an upgrade to your earth shock spell causing 33-35 lightning damage and interrupting spell casting for 2 secs.&lt;/p&gt;  &lt;p&gt;StoneClaw Totem Level 1&lt;br /&gt;Cost = 20 Mana —– Casting time = Instant —– Cooldown = 30 secs. —– Tools required = Earth Totem.&lt;br /&gt;Creates a totem with 50 health for 15 secs, that tries to taunt creatures into attacking it.&lt;/p&gt;  &lt;p&gt;RockBiter Weapon Level 2&lt;br /&gt;Cost = 55 Mana —– Casting time = Instant.&lt;br /&gt;Upgraded weapon buff increasing the attack power by 53&lt;br /&gt;Spell lasts 5 minutes&lt;/p&gt;  &lt;p&gt;A good idea is too cast lightning shield and rockbiter 2 right after one another, if you are soloing then the Stoneclaw will simply attempt to pull the agro from you, I have found that the vast majority of the time this did not work well. At this level I was still using the Stoneskin totem and casting Lightning Bolt to pull and kept casting it until mob closed to melee then hit an earthshock for the insta damage and then melee the rest of it. By now you should have visited your capitol or have a quest that leads you to your capitol for your race. As a side note you cannot sell conjured food or water, yes I already tried… At level 10-11 you will most likely leave the level 5-10 “area” and be sent on a quest to visit a new location, this is also the level at which you may be introduced to your first “elite” quest. Elite quests are not meant to be done solo and no you cannot solo an “elite” mob that is your same level in most cases. I believe Bliz did this to encourage “grouping” after level 10 if you so desire. You can easily tell an “elite” mob from a normal mob by the word “elite” in the mobs name or the wreath around the mobs pic when you left click it. You can safely left click a mob to get info however if you right click it then you enter combat mode with that mob.&lt;/p&gt;  &lt;h3&gt;Leveling 10-12&lt;/h3&gt;  &lt;p&gt;At level 10 you may buy the following spells:&lt;/p&gt;  &lt;p&gt;Strength of Earth Totem&lt;br /&gt;Cost = 30 Mana —– casting time = Instant —– required tools = Earth Totem&lt;br /&gt;Creates an Earth Totem that increase the strength of all party members as well as the caster by 10, totem has 5 hit points and works within a radius of 20 yards.&lt;br /&gt;Spell lasts 45 secs.&lt;/p&gt;  &lt;p&gt;Flametongue Weapon&lt;br /&gt;Cost = 60 Mana —– Casting time = Instant&lt;br /&gt;Buffs the casters weapon with 4-12 fire damage per hit, actual buff damage is based upon speed of the weapon.&lt;br /&gt;Spell lasts 5 minutes&lt;/p&gt;  &lt;p&gt;Flame shock Level 1&lt;br /&gt;Cost = 55 Mana —– Casting time = Instant —– Range = 20 yards —– Cooldown = 6 secs.&lt;br /&gt;Insta cast spell that hits for 21 and then DOT’s for an additional 24 damage over 12 secs.&lt;/p&gt;  &lt;p&gt;Searing Totem Level 1&lt;br /&gt;Cost = 30 Mana —– Casting time = Instant —– tools required = Fire Totem.&lt;br /&gt;Creates a Totem that attacks a single enemy within 20 yards for 4-6 fire damage every 2 secs. Lasts 30 seconds. Totem has 5 hit points.&lt;/p&gt;  &lt;p&gt;Here the Shaman can quest for a fire totem at level 11, once obtained the Shaman can now have 2 totems running at the same time a fire totem and an earth totem. Another bonus is another insta shock spell so now you have earth shock insta AND the Flame shock Intsa.(Use the Flame shock insta first as this is a DOT) You also can now buff your weapon with Flametongue instead of RockBiter, Flametongue overall is the better buff. By now you should understand the basics of playing a Mage, and at the capitol city you should also find your “bank” as this has numerous “slots” to store your items, before storing items see if you can “stack” them by dragging one item over the top of another items of the same type. Stackable items include: potions, food, water, crafting materials, and crafting supplies. Also depending on which type of server you are playing on PvP or PvE you may start to see enemies from the other “realm.” From level 10-20 the basics of the game and the mobs start to take you out of the “noobness” and into the full game, expect to fight “caster” mobs, “bow and arrow” mobs and mobs that will give you poison, stuns, or other negative status effects. You may also want to open your “social” window and flag yourself as “looking for a group” if that is a style of play that you desire.(You also may choose to pick a talent here, see the bottom of this post for a link to a list of the talents available.) Although the shaman, at this point does not have emergency “get away” spell if things turn bad, drop an EarthBind totem and run it usually works well.&lt;/p&gt;  &lt;h3&gt;Leveling 12-14&lt;/h3&gt;  &lt;p&gt;At level 12 you may buy the following spells:&lt;/p&gt;  &lt;p&gt;Rebirth&lt;br /&gt;Cost = 140 Mana —– Casting time = 10 secs —– Range = 30 yards.&lt;br /&gt;This is a rez spell that restores a dead friendly target to life, make sure after the rez that you heal the target right away as the target will only have 1% health.&lt;/p&gt;  &lt;p&gt;Purge Level 1&lt;br /&gt;Cost = 45 Mana —– Casting time = Instant —– Range = 30 yards&lt;br /&gt;Remove 1 positive benefit effect from an enemy target.(Not to be confused with the DAOC realm ability “purge” LOL)&lt;/p&gt;  &lt;p&gt;Healing Wave Level 3&lt;br /&gt;Cost = 90 Mana —– Casting time = 2.5 secs. —– Range = 40 yards.&lt;br /&gt;Heals the caster or a friendly target for 129-155.&lt;/p&gt;  &lt;p&gt;Fire Nova Totem Level 1&lt;br /&gt;Cost = 115 Mana —– Casting time = Instant —– Tools required = Fire Totem.—– Cooldown = 15 secs.&lt;br /&gt;Creates a fire totem that will hit all enemies within 10 yards for 48-56 damage in 4 secs. Totem has 5 hit points.&lt;/p&gt;  &lt;p&gt;Here we have a new interesting selection of new skills here, the Fire Nova Totem is kind of like a time bomb, after you place it it will “detonate” in 4 seconds, there is a talent that will lower this time down to 2 seconds, only bad thing here is the 15 second cooldown on it. Rebirth is a rez spell that only gives the target 1% of health and purge, to me just does not seem like a good skill in PvE. Healing wave is the upgrade from level 2. Well now it seems like it is time for you to move along to mobs that are a little harder, start out in search of a town called the crossroads. Here you will start to find that you are not in the lobie noob zones anymore. The majority of the mobs are aggressive(red con) and if you pull them and they have buddies nearby they will come also. You will also find mobs that “call” other mobs if they get hurt and are close to death, so if there are other mobs close by that are of the same type do not be surprised if they agro you when you have the mob you are working on almost dead. The best way to see this is to mouse over your chat window, go to the tab that says “combat” left click and hold and drag it to the right side of your screen to separate it from the chat window, now you can review all the damage and other combat related actions taken by you and the mob you were in combat with, as well as seeing any new chat messages in the chat window. At this level you really need to be paying full attention to your surroundings. Stay away from the “dinosaur looking” lizards south of the crossroads as they are melee and casters, and will zap you with lightning damage. Needless to say, now is a good time to get in a group. Also at the crossroads I am 99.9% sure you will experience your first PvP encounter…&lt;/p&gt;  &lt;h3&gt;Leveling 14-20&lt;/h3&gt;  &lt;p&gt;At level 14 you may buy the following spells:&lt;/p&gt;  &lt;p&gt;Lightning Bolt Level 3&lt;br /&gt;Cost = 55 Mana —– Casting time = 2.5 secs. —– Range = 30 yards.&lt;br /&gt;Hurls lightning Bolt for 45-53 damage.&lt;/p&gt;  &lt;p&gt;Earth Shock Level 3&lt;br /&gt;Cost = 85 Mana —– Casting time = Instant —– Range = 20 yards —– Cooldown = 6 secs.&lt;br /&gt;Socks the target hitting for 60-64 damage and interrupting the spell being cast for 2 secs.&lt;/p&gt;  &lt;p&gt;Stoneskin Totem Level 2&lt;br /&gt;Cost = 75 Mana —– Casting time = Instant —– tools required = Earth Totem&lt;br /&gt;Creates Totem with 5 hit points, reducing physical damage to all party members within 20 yards.&lt;br /&gt;Spell lasts 1 minute.&lt;/p&gt;  &lt;p&gt;Molten Blast Level 2&lt;br /&gt;Cost = 45 Mana —– Casting time = 2 secs. —– Range = 30 yards.&lt;br /&gt;Blasts the target for 32-44 fire damage.&lt;/p&gt;  &lt;p&gt;Lightning Bolt is an Upgrade as well as the other 3 spells you get at this level. Something very important to remember about totems: you cannot “cast” a totem unless you have the actual totem somewhere in your inventory. By the time you hit the 14-15 range you will have figured out by now that the Shaman at these levels are really melee’s using totems as “buff” If you can see Shaman in this way I believe it will make your leveling allot easier. Pretty soon you will be heading to your second set of “elite quests”, so hopefully by now you have met quite a few players and already have some friends you can do the quests with. As you do your quests remember that the top most quest in your quest list under an area is the easiest one to complete, so in most cases you should do these quests first.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2940573415995183232-4500696702700222508?l=wow-powerleveling-guide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/4500696702700222508/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2940573415995183232&amp;postID=4500696702700222508' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/4500696702700222508'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/4500696702700222508'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/2007/08/wow-schamane-1-20-done-quick.html' title='WOW Schamane 1-20 done quick'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2940573415995183232.post-2151523943275022327</id><published>2007-08-17T01:19:00.000-07:00</published><updated>2007-08-17T01:21:55.264-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='worldofwarcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='wow leveling'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='magier.'/><title type='text'>WOW Magier 1-20 power leveling</title><content type='html'>&lt;p&gt;O.K. So you are already to play the Mage class. The first thing you want to do is open your inventory and right click on the scroll, or other object that will open the quest window on the left side of the screen and give you your first quest, accept the quest!&lt;/p&gt;  &lt;p&gt;Race played = Undead&lt;br /&gt;Level obtained = 20&lt;br /&gt;Armor = cloth only&lt;br /&gt;Weapon of choice = Staff until lvl 10, then Dagger/Offhand, Wand (at levels 15-20 you will find items that you may hold in your off hand that have stat adds like “branches” and “orbs” and other items. So it may be advisable to go dagger at level 10 to get that weapon skill raised. Wands, I believe are broke as of the Open Beta, but I still equipped one for the stat adds :)&lt;br /&gt;Leveling Difficulty = Easy&lt;br /&gt;NOTE: the cost to buy each skill is listed next to its name.&lt;/p&gt;  &lt;h1&gt;The Mage Leveling 1-20&lt;/h1&gt;  &lt;p&gt;if you look on your minimap you should see a little yellow dot this dot represents the NPC that you talk too to complete your first quest.(You may have to walk a little ways, but just starting off the quest NPC is usually very close to your starting location) For future reference anytime you see a little yellow dot on your minimap this is the location of an NPC that you have completed a quest for. When you get to level 5 you may take a trade skill, which may also show you little yellow dots on the minimap, these will either represent a “mine node” (if you have the skill “mining”)that can be mined or a “herb plant”(if you have the skill “herbalism”) that can be harvested.&lt;/p&gt;  &lt;h2&gt;Leveling 1-4&lt;/h2&gt;  &lt;p&gt;This will go by extremely quickly and in most cases will take roughly 30 to 45 minutes. Get any and all quests from any NPC that has a yellow explanation point above its head. The spells you will have at lvl 1-4 are:&lt;/p&gt;  &lt;p&gt;Frost Armor Level 1(free)&lt;br /&gt;Cost = 60 Mana —– Casting time = instant&lt;br /&gt;Increases armor by 20. If hit while active enemy may have their movement slowed to 50% and attacks slowed by 20%.&lt;br /&gt;Spell lasts 30 minutes.&lt;/p&gt;  &lt;p&gt;Fireball Level 1(free)&lt;br /&gt;Cost = 30 Mana —– Casting time = 1.5 secs —– Range = 30 yards&lt;br /&gt;Creates a Fireball, causes 14 to 22 fire damage and an additional 2 damage over 4 seconds.&lt;/p&gt;  &lt;p&gt;Arcane Intellect Level 1(10 copper)&lt;br /&gt;Cost = 60 Mana —– Casting time = Instant —– Range = 30 yards&lt;br /&gt;Raises the target’s INT by 3&lt;br /&gt;Spell lasts for 30 minutes.&lt;/p&gt;  &lt;p&gt;Frost Armor should always be “on” as this raises your armor class, Arcane Intellect should also always be “on” as this raises your INT, thereby increasing your spell damage. Fireball is the spell that you will “pull” with.&lt;/p&gt;  &lt;p&gt;Approach a “mob” and as you approach you will see that the numbered box that your fireball spell is in will turn from red to white, this means that the mob is in range for your spell. If the spell “Fireball” is not on your hotbar you will have to open your “abilities” page and left click to drag the icon to a place on your hotbar so that you may use it. O.K. so the mob is in range, what I do is right click the mob, this puts you into “combat mode” if the mob is in range you will swing at the mob with whatever weapon you have equipped, but hopefully the mob is still a little distance away so that you may cast fireball to damage it.&lt;/p&gt;  &lt;p&gt;Once you do this the mob will come to you to do battle.(At the lower levels you will only experience the “melee” type mob’s later on you will face mobs that once you cast a spell on them they will start casting spells on you!) Once you cast fireball you will see the “timing bar” start to fill when the bar is fully filled the spell will be casted, IMMEDIATELY click the spell again so that you may start another fireball spell. In most cases you will be able to get off 2-3 spells before the mob actually gets close enough to hit you. If the mob is in melee with you and you try to cast a spell the mob may hit you, if that happens your bar will “jump back” and the spell will attempt to continue casting.&lt;/p&gt;  &lt;p&gt;At the lower levels after the mob gets within melee range just whack him with your weapon a few times and he should die. A little trick on casting spells… some spells when you get higher level have a “cooldown” time so you cannot keep casting over and over again, however at the lower levels wait until you see the green bar hit the end of the line and click again, do not wait for the bar to fill and disappear, click it as soon as the bar is filled this gives you about a .1 - .2 seconds of advantage over other players that simply wait until the bar disappears. By now you should be getting to level 4.&lt;/p&gt;  &lt;h2&gt;Leveling 4-6&lt;/h2&gt;  &lt;p&gt;At level 4 you can buy the following skills:&lt;/p&gt;  &lt;p&gt;Conjure water Level 1(50 copper)&lt;br /&gt;Cost = 60 Mana —– Casting time = 3 secs&lt;br /&gt;Makes 2 bottles of water, This will be put in the caster’s inventory. Conjured items disappear if logged out for more than 15 minutes. This Item can be traded but not sold. Also at higher levels this same spell will create more then just 2 drinks.&lt;/p&gt;  &lt;p&gt;Frostbolt Level 1(50 copper)&lt;br /&gt;Cost = 25 Mana —– Casting time = 1.5 secs —– Range = 30 yards&lt;br /&gt;Creates a bolt of Frost, causing 18 to 20 frost damage and slows movement speed for 5 seconds.&lt;/p&gt;  &lt;p&gt;O.K. things change now, the conjure water spell allows you to create your own water. As a Mage you should NEVER buy a “drink” or “food” from a vendor as you can create your own free of charge.(You get “create food” at lvl 6) Now do not pull with your fireball spell anymore. Now place your “Frostbolt” icon where your fireball icon used to be and move your fireball icon 1 space to the right.&lt;/p&gt;  &lt;p&gt;as the bar is filled, cast fireball, and keep casting fireball until the mob is within melee range, then whack him with your weapon. Continue on to level 6, at level 6 you will most likely leave the “noob” town and make your way to another town to get new quests and higher level mobs. Up to now when you see a mob it was most likely yellow which means that these will not attack you if you get too close, however if see a mob that is red then this mob will attack you if you get to close, this is commonly called “agro”.&lt;/p&gt;  &lt;h2&gt;Leveling 6-8&lt;/h2&gt;  &lt;p&gt;At level 6 you may buy the following skills:&lt;/p&gt;  &lt;p&gt;Conjure Food Level 1(1 silver)&lt;br /&gt;Cost = 60 Mana —– Casting time = 3 secs&lt;br /&gt;Makes 2 muffins. This will be put in the casters inventory. Conjured items disappear if logged out for more than 15 minutes. This item can be traded but not sold.&lt;/p&gt;  &lt;p&gt;Fireblast Level 1(1 silver)&lt;br /&gt;Cost = 40 Mana —– Casting time = instant —– Cooldown = 8 secs —- Range = 20 yards&lt;br /&gt;Burns target with fire for 25 to 33 fire damage.&lt;/p&gt;  &lt;p&gt;Fireball Level 2(1 silver)&lt;br /&gt;Cost = 45 Mana —– Casting time = 2 secs —– Range = 35 yards&lt;br /&gt;Creates a Fireball, causes 31 to 45 fire damage and an additional 3 damage over 6 seconds.&lt;/p&gt;  &lt;p&gt;Again things change a little, replace the spell “Fireball Level 1″ on your hotbar with “Fireball Level 2″ and add the spell “Fireblast Level 1″ to the hotbar space right of your spell “Fireball Level 2″. Now when you approach a mob, cast your Frostbolt, then 1 or 2 Fireballs and when the mob is in melee range, click on Fireblast. Fireblast is an “instant cast” spell, there is no “spell bar” to fill up, when you click it, it is cast instantly.&lt;/p&gt;  &lt;p&gt;By now you should be pretty familiar with the quest system as well as knowing what level mobs you can handle. It has been my playing experience that you should only kill mobs your level or 1-2 levels higher as anything else is going to cause a “mana dump” and a possible death, and you will find that the exp is not worth it at all, after you figure in the risk and the downtime needed to recover from the mana dumping. Also if you are going to take any trade skills get them now, even if you have to take some time to walk to your nearest capitol,(which is pretty close to you now, regardless which race you have chosen) You can get your 2 main tradeskills at lvl 5.&lt;/p&gt;  &lt;h2&gt;Leveling 8-10&lt;/h2&gt;  &lt;p&gt;At Level 8 you may buy the following skills:&lt;/p&gt;  &lt;p&gt;Arcane Missiles Level 1(2 silver)&lt;br /&gt;Cost = 85 Mana —– Casting time = Instant —– Range = 30 yards.&lt;br /&gt;Slings Arcane Missiles, causing 24 damage per second for 3 seconds.(Must channel this spell)&lt;/p&gt;  &lt;p&gt;Polymorph Level 1(2 silver)&lt;br /&gt;Cost = 60 Mana —– Casting time = 1.5 secs - Range = 30 yards.&lt;br /&gt;Mutates target into a sheep, making it walk around aimlessly for up to 20 seconds. While walking, the sheep cannot attack or cast spells, but will regain health very quickly. Any damage will cancel the mutation and turn the target back into its original form. Only one target can be mutated at a time. Can only be casted on Beasts, Dragons, Giants, Humanoids, and Critters.&lt;/p&gt;  &lt;p&gt;Frostbolt Level 2(2 silver)&lt;br /&gt;Cost = 35 Mana —– Casting time = 1.8 secs - Range = 30 yards.&lt;br /&gt;Creates a Bolt of Frost, causing 31 to 35 frost damage and slows movement speed for 6 seconds.&lt;/p&gt;  &lt;p&gt;O.K. At level 8 you want to replace your Frostbolt Level 1 with Frostbolt Level 2, I would also put “Arcane Missiles” on my hotbar to the right of Fireblast, and put “Polymorph” on my hotbar all the way to the right as this is your “emergency” spell. If at any time(and this will happen) you find yourself in a losing battle or you got more then 1 mob when you pulled, you can cast Polymorph on a Beast, Dragon, Giant, Humanoid, or a Critter.&lt;/p&gt;  &lt;p&gt;This will turn the mob into a sheep, do not cast a spell or whack on the sheep as this will cancel the spell, while the mob is in sheep form they will regenerate health at a very high rate so when it comes out of sheep form, count on it having a full health bar. This spell DOES work in PvP and is very funny… Arcane missiles is a little misleading, as although this is an “instant” cast spell it is a “channeling” spell so you must stand there while the green bar fills and the spell does damage if you want the full effect. By now you should have visited your capitol or have a quest that leads you to your capitol for your race.&lt;/p&gt;  &lt;p&gt;As a side note you cannot sell conjured food or water, yes I already tried… At level 10-11 you will most likely leave the level 5-10 “area” and be sent on a quest to visit a new location, this is also the level at which you may be introduced to your first “elite” quest. Elite quests are not meant to be done solo and no you cannot solo an “elite” mob that is your same level in most cases. I believe Bliz did this to encourage “grouping” after level 10 if you so desire. You can easily tell an “elite” mob from a normal mob by the word “elite” in the mobs name or the wreath around the mobs pic when you left click it. You can safely left click a mob to get info however if you right click it then you enter combat mode with that mob.&lt;/p&gt;  &lt;h2&gt;Leveling 10-12&lt;/h2&gt;  &lt;p&gt;At level 10 you may buy the following skills:&lt;/p&gt;  &lt;p&gt;Frost Armor Level 2(4 silver)&lt;br /&gt;Cost = 125 Mana —– Casting time = Instant&lt;br /&gt;Increases armor by 40. If hit while active enemy may have their movement slowed to 50% and attacks slowed by 20%.&lt;br /&gt;Spell lasts 30 minutes.&lt;/p&gt;  &lt;p&gt;Frost Nova Level 1(4 silver)&lt;br /&gt;Cost = 55 Mana — Casting time = Instant - Cooldown = 15 secs.&lt;br /&gt;Hits enemies close to the caster for 19 to 21 cold damage and freezes them in place for up to 10 seconds.&lt;/p&gt;  &lt;p&gt;Conjure Water Level 2(4 silver)&lt;br /&gt;Cost = 105 Mana —– Casting time = 3 secs.&lt;br /&gt;Makes 2 bottles of fresh water, This will be put in the caster’s inventory. Conjured items disappear if logged out for more than 15 minutes. This Item can be traded but not sold. Also at higher levels this same spell will create more then just 2 drinks.&lt;/p&gt;  &lt;p&gt;At level 10 you want to replace Frost Armor 1 with Frost Armor 2 and replace Conjure Water 1 with Conjure water 2. You also get a new spell Frost Nova, this spell is another “emergency” spell as it is an instant cast spell and basically freezes or roots a mob in its location, you may continue to cast damage dealing spells at the mob, but this also increase the chances that the mob will break free early.&lt;/p&gt;  &lt;p&gt;By now you should understand the basics of playing a Mage, and at the capitol city you should also find your “bank” as this has numerous “slots” to store your items, before storing items see if you can “stack” them by dragging one item over the top of another items of the same type. Stackable items include: potions, food, water, crafting materials, and crafting supplies. Also depending on which type of server you are playing on PvP or PvE you may start to see enemies from the other “realm.” From level 10-20 the basics of the game and the mobs start to take you out of the “noobness” and into the full game, expect to fight “caster” mobs, “bow and arrow” mobs and mobs that will give you poison, stuns, or other negative status effects. You may also want to open your “social” window and flag yourself as “looking for a group” if that is a style of play that you desire.(You also may choose to pick a talent here, see the bottom of this post for a link to a list of the talents available.)&lt;/p&gt;  &lt;h2&gt;Leveling 12-14&lt;/h2&gt;  &lt;p&gt;At level 12 you may buy the following skills:&lt;/p&gt;  &lt;p&gt;Dampen Magic Level 1(6 silver)&lt;br /&gt;Cost = 80 Mana —– Casting time = Instant = Range = 30 yards.&lt;br /&gt;Reduces magic damage against the targeted party member by 10 and reduces the healing of healing spells by 20.&lt;br /&gt;Spell last 3 minutes.&lt;/p&gt;  &lt;p&gt;Conjure Food Level 2(6 silver)&lt;br /&gt;Cost = 105 Mana —– Casting time = 3 secs.&lt;br /&gt;Makes 2 loaves of bread. This will be put in the casters inventory. Conjured items disappear if logged out for more than 15 minutes. This item can be traded but not sold.&lt;/p&gt;  &lt;p&gt;Fireball Level 3(6 silver)&lt;br /&gt;Cost = 65 Mana —– Casting time = 2.5 secs - Range = 40 yards.&lt;br /&gt;Creates a Fireball, causes 53 to 73 fire damage and an additional 6 damage over 6 seconds.&lt;/p&gt;  &lt;p&gt;At level 12, replace Conjure food 1 with Conjured food 2 and Fireball 2 with Fireball 3. You receive the new spell “Dampen Magic”, this spell is very powerful if used correctly, and if used incorrectly will get you or(if you are in a group) one of you group members killed. This lowers the amount of magic damage that you take from an enemy, it DOES NOT lower the amount of melee damage that you take. It also lowers healing spells that are used on you, so if a healing spell was supposed to heal you for 60, it would only heal you for 40 if you have this buff on. If you are not fighting caster type mobs then this is a total waste of mana.&lt;/p&gt;  &lt;p&gt;Ahhh so you are here now, if you are on the horde side and you are a Tauren, Orc or troll you should be at the crossroads(that’s a town), if you are Undead then you should be at the sepulcher. Here you will start to find that you are not in the lobie noob zones anymore. The majority of the mobs are aggressive(red con) and if you pull them and they have buddies nearby they will come also. You will also find mobs that “call” other mobs if they get hurt and are close to death, so if there are other mobs close by that are of the same type do not be surprised if they agro you when you have the mob you are working on almost dead. The best way to see this is to mouse over your chat window, go to the tab that says “combat” left click and hold and drag it to the right side of your screen to separate it from the chat window, now you can review all the damage and other combat related actions taken by you and the mob you were in combat with, as well as seeing any new chat messages in the chat window.&lt;/p&gt;  &lt;p&gt;At this level you really need to be paying full attention to your surroundings. If you are Undead and hanging around the sepulcher. Doing quests you may run into a unique mob named “son of aragul” this mob will agro you from far away, and will kill you in one to 2 hits, if you see him run, do not investigate unless you need a free trip to the graveyard… If you are Orc, troll or Tauren stay away from the “dinosaur looking” lizards south of the crossroads as they are melee and casters, and will zap you with lightning damage. Needless to say, now is a good time to get in a group.&lt;/p&gt;  &lt;p&gt;Also at the crossroads I am 99.9% sure you will experience your first PvP encounter… If you are Undead and want to go to the crossroads simply go to the “airport” a little north of the Undercity, look up and you might see one of the airships flying in to dock. Climb the stairs to the tower and take the “west” airship this will take you right outside of Orgrimar the Orc main city, after you get off the city id to the west about a 1 minute run. The trip in Open Beta was free, as you just walk onto the airship. Do not take the “east” airship as this takes you down close to &lt;st1:place st="on"&gt;&lt;st1:placename st="on"&gt;Booty&lt;/st1:PlaceName&gt;  &lt;st1:placetype st="on"&gt;Bay&lt;/st1:PlaceType&gt;&lt;/st1:place&gt; and trust me you are not ready for that yet…&lt;/p&gt;  &lt;h1&gt;Leveling 14-20&lt;/h1&gt;  &lt;p&gt;At level 14 you may buy the following skills:&lt;/p&gt;  &lt;p&gt;Arcane Explosion Level 1(9 silver)&lt;/p&gt;  &lt;p&gt;Cost = 75 Mana —– Casting time = 1.5 secs&lt;br /&gt;Creates an explosion around the caster, causing 32 to 36 damage to all targets within 10 yards.&lt;/p&gt;  &lt;p&gt;Arcane Intellect Level 2(9 silver)&lt;br /&gt;Cost = 185 Mana —– Casting time = Instant —– Range = 30 yards.&lt;br /&gt;Raises the targets INT 8.&lt;br /&gt;Spell lasts for 30 minutes.&lt;/p&gt;  &lt;p&gt;FireBlast Level 2(9 silver)&lt;br /&gt;Cost = 80 Mana —– Casting time = Instant —– Cooldown = 8 secs —– Range = 20 yards.&lt;br /&gt;Burns the target with fire for 64 to 80 fire damage.&lt;/p&gt;  &lt;p&gt;FrostBolt Level 3(9 silver)&lt;br /&gt;Cost = 50 Mana —– Casting time = 2.2 secs —– Range = 30 yards.&lt;br /&gt;Creates Bolt of Frost, causing 51 to 57 frost damage and slows movement speed for 6 seconds.&lt;/p&gt;  &lt;p&gt;At level 14 you should already know to replace your weaker versions of spells with the newer and stronger ones you just bought. The new spell “Arcane Explosion” is a PBAOE(Point Blank Area OF Effect) spell, basically meaning that when you cast this(its an instant cast) every enemy within 10 yards of you will be hit by it instantly.&lt;/p&gt;  &lt;p&gt;This is kind of an emergency spell as the “mana to damage” rate is really not that great, this is really mostly used in groups at this low level and only then when you can afford to mana dump. Pretty soon you will be heading to your second set of “elite quests”, so hopefully by now you have met quite a few players and already have some friends you can do the quests with. As you do your quests remember that the top most quest in your quest list under an area is the easiest one to complete, so in most cases you should do these quests first. Your general combat at this level should go something like this: Frostbolt, fireball, fireball, Fireblast, whack whack, Fireblast and its dead. Whack is a term I use for “melee attack”. If you followed that series of actions and the mob is not dead then hit that “frost Nova” button and back away from the mob and use a Frostbolt or fireball and Fireblast it again, if you are not out of mana by then…&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2940573415995183232-2151523943275022327?l=wow-powerleveling-guide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/2151523943275022327/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2940573415995183232&amp;postID=2151523943275022327' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/2151523943275022327'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/2151523943275022327'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/2007/08/wow-magier-1-20-power-leveling.html' title='WOW Magier 1-20 power leveling'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2940573415995183232.post-7915303754425371471</id><published>2007-08-17T01:14:00.000-07:00</published><updated>2007-08-17T01:18:59.963-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='worldofwarcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='wow leveling'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='wow hunter.'/><title type='text'>WOW äger level guide 1-20</title><content type='html'>&lt;p&gt;The Hunter class plays at a medium difficulty level until level 10 at which point it may chose to find a pet. After the hunter gets a pet, it is by far the easiest class to play and level.(If done correctly) So you are already to play the Hunter class&lt;/p&gt;  &lt;p&gt;Race played = Troll&lt;br /&gt;Level obtained = 20&lt;br /&gt;Armor = cloth, leather(use leather when you have a choice) at level 40 may use Chain.(With training)&lt;br /&gt;Weapon of choice = Dagger —– Dagger/Dagger at lvl 20.(Hunter gets Dual Wield @20 - due to the lack of Offhand axes, it is suggested to go Dagger)&lt;br /&gt;Leveling Difficulty = Medium until level 10 then very easy as Hunter gets a pet at 10.&lt;br /&gt;NOTE: the cost to buy each skill is listed next to its name.&lt;/p&gt;  &lt;h1&gt;The Hunter Leveling 1-15&lt;/h1&gt;  &lt;p&gt;The Hunter class plays at a medium difficulty level until level 10 at which point it may chose to find a pet. After the hunter gets a pet, it is by far the easiest class to play and level.(If done correctly) So you are already to play the Hunter class. The first thing you want to do is open your inventory and right click on the scroll, or other object that will open the quest window on the left side of the screen and give you your first quest, accept the quest and if you look on your minimap you should see a little yellow dot this dot represents the NPC that you talk too to complete your first quest.(You may have to walk a little ways, but just starting off the quest NPC is usually very close to your starting location) For future reference anytime you see a little yellow dot on your minimap this is the location of an NPC that you have completed a quest for. When you get to level 5 you may take a trade skill, which may also show you little yellow dots on the minimap, these will either represent a “mine node” (if you have the skill “mining”)that can be mined or a “herb plant”(if you have the skill “herbalism”) that can be harvested.&lt;/p&gt;  &lt;h2&gt;Leveling 1-4&lt;/h2&gt;  &lt;p&gt;This will go by very quickly and in most cases will take roughly 30 to 45 minutes. Get any and all quests from any NPC that has a yellow explanation point above its head. The spells you will have at lvl 1-4 are:&lt;/p&gt;  &lt;p&gt;Raptor Strike Level 1(2 silver)&lt;br /&gt;Cost = 25 Mana —– Activation time = Next melee attack —– Cooldown = 6 secs. —– Must have melee wep equipped&lt;br /&gt;A melee attack that raises damage by 11.&lt;/p&gt;  &lt;p&gt;Serpent Sting Level 1(50 copper)&lt;br /&gt;Cost = 15 Mana —– Activation time = Instant —– Range = 8-35 yards —– Must have Ranged wep equipped.&lt;br /&gt;Shoots target, causing 20 Nature damage over 15 secs. You may only have 1 Sting per Hunter on any one target.(DOT Damage Over Time)&lt;/p&gt;  &lt;p&gt;The Hunter class is always best at ranged combat, only using his/her melee weps as a last resort. At these lower levels it is very important to make sure that you only start an attack at the maximum range possible. A skill that the Hunter receives here is the skill “Autoshot” which is a simple skill that keeps firing arrows at a target once you initiate ranged combat. Approach a “mob” and as you approach you will see that the numbered box on the skill “Serpent Sting” turns white, when this turns white it lets you know that you are now in range to use that skill, click the “Serpent Sting” skill and you will see the ranged combat begin, your character should keep shooting arrows,(or bullets if you are equipped with a gun) until the mob closes within 8 yards of you, at this point click the skill “Raptor Strike” and and you will see your character animate into a melee attack, it is important to note that you CANNOT keep shooting a mob with a ranged wep once it closes to within melee range of you. Also if any of the skills mentioned here are not already on your hotbar you will have to open your “abilities window” and left click the skill to drag it down to your hotbar. (At the lower levels you will only experience the “melee” type mob’s later on you will face mobs that once you cast a spell on them they will start casting spells on you!) In most cases you will be able to get off 3-4 shots before the mob actually gets close enough to hit you. If the mob is in melee with you and you try to shoot it it will fail telling you that the mob is too close for ranged combat. At the lower levels after the mob gets within melee range just whack him with your weapon a few times and he should die. If you have already played other character type classes in WOW there is one very important thing to remember, as a hunter if a mob runs from you DO NOT chase it, simply let it move more then 8 yards away and shoot it :) By now you should be getting to level 4.&lt;/p&gt;  &lt;h2&gt;Leveling 4-6&lt;/h2&gt;  &lt;p&gt;At level 4 you will be able to buy the following skills:&lt;/p&gt;  &lt;p&gt;Aspect of the Monkey(50 copper)&lt;br /&gt;Cost = 20 Mana —– Casting time = Instant —– Self Buff only&lt;br /&gt;The hunter gains the dodging skill of a monkey, increasing by 8% the chance to dodge. You may only have 1 Aspect active at a time, later on you will get additional choices.&lt;/p&gt;  &lt;p&gt;Arcane Shot Level 1(1 silver)&lt;br /&gt;Cost = 25 Mana —– Casting time = Instant —– Cooldown = 6 secs —– Range = 8-35 yards —– Must have ranged wep equipped&lt;br /&gt;Instantly hits the target for 13 Arcane damage.&lt;/p&gt;  &lt;p&gt;The skill “Aspect of the Monkey” is a “buff” that adds to your chance to dodge, you should ALWAYS have this skill active until you get “Aspect of the Hawk” at level 10. You also have a new skill here “Arcane Shot” Now when you pull you would pull with Serpent Sting and then immediately click on Arcane shot,(there is a delay between all skills of about .5 of a sec so u may have to wait a tad) Because there is a cooldown of 6 secs on your Arcane Shot you will most likely not be able to use that skill again until the next mob you engage or the current mob you are in combat with runs away. DO NOT spam use the skill Serpent Sting as this is a DOT and will not stack, if you do this it will simply cause you to mana dump,(yes I did this as a noob and felt really stupid after I figured that it does not stack) thereby increasing your down time before you can engage another mob. One of the “undesirable traits of a Hunter is that in order to lower your downtime(downtime is the time it takes you to rest between engaging mobs) you must use food and drink if you want to level in the shortest amount of time. So unless you are vastly overstocked never throw away or sell food or drink, how do you throw away an item? - Left click it(don’t right click an item or you will “use it”) and drag it over the playing screen left click again, a little box will appear asking if you really wish to destroy this item… Continue on to level 6, at level 6 you will most likely leave the “noob” town and make your way to another town to get new quests and higher level mobs. Up to now when you see a mob it was most likely yellow which means that these will not attack you if you get too close, however if see a mob that is red then this mob will attack you if you get to close, this is commonly called “agro”.&lt;/p&gt;  &lt;h2&gt;Leveling 6-8&lt;/h2&gt;  &lt;p&gt;At level 6 you will be able to buy the following skill(s):&lt;/p&gt;  &lt;p&gt;Hunter’s Mark Level 1(1 silver)&lt;br /&gt;Cost = 15 Mana —– Activation time = Instant —– Range = 100 yards&lt;br /&gt;Places a red downwards pointing arrow over the target.(referred to as the “Hunters Mark” in game) this increases the ranged attack power of ALL attackers by 20. Also the target can always be seen by the hunter even if the target turns invisible or stealth’s.(Not sure if this works against a Rogue using the advanced skill of “Vanish”) The target will also remain Visible on the Hunters minimap for 10 min..(Unless it dies)&lt;/p&gt;  &lt;p&gt;Track Beasts&lt;br /&gt;Cost = ? —– Casting time = Instant —– Range = appears on the minimap.(NOTE: SEE PARAGRAPH BELOW)&lt;br /&gt;Track Humanoids&lt;br /&gt;Cost = ? —– Casting time = Instant —– Range = appears on the minimap.(NOTE: SEE PARAGRAPH BELOW)&lt;br /&gt;Track Undead&lt;br /&gt;Cost = ? —– Casting time = Instant —– Range = appears on the minimap.(NOTE: SEE PARAGRAPH BELOW)&lt;/p&gt;  &lt;p&gt;The skill “Hunters Mark” should always be cast first, and should be casted as soon as you decide on a target, this has an effective range of 100 yards so why not cast it from far away and let your mana regen while you move closer to engage the target? So, now combat would be: Hunters Mark, Serpent Sting, Arcane Shot, Raptor Strike(when in melee) and whack with melee wep until dead, remember don’t chase the mob if it runs just shoot it. About the 3 tracking skills listed above, I am not exactly sure when you get them, I do remember that at level 20 I had all 3 of them. I was going to try to find out the info from websites and such but after looking at 4 different ones they all had different levels listed!(these skills were probably moved around allot in the beta tests) So instead of giving you possibly wrong info, I will simply tell you that when you go to a trainer look at the skills that are listed as “unavailable” and you can see exactly at what level you get these skills. You probably will not be able to see this on the trainer in the noob zone as he is only lvl 5 and can only train you up to level 5 skills, but any trainer above level 20,(you can see you trainers level when you mouse over him/her or left click on one) will be able to show you. The skill “Track Humanoids” does work in PvP, however when you have more then 30-40 targets on your minimap it tends to lag a little, and YOU WILL have 30-40 targets on your minimap at one time when engaged in PvP. It is still a nice skill though, see that little red dot on your minimap away from the main “zerg” in PvP, yep that’s a straggler cast Hunters Mark on him and sic your pet on him, when you get close enough use concussion shot to slow him down and…. wait a minute I am sorry this is not the PvP article! and you are only level 6, you do not have concussion shot or a pet yet!(sorry, PvP tends to get me in an uproar) Anyway back to the leveling, if you are going to take any trade skills get them now, even if you have to take some time to walk to your nearest capitol,(which is pretty close to you now, regardless which race you have chosen) You can get your 2 main tradeskills at lvl 5.&lt;/p&gt;  &lt;p&gt;Leveling 8-10&lt;br /&gt;At level 8 you may buy the following skills:&lt;/p&gt;  &lt;p&gt;Parry(2 silver)&lt;br /&gt;Cost = 0 —– Must have melee wep equipped to use this passive skill.&lt;br /&gt;Parry is a passive skill(a passive skill is one that you do not do anything at all to use it its just there and will “activate” itself when the time is right) that gives you a chance to use your wep to “block” an incoming attack, you can find the exact % chance to “Parry” by opening your abilities window, then click on the “general” tab and look at the skill named “Parry”&lt;/p&gt;  &lt;p&gt;Raptor Strike Level 2(2 silver)&lt;br /&gt;Cost = 25 Mana —– Activation time = next melee attack —– Cooldown = 6 secs —– Must have melee wep equipped.&lt;br /&gt;A melee attack that raises damage by 11.&lt;/p&gt;  &lt;p&gt;Concussive Shot Level 1(2 silver)&lt;br /&gt;Cost = 25 Mana —– Casting time = Instant —– Range = 8-35 yards —– Cooldown = 10 secs. —– Must have ranged wep equipped.&lt;br /&gt;Slows the targets movement speed to 50% of normal for 3 seconds.(NOTE: this causes a high amount of threat)&lt;/p&gt;  &lt;p&gt;The skill Parry is self explanatory, Raptor Strike is an upgrade of a previous skill, which leaves Concussion Shot, this now changes your combat style yet again. What Concussion shot does, is it slows your target, by doing this it gives you more time to shoot it, which in the end means higher damage output before the mob can close to melee range with you.(This is another skill that is extremely useful in PvP) Now the combat should look something like this: Hunters Mark,(let mana regen after using this skill - it only takes a second or 2 and does not cause the mob to agro to you) Concussion Shot, Serpent Sting, Arcane Shot, (mob closes to melee range) Raptor Strike,and whack on it until dead.(Keep using the Raptor Strike skill after it cools down) Huh? You wants some hints? You can use Concussion Shot and Arcane shot while running! - these are insta skills which have no activation time.(Did I mention how useful the Hunter is in PvP?) By now you should have visited your capitol or have a quest that leads you to your capitol for your race. As a side note you cannot sell conjured food or water, yes I already tried… At level 10-11 you will most likely leave the level 5-10 “area” and be sent on a quest to visit a new location, this is also the level at which you may be introduced to your first “elite” quest. Elite quests are not meant to be done solo and no you cannot solo an “elite” mob that is your same level in most cases. I believe Bliz did this to encourage “grouping” after level 10 if you so desire. You can easily tell an “elite” mob from a normal mob by the word “elite” in the mobs name or the wreath around the mobs pic when you left click it. You can safely left click a mob to get info however if you right click it then you enter combat mode with that mob. In My opinion the Hunter is by FAR the easiest class to solo with, as long as you get the right pet type, see the next paragraph…&lt;/p&gt;  &lt;h2&gt;Leveling 10-12&lt;/h2&gt;  &lt;p&gt;At level 10 you may buy the following skills:&lt;/p&gt;  &lt;p&gt;Revive Pet(3 silver)&lt;br /&gt;Cost = 369 Mana —– Casting time = 10 secs.&lt;br /&gt;After your pet dies this is the skill you use to bring it back to life. After you pet is rezzed feed him because he is going to be &lt;st1:country-region st="on"&gt;&lt;st1:place st="on"&gt;mad.&lt;/st1:place&gt;&lt;/st1:country-region&gt;(No that’s not a joke)&lt;/p&gt;  &lt;p&gt;Aspect of the Hawk Level 1(3 silver)&lt;br /&gt;Cost = 20 Mana —– Casting time = Instant&lt;br /&gt;The Hunter gains the ranged skill of a Hawk, raising Ranged Attack Power by 20. You may only have 1 Aspect active at a time, later on you will get additional choices.&lt;/p&gt;  &lt;p&gt;Feed Pet(3 silver)&lt;br /&gt;Cost = 0 —– Casting time = 0 —– Range = 10 yards —– Must select food to feed your pet.&lt;br /&gt;This skill allows you to feed your pet. Click the skill “feed pet”, then open your inventory and left click on a food item that you pet eats.(Do not click on a food item in your hotbar as this will cause you to eat it, you must “check” your pets details to see what type of food it likes(this is done by right clicking on your pets pic and choosing “pet Details” from the drop down menu. If you keep your pet “happy”(that means well fed) he will deal 125% of normal damage. If you try to feed your pet something it does not like it will not eat it, if you try to feed your pet a food item that is below his level he will gain less happiness then if you fed him food at his level.&lt;/p&gt;  &lt;p&gt;Beats Training(quest reward)&lt;br /&gt;Cost = 0 —– this skill cannot be “bought” it is a quest reward.&lt;br /&gt;As you gain levels and your pet does he will get “training points” if your pet has enough”training points” and he is of high enough level you may teach him a new skill. New skills can be “bought” from a “pet trainer” or “acquired” from pets with different skills.&lt;/p&gt;  &lt;p&gt;Serpent Sting Level 2(3 silver)&lt;br /&gt;Cost = 30 Mana —– Casting time = Instant —– Range = 8-35 yards —– Must have ranged wep equipped.&lt;br /&gt;Shoots target, causing 40 Nature damage over 15 secs. You may only have 1 Sting per Hunter on any one target.(DOT Damage Over Time)&lt;/p&gt;  &lt;p&gt;Call Pet(quest reward? or 3 silver)&lt;br /&gt;Cost = 0 —– Casting time = Instant —– This is the skill you use if your pet is not with you and he is not dead. If you make your pet really mad by not feeding him then he may leave your “control” and may even attack you! BAD PET!&lt;/p&gt;  &lt;p&gt;O.K. This is what you were waiting on right? For starters as soon as you hit level 10, go to your trainer. Your trainer will send you on (if I remember correctly) 3 quests, 1 at a time. These quests will give you 2 of your pet skills, the others must be bought from a trainer. Do the trainer quests BEFORE going after a pet you want to keep. After you complete his quests “Abandon” your current pet.(Abandon means get rid of it forever, when you do this give it the “stay” command and move away from it, because as soon as you “Abandon it” it will attack you. - do not confuse “Abandon” with “Dismiss” - Dismiss simply means that you are telling your pet to “go away” and come back again when you use the “Call Pet” skill, yes when you call him he will be mad because you dismissed him, so have the correct food ready and waiting) You can also “store” your pet at a “stables” location although it will cost you a small amount of coin to “buy” a slot. Now about your pet, everyone will have a different opinion on what type of pet to get, I went with a “tank” class.(My pet was a “Raptor” strictly meat eater only, very high hit points, very high armor. A raptor is the small dinosaur looking things running around the barrens on 2 legs, not to be confused with thunder lizards.) A secret little spot for exactly level 10 raptors? Walk out of the south entrance of Orgrimar turn to the east as if you were going to catch a ride on the airships stationed there. Keep walking past the “airport” and start looking around that is where you will find level 9-10 raptors. O.K. you spotted your “pet to be” left click it and then use the “Tame Pet” ability, you will see little red hearts above the mobs head as you get him to fall in love with you… the pet will run up and start whacking on you!!! DO NOT MOVE or stop casting you must sit there and keep channeling the spell until it completes, at that point the mob is your pet. I have never had this “Tame Pet” ability fail, but I came close to dieng quite a few times. The raptor pet comes with the ability “growl level 2″ make sure you set this to “auto cast” - On your little pet hotbar you will see the “growl” ability(or if you have a different pet you may have different abilities) if there is a little white square and its all lit up and going around the edges that means it is in the “auto-cast” mode, if you do not see this, then left or right click the ability and it will “turn on” Keep your pet well fed, as long as your pet is “happy”(his little face icon will be green) then he will do 125% of normal damage. When feeding your pet watch the combat window, when I was feeding my pet food at his level it was raising happiness at 35 points per tick, when I fed him food below his level it was only raising his happiness at 17 points per tick. KEEP plenty of food in you inventory at all times, my pet ate about 10-15 portions an hour, but I worked him really hard and he died a few times LOL. This level you also get Serpent Sting 2, which is an upgrade from the previous skill of the same name and a new skill “Aspect of the Hawk” this new skill should ALWAYS be active unless you are finding yourself in allot of melee If you do it right you will have you pet holding the agro about 80-95% of the time and and be killing mobs your level about as fast as a hot knife goes through warm butter - enjoy it… By now you should understand the basics of playing a Hunter and be well on your way in the art of mastering your pet, at the capitol city you should also find your “bank” as this has numerous “slots” to store your items, before storing items see if you can “stack” them by dragging one item over the top of another items of the same type. Stackable items include: potions, food, water, crafting materials, and crafting supplies. Also depending on which type of server you are playing on PvP or PvE you may start to see enemies from the other “realm.” From level 10-20 the basics of the game and the mobs start to take you out of the “noobness” and into the full game, expect to fight “caster” mobs, “bow and arrow” mobs and mobs that will give you poison, stuns, or other negative status effects. You may also want to open your “social” window and flag yourself as “looking for a group” if that is a style of play that you desire.(You also may choose to pick a talent here, see the bottom of this post for a link to a list of the talents available.)&lt;/p&gt;  &lt;h2&gt;Leveling 12-14&lt;/h2&gt;  &lt;p&gt;At level 12 you may buy the following Skills:&lt;/p&gt;  &lt;p&gt;Mend Pet Level 1(8 silver)&lt;br /&gt;Cost = 50 Mana —– Casting time = Instant —– Range = 20 yards —– This is a channeling spell.(You must stay still and keep channeling this spell until it is done to get the full effect.)&lt;br /&gt;Funnels health to your pet from your Mana gives your pet 20 health every second for 5 seconds.(As long as you stay channeling)&lt;/p&gt;  &lt;p&gt;Wing Clip Level 1(8 silver)&lt;br /&gt;Cost = 40 Mana —– Casting time = Instant - Range = Melee —– Must have melee wep equipped.&lt;br /&gt;Causes 5 damage and slows the targets movement speed to 50% of normal.&lt;br /&gt;Ability lasts 10 secs.&lt;/p&gt;  &lt;p&gt;Arcane shot Level 2(8 silver)&lt;br /&gt;Cost = 35 Mana —– Casting time = Instant —– Cooldown = 6 secs —– Range = 8-35 yards —– Must have ranged wep equipped.&lt;br /&gt;Instantly hits the target for 21 Arcane damage.&lt;/p&gt;  &lt;p&gt;The “Mend Pet” ability can be used anytime including in the middle of combat.(It does cause a high amount of threat though be prepared for your pet to lose the agro even with the growl ability) Arcane shot is an upgrade for a skill, Wing clip really is not needed as long as you have your pet alive, there is an easy talent skill to get that increases your pets outdoor speed by 30% and it only costs 1 point once you get to that spot in the tree. By the time you hit this level you should be seeing your pets “Loyalty” hitting level 3-5, the highest I have ever seen my pets loyalty level was 6 and I was level 20 and he was level 19. At this point in your leveling you should move on to a higher area, you should be at the crossroads(that’s a town). Here you will start to find that you are not in the lobie noob zones anymore. The majority of the mobs are aggressive(red con) and if you pull them and they have buddies nearby they will come also. You will also find mobs that “call” other mobs if they get hurt and are close to death, so if there are other mobs close by that are of the same type do not be surprised if they agro you when you have the mob you are working on almost dead. The best way to see this is to mouse over your chat window, go to the tab that says “combat” left click and hold and drag it to the right side of your screen to separate it from the chat window, now you can review all the damage and other combat related actions taken by you and the mob you were in combat with, as well as seeing any new chat messages in the chat window. At this level you really need to be paying full attention to your surroundings. Stay away from the “dinosaur looking” lizards south of the crossroads as they are melee and casters, and will zap you with lightning damage. Needless to say, now is a good time to get in a group. Also at the crossroads I am 99.9% sure you will experience your first PvP encounter… If you would rather not jump into PvP just yet then instead of going to the Crossroads(which will always be heavy in PvP) go to the “airport” a little east of Orgrimar and catch the “south” airship this will take you to the “airport” right outside of the Undercity.(Where all the Undead peeps are at) its a free trip so why not?&lt;/p&gt;  &lt;h2&gt;Leveling 14-20&lt;/h2&gt;  &lt;p&gt;At level 14 you may buy the following skills:&lt;/p&gt;  &lt;p&gt;Scare Beast Level 1(12 silver)&lt;br /&gt;Cost = 35 Mana —– casting time = 1.5 secs —– Cooldown = 30 secs —– Range = 10 yards.&lt;br /&gt;Scares the currently targeted mob, cause it to run away for up to 10 secs. You may only fear 1 mob at a time and any damage caused will bring the mob back to its normal self and back to whacking on you.&lt;/p&gt;  &lt;p&gt;Eyes of the Beats(12 silver)&lt;br /&gt;Cost = 20 Mana —– Casting time = 3 secs —– Range - 50000 yards&lt;br /&gt;This ability allows you to see through your pets eyes for 60 secs, as well as control him.&lt;/p&gt;  &lt;p&gt;Eagle Eye(12 silver)&lt;br /&gt;Cost = 25 mana —– Casting time = Instant —– Range = 50,000 yards&lt;br /&gt;This ability is only useable outdoors and brings up a green targeting reticule, which you can move with your mouse, when you left click your view will zoom into the area where you put the reticule.&lt;/p&gt;  &lt;p&gt;The skills “Eye of the Beats” and “Eagle eye” are in my opinion eye candy only, although the “eagle Eye” skill may have a little PvP usage in it. Scare Beast, is an “emergency” spell and with a timer of 30 secs, you should only use it as such. At this point as a Hunter you should be having no problems at all completing quest at or slightly above your level, your pet,(if a tank class) should easily be able to handle 2 at a time with your full time ranged attack skills. A few times my pet had to take on 3 at one time, yes he died but all 3 died as well and I was only down to half hits. Pretty soon you will be heading to your second set of “elite quests”, so hopefully by now you have met quite a few players and already have some friends you can do the quests with. As you do your quests remember that the top most quest in your quest list under an area is the easiest one to complete, so in most cases you should do these quests first.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2940573415995183232-7915303754425371471?l=wow-powerleveling-guide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/7915303754425371471/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2940573415995183232&amp;postID=7915303754425371471' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/7915303754425371471'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/7915303754425371471'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/2007/08/wow-ger-level-guide-1-20.html' title='WOW äger level guide 1-20'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2940573415995183232.post-7701586220043270062</id><published>2007-08-13T11:31:00.000-07:00</published><updated>2007-08-13T12:25:30.275-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='worldofwarcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='wow rogue.'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='tips'/><title type='text'>WOW appropriate Leveling-Specced Rogue</title><content type='html'>&lt;p class="MsoNormal"&gt;&lt;b&gt;&lt;span style="color: darkred;"&gt;Guide to Rogue-ing Efficiently&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;So you think you can be a rogue?&lt;/b&gt;&lt;br /&gt;The first thing to know about a rogue is why they exist. The most important reason is throng organize, and of course, DPS. Rogues can dole out some enormous DPS, particularly with new rogue talents brought about by the development such as disfigure. At MMOEdge, we will be speccing disfigure (currently 41/0/10) when we reach 60 because of its grinding/PvE function and possible for smash up, and its more lately revealed capability to dictate in PvP. We can't tell you precisely what or how to construct your rogue, but we can notify you of convinced builds and their proficiencies, as well as how to cooperate a rogue.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Fundamentals&lt;/b&gt;&lt;br /&gt;First, we'll cover the fundamentals of being a rogue yet before yet discussing race choices so you will recognize whether you beyond doubt desire to be a rogue or not. Being a rogue, your mainly precious instrument is and forever will be surreptitiousness. Not ominous Strike, not Backstab, and certainly not Expose shield (expose shield is not actually a contender for most precious, it is an example of the nastiest of a rogue's ability). The effortless accuracy of being imperceptible is that, as long as you're imperceptible, you are fundamentally unbeatable. You can tranquil take AoE dent and any dent as well as DoTs but if nonentity has seen you yet, they cannot damage you (with the exemption of AoE which will influence you if you are within the range of the personality that conjures it). Hunters will only put down a ensnare after they have seen you (this excludes a hunter who has located a sub-zero ensnare anywhere near a ensign or foundation to defend it). The subsequent most precious instrument a rogue can use is his/her stuns. A shock, by description, is to divest of awareness or power by or as if by a gust, drop, etc. This resources that a shock will bang your enemy insensible for a tiny instance of time. Some stuns most recent longer than others. To humor, groove lasts 4 sec and 5.5 sec with the enhanced groove talent; whereas Sap lasts 10 sec on troupe and 30+ sec on NPCs. Correspondingly, stuns work in a different way too. For example, contemptible blast and kidney blast can daze a participant and still permit that participant to take dent, but when a participant is astounded with groove, sightless, or sap, any dent functional to that aim will crack the daze. Using stuns and furtiveness, a rogue is a powerful killer on and off the battleground.&lt;br /&gt;&lt;br /&gt;Being a rogue is not all niggling from side to side the night pestering your victim. Rogues do pass away and not all of them pass away in the extravagant take-everyone-with-you way they may have tried for. Rogues will also pass on more often if they are not cautious, because rogues can bear only fur shield, which is just a little pace up from cloth shield. Finally, rogues can be kited like most other characters so it is of the greatest to keep on your security more than anybody else you may be face.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Endowment Builds&lt;/b&gt;&lt;br /&gt;There are a few endowment builds out there for a rogue and every one of them have their inimitable uses on the battleground. The top for PvE is perhaps warfare; even though, disfigure has revealed pretty a bit of guarantee in this district. The battle build is sloping to sustainable dent with inconsequential bursts in between (disembowel). The battle build is centered around Adrenaline Rush and looks somewhat like 20/31/0. There is also the research build which involves entire astonish locks and insane burst dent. It is known as 21/8/22. And in conclusion the Seal Fate build which also involves astonish locking is 31/8/12. We propose daggers for the burst dent specs and swords for the warfare one. The disfigure build is inimitable so far-off because of its high attentiveness of ability points in the killing tree. It is known as 41/0/10. We propose dual-wielding high-max-damage daggers for this build.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2940573415995183232-7701586220043270062?l=wow-powerleveling-guide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/7701586220043270062/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2940573415995183232&amp;postID=7701586220043270062' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/7701586220043270062'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/7701586220043270062'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/2007/07/proper-leveling-specced-rogue.html' title='WOW appropriate Leveling-Specced Rogue'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2940573415995183232.post-488325374961064789</id><published>2007-08-09T11:26:00.000-07:00</published><updated>2007-08-09T11:43:37.895-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='worldofwarcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='wow crafting.'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='tips'/><title type='text'>WOW Crafting Leatherworking 1-200</title><content type='html'>&lt;p class="MsoNormal"&gt;Ok, foremost off, leatherworking is a supply hog. I exhausted a grasp of gold powerleveling this career just to 200. We will begin with an categorization based on the items I used to get to 200. As constantly, your milage may differ and these are not my solid records used to get to 200. These records are what you should look forward to munch through during the leveling procedure.&lt;br /&gt;&lt;br /&gt;Light leather: 255 (sure seemed like more)&lt;br /&gt;Medium leather: 160&lt;br /&gt;Heavy leather: 200&lt;br /&gt;&lt;br /&gt;Light hide: 0&lt;br /&gt;Medium hide: 25&lt;br /&gt;Heavy hide: 20&lt;br /&gt;&lt;br /&gt;Course thread: 150&lt;br /&gt;Fine thread: 65&lt;br /&gt;Silken thread: 10&lt;br /&gt;&lt;br /&gt;Grey dye: 20&lt;br /&gt;Green dye: 10&lt;br /&gt;&lt;br /&gt;Salt: 85&lt;br /&gt;&lt;br /&gt;At present that you have all your consumables, itÂ’s time to establish craftingÂ….and craftingÂ….and CRAFTING.&lt;br /&gt;&lt;br /&gt;1-30: Light shield kits&lt;br /&gt;30-40: Light fur quiver&lt;br /&gt;40-50: Light shield kit&lt;br /&gt;50-55: Hand stitched fur boots&lt;br /&gt;55-90: Embossed fur gloves&lt;br /&gt;90-100: Fine fur belt&lt;br /&gt;100-115: Medium shield kit&lt;br /&gt;115-125: Dark fur boots&lt;br /&gt;125-135: Dark fur belt&lt;br /&gt;135-150: HillmanÂ’s shoulders&lt;br /&gt;150-180 Heavy shield kit&lt;br /&gt;180-190: Green fur bracers&lt;br /&gt;190-200: Guardian ornament&lt;br /&gt;&lt;br /&gt;Every single one the items I chose to pulverize on were whichever with resale in mentality (to counterbalance the cost of mats) or pure ability ups. IÂ’ll go over each item and element my motive for choosing it.&lt;br /&gt;&lt;br /&gt;Light shield kits: No brainer. They obtain 1 light fur and are yellow all the technique to 50. They vend ok on the AH too.&lt;br /&gt;&lt;br /&gt;Light fur quiver: These take 2 light fur and 1 course strand. Every seeker wants (or should want) one so resale is great. They are orange to 40 so take the definite skill up.&lt;br /&gt;&lt;br /&gt;Light shield kits: We go back to light shield kits because itÂ’s just elegant due to the minimal assets. ItÂ’s yellow but if youre on a financial plan itÂ’s the way to go.&lt;br /&gt;&lt;br /&gt;Handstitched fur boots: Stuffing item just to get to 55. Vendor trash.&lt;br /&gt;&lt;br /&gt;Embossed fur gloves: &lt;st1:city st="on"&gt;&lt;st1:place st="on"&gt;Superior&lt;/st1:place&gt;&lt;/st1:City&gt; for grinding because of the short assets used. More merchant junk&lt;br /&gt;&lt;br /&gt;Fine fur belt: Another grey dicer to get to 100. **DONÂ’T MERCHANT THESE** (YouÂ’ll see why in a bit)&lt;br /&gt;&lt;br /&gt;Medium shield kits: Just like light shield kits, they are rational on the assets and will sell on the AH.&lt;br /&gt;&lt;br /&gt;Dark fur boots: Stuffing item. Merchant trash&lt;br /&gt;&lt;br /&gt;Dark fur belt: THIS is the explanation we kept those fine fur belts. Almost no assets (minus the hide) and these things sell fine on the AH. I put 4 up at 50s and they all sold earliest time. IÂ’m gambling you can get additional.&lt;br /&gt;&lt;br /&gt;HillmanÂ’s shoulders: The wonderful grinding item. Rational assets and they sell very fine. These shoulders are the primary civilized green for an up and approaching rogue/feral druid. DE is also an selection but youÂ’ll do superior to AH them.&lt;br /&gt;&lt;br /&gt;Heavy shield: Identical as light and medium shield kits. AH them or give them out to guildies.&lt;br /&gt;&lt;br /&gt;Green fur bracers: Nothing electrifying about these. Crappy stats but the best selection for leveling at this spot. I propose DE for the apparition dust/GME&lt;br /&gt;&lt;br /&gt;Guardian ornament: Merchant trash.&lt;br /&gt;&lt;br /&gt;Well, there you have it. Leatherworking 1-200 with occupied categorization. This is not the be all end all of LW grinding but more of a guide for individuals looking for a speedy, semi-painless technique to power level. These are many other patterns that sell well while youre mountaineering the LW ranking. Give those a try if youre skilling up while you rank your personality.&lt;br /&gt;&lt;br /&gt;ENJOY!!!&lt;/p&gt;  &lt;p class="MsoNormal"&gt;.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2940573415995183232-488325374961064789?l=wow-powerleveling-guide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/488325374961064789/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2940573415995183232&amp;postID=488325374961064789' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/488325374961064789'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/488325374961064789'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/2007/07/crafting-leatherworking-1-200.html' title='WOW Crafting Leatherworking 1-200'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2940573415995183232.post-6501535125998345399</id><published>2007-08-09T11:25:00.000-07:00</published><updated>2007-08-09T11:25:27.415-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='worldofwarcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='tips'/><category scheme='http://www.blogger.com/atom/ns#' term='wow hunter.'/><category scheme='http://www.blogger.com/atom/ns#' term='simple'/><title type='text'>WOW Leveling Weapon Skill simple As A Hunter</title><content type='html'>&lt;span style="font-size: 12pt; font-family: &amp;quot;Times New Roman&amp;quot;;"&gt;This is meant for hunters...First and foremost. It can exertion for any division with immediate melee attacks, but they are regularly soft-capped, either by fury or power. So it's a good number effectual for hunters.&lt;br /&gt;&lt;br /&gt;When you get your variety new uber mace and you just bought the ability to utilize it...what do you do? BEAT STUFF! However...by spamming Wing Clip rank 1, you ability up greatly quicker. It counts a hang, thus squashy you 20-30 extra probability to proficiency up per mob. Use rank 1 to preserve mana and keep on trucking. Your pet will do the majority of the tanking, so attach to low lvl mobs&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2940573415995183232-6501535125998345399?l=wow-powerleveling-guide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/6501535125998345399/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2940573415995183232&amp;postID=6501535125998345399' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/6501535125998345399'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/6501535125998345399'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/2007/07/leveling-weapon-skill-easy-as-hunter.html' title='WOW Leveling Weapon Skill simple As A Hunter'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2940573415995183232.post-9176687593168425205</id><published>2007-08-08T11:32:00.000-07:00</published><updated>2007-08-08T08:23:41.793-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='worldofwarcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='wow mage.'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='tips'/><title type='text'>WOW Midgame Guide Mage Leveling</title><content type='html'>&lt;p class="MsoNormal"&gt;This is a guide to leveling as a mage. I'll handle on subject such as: leveling methods, spectacles, and mechanism.&lt;br /&gt;&lt;br /&gt;The rank&lt;br /&gt;The mage is element of the sacred trinity of MMO-classes: combatant, celebrant, mage. The mage is the emperor of DPS (in particular after 1.11) and horde be in command of (CC) and has utility as able-bodied (water/food/portals/buffs).&lt;br /&gt;&lt;br /&gt;Leveling methods&lt;br /&gt;As a mage you contain 50% additional options to level, than other classes cover. Either you wish, I greatly recommend responsibility nobody however instances from 58-60 to gear up and search out all your key quests completed. Not doing so, means lost out on a enormous quantity of XP.&lt;br /&gt;&lt;br /&gt;The time-honored traditions are:&lt;br /&gt;&lt;br /&gt;Grinding:&lt;br /&gt;Not much to say about this. You destroy mobs, they grant XP, you lvl. If you don't have a widespread acquaintance of where quests take you and which categorize is best, grinding is appealing quick for leveling.&lt;br /&gt;It can be appealing unexciting, but listening to music or being on Vent/TS helps a lot. Get a rhythms available and reside in it. Take breaks once you mana up to not go completely unsighted :)&lt;br /&gt;&lt;br /&gt;The subsequent is pretty excellent record of where to grind which mobs. It is however from a Horde point of view and you need to scroll down a bit to get to the guide :) If you examine the whole bit, there are some suggestions for alternatives, which effort just as well...if not improved.&lt;br /&gt;&lt;a href="http://www.mpsgames.com/ms/index.cfm?page=topic&amp;topicID=31653&amp;amp;categoryid=20&amp;forumid=63"&gt;wow leveling game forum&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;In addition to the subsequent lists some polite association spots for grinding. Also are various suggestions on questing.&lt;br /&gt;&lt;a href="http://www.wow-pro.com/Knowledge_Base/op=show/kid=515.html"&gt;wow knowledge&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Questing:&lt;br /&gt;If you be familiar with your manner approximately the planet, this is the greatest technique to level up. This is also recognized as gresting to various. Civilized horde guides are a small number of and distant between (there are some on this site), association have it a lot healthier.&lt;br /&gt;&lt;br /&gt;Horde - if you are horde, use Joana's guide. That will obtain you from 1-60 in 5 days /played. It's written from a hunter perception, so my suggestion is astounding your development in the guide by a lvl or two. Other than that, there are some (admittedly with holes in them) guides here in the strat division. A plan is to struggle and transform the subsequent association guide.&lt;br /&gt;&lt;a href="http://forums.blizzhackers.com/viewtopic.php?t=309717"&gt; forums blizzhackers&lt;/a&gt; is the text guide (thanks Bay_Cassius&lt;br /&gt;&lt;a href="http://video.google.com/videosearch?q=wow+world+of+warcraft+levels"&gt; video wow world of warcraft levels&lt;/a&gt; are links to all the videos (thanks sQren)&lt;br /&gt;&lt;br /&gt;association - if you are association, you got it through! The following guide will promptly and simply take you from 30-60. Reason it's 30, is because of the quests pre that are in and around the starter areas, so just level promptly to 30 and you are locate.&lt;br /&gt;&lt;a href="http://www.wow-pro.com/Knowledge_Base/cat=135.html"&gt; wow Knowledge Base&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;AOE'ing:&lt;br /&gt;This is where the mage can level another way. By using their region of achieve spells, they can annihilate scores of poorer level enemies, thus in advance knowledge quickly.&lt;br /&gt;The most inclusive guide to AOE spots is from the administrator WOW forums&lt;br /&gt;&lt;a href="http://forums.worldofwarcraft.com/thread.aspx?fn=wow-mage&amp;amp;amp;amp;t=48467&amp;p=1&amp;amp;tmp=1#post48467"&gt; forums world of warcraft&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Doing it this way, takes some knowledge and it goes a lot smoother if you doing, moreover with a different AOE division or a healer. But you will level pretty quickly.&lt;br /&gt;&lt;br /&gt;Talent Specs&lt;br /&gt;For leveling I propose Fire, then arcane or frost. For most advantageous leveling, you ought to respec at 58-60, when you start to attack. When you start to end-game raid, you should respec once again. I will also make a mage end-game guide, where I will handle ahead these points.&lt;br /&gt;&lt;br /&gt;Some people suggest ice for leveling, especially after 1.11, but I still desire fire: injure from frost is reliant on crits and fire isn't so much. The base fireball has superior DPS than frost and with fire you have longer array.&lt;br /&gt;Here is a small conversation of fire vs frost.&lt;br /&gt;&lt;a href="http://www.mpsgames.com/ms/index.cfm?page=topic&amp;topicID=36492"&gt; wow game topic&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This is the spec I suggest for leveling. This works very well when grinding, since you can DPS comparatively well in melee with burn or wand. Of course, it also works for gresting :) :&lt;br /&gt;&lt;a href="http://www.wowhead.com/talent/?k0gV0oZEgGzf0ut"&gt;wow talent&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Center of attention on improving your fireball up to lvl 40 (abridged cast time first, then shock. Rest is up to you), then put 7 points in hidden up to wands, then the rest in fire and lastly the last points in arcane.&lt;br /&gt;&lt;br /&gt;technique of pulling: Max range, then Pyroblast, Fireball, Fireball and then either fireblast/scorch/wand until dead (if you are lazy) or Frost Nova, get range, Fireballs until dead.&lt;br /&gt;&lt;br /&gt;This is the spec I suggest for AOE'ing. It's based around frost and it's AOE abilities.&lt;br /&gt;&lt;a href="http://www.wowhead.com/talent/?ocxVcoZZVVMIsbtho"&gt;wow talents ice&lt;/a&gt;&lt;br /&gt;Go up through ice to enhanced Blizzard, then plug out arcane, then go ice until 60.&lt;br /&gt;&lt;br /&gt;technique of AOE'ing: If the mobs are grouped, get max range, pop Ice Barrier and Blizzard them. You should be capable to get 2 off. Then Frost Nova and Cone of Cold and Arcane Explosion until they die. If things get too hot, Ice Block, Frost Snap, Frost Nova, Ice Barrier, get range and reiterate.&lt;br /&gt;&lt;br /&gt;Gear&lt;br /&gt;If you are grinding or gresting, you should go for +dam gear. Fireballs are on a 3.5 sec radiate time, so get the full consequence from the smash up gear. Mana isn't really a alarm since you have on the house drinks. Sip after every pull or every other pull, then you'll be fine.&lt;br /&gt;If you are AOE'ing, you need a mix of INT and STAM if you don't have a healing buddy. You will mostly be casting instants or long channeled spells, so you will not get so much use out of damage.&lt;br /&gt;&lt;br /&gt;When you start getting to 50+, this is a list of damage gear you should get:&lt;br /&gt;&lt;a href="http://www.mpsgames.com/ms/index.cfm?page=topic&amp;amp;amp;amp;topicID=36269&amp;categoryid=20&amp;amp;forumid=62"&gt;wow games&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;And to further supplement the above list, this is from the official forums&lt;span style="text-decoration: underline;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span style="text-decoration: underline;"&gt;&lt;/span&gt;&lt;a href="http://forums.worldofwarcraft.com/thread.aspx?fn=wow-mage&amp;t=739041&amp;amp;amp;amp;p=1&amp;amp;tmp=1#post739041"&gt;forum worldofwarcraft&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2940573415995183232-9176687593168425205?l=wow-powerleveling-guide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/9176687593168425205/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2940573415995183232&amp;postID=9176687593168425205' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/9176687593168425205'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/9176687593168425205'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/2007/07/midgame-guide-mage-leveling.html' title='WOW Midgame Guide Mage Leveling'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2940573415995183232.post-5409212628142928080</id><published>2007-08-08T08:26:00.000-07:00</published><updated>2007-08-08T09:56:02.890-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='wow gold'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='tips'/><category scheme='http://www.blogger.com/atom/ns#' term='wow leveling.'/><title type='text'>World of Warcraft Power Leveling Guide</title><content type='html'>&lt;p&gt;The primary thing you have to bear in mind is the whole reason of power leveling is to exploit knowledge in the slightest amount of time. There are a entire lot of dissimilar World of Warcraft guides pertaining to power leveling but the most essential aspect is to do what machinery for you and toss the whole thing else out. &lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p&gt;I'm going to list a fundamental formula for power leveling. Pursue this guide and power leveling will be a zephyr. &lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p&gt;First, some world of warcraft guides inform you to do quest after quest at the same time as other guides tell you to drudge your heart out. In fact, the greatest technique is to merge the two, but just do the quests that have you kill X quantity of creatures or assemble dropped items from creatures you are grinding.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;NOTE &lt;/span&gt;- Be sure to verify the drop rate of the items required and if the drop rate is enormously stumpy don't carry out those quests. &lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p&gt;Next, you will desire to download and install an addon which will show you the amount of knowledge obtained per hour. I usually shoot for about 20-30k per hour from level 30-49. &lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;In my opinion, you will want to just do quest after quest until level 20 because ahead levels at this point in the game is enormously simple and fast just by doing quests. After that undergo complimentary to toss in grinding with the questing.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2940573415995183232-5409212628142928080?l=wow-powerleveling-guide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/5409212628142928080/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2940573415995183232&amp;postID=5409212628142928080' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/5409212628142928080'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/5409212628142928080'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/2007/08/world-of-warcraft-power-leveling-guide.html' title='World of Warcraft Power Leveling Guide'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2940573415995183232.post-8894029850292580794</id><published>2007-08-06T11:33:00.000-07:00</published><updated>2007-08-06T08:44:51.609-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='wow guide.'/><category scheme='http://www.blogger.com/atom/ns#' term='worldofwarcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='tips'/><title type='text'>WOW Warcraft Level 1-60 in 7 days WoW Guide</title><content type='html'>orde Grinding Spots:&lt;br /&gt;&lt;br /&gt;0-15 - Questing fastest possible exp.15-20 - The Barrens - Harpies *15-20 - The Barrens - Bristleback(s) *20-25 - The Barrens - Bael Dun Exavs *20-25 - Hillsbrad - Hillsbrad Farmers (etc)22-26 - Thousand Needles - Galak Scouts (etc) *26-30 - Hillsbrad - Mud Gnolls *25-30 - Thousand Needles - Grimtotems30-38 - Shimmering Flats - All monsters. *38-40 - Dustswallow Swamp - Very North East Islands, Murlock Warriors/Oracles.Horde And Alliance Grinding Spots:40-46 - Ferales - Woodpaws (stay away from the ones that disease forslow casting speeds) **46-48 - Ferales - Frayfeather Skystormers *48-50 - Ferales - Harpies48-51 - Southwest of Gadgetzan - Thistleshrubs *50-54 - Western Plaguelands - First 'field' to the left, assorted monsters.54-60 - Western Plaguelands - Scarlet Lumberjacks52-60 - Eastern Dire Maul - Lashers ***** = Recommended&lt;br /&gt;&lt;br /&gt;EXP Rates:Levels 30-40 = 18-20k exp/hourLevels 40-51 = 20-25k exp/hourLevels 52-60 = 40-50k exp/hour (Dire Maul)&lt;br /&gt;&lt;br /&gt;Note: I recently took off the Western Plaguelands spots off therecommended list because of the release of the Honor PVP system. Ifyou are on a PVE server, these spots should remain perfectly fine foryou. If you're on a PVP server, try the spots, however, if you'rebeing ganked, just switch back to Thistleshrubs or the Un GuroElementals until level 52.&lt;br /&gt;&lt;br /&gt;Spell Usage and Order:Typically, you don't want to use spells such as Arcane Missiles, FrostBolt, Cone of Code, and other horrible DPM/slow spells. Your basicspell order should be something similar to; Fireball, Fireball,Fireball, Frost Nova + Strafe Away, Fireball (Until low HP), Scorch(Until dead). Of course, this doesn't work for everything, but you getthe general idea.&lt;br /&gt;&lt;br /&gt;Tip: Strafe SIDEWAYS away from monsters, instead of just backing up.Backing up is 70% movement, Strafing sideways = 100% Movement. I'veseen LOTS of mages just back up. Getting optimal distance helps a lot- especially if you're using intelligence gear.&lt;br /&gt;&lt;br /&gt;Tip: Loot fast! Shift + Right click the body of the monster toauto-loot everything. So many people don't know about this feature,it's amazing. I admit, I didn't even know about it for a very longtime.&lt;br /&gt;&lt;br /&gt;Knowing Your Mage:Knowing how much damage your spells do helps A LOT. This doesn't onlyhelp in grinding, but with PVP too. I would suggest getting a UI thatdisplays the opponents (monster/player) HP as a percentage. This makesit easier to familiarize yourself with damage. I suggest using eitherNurfed's UI or CT Mod. Personally, I use CT Mod and some of the Nurfedadd-ons together. The general point to knowing your mage's damage, isoptimizing your mana use. You don't want to cast a fireball when themonster has only 10% health left - because your fireball's normally doaround 20%. Get the idea?&lt;br /&gt;&lt;br /&gt;UIs and Add-ons:As I just previously said, I personally use CT Mod with some of theNurfed Add-ons. However, there are some other good UIs out there, suchas Gypsy that lots of mages use.&lt;br /&gt;&lt;br /&gt;As for add-ons, I also use the following:CastAway: Spell Sequencer with adjustable reset timerSpell Alert: Notifies you when an enemy monster/player starts casting,and includes what spell they're casting.CoolDownHud: Displays transparent icons on screen of the spells thatare on cooldown, along with how long is left on each.StatusBars: Displays your HP/MP at the bottom of the screen.Decursive: Lets you bind a hotkey to decursive, which will cast removecurse on you/your party/your raid, if they have a curse on them.You can find these UIs/Add-ons at www.Curse-Gaming.com.Mage Gear&lt;br /&gt;&lt;br /&gt;Initially, I would suggest all mages get any * of intelligence gearpossible. Max your mana out as much as you can. If not, settle forEagle/Owl gear. You don't want to start having eagle gear equipped (asa priority) until 40+. Meaning, every time you go to AH, check outgear for levels 40+, because eagle gear gets harder to come by.What about AOE leveling?&lt;br /&gt;&lt;br /&gt;Lots of people claim AOE leveling is the best possible way to level atall times. I haven't found this to be true. However, there are certainspots/levels when AOE grinding is the best and easiest way to level;the major and most popular spot being Dire Maul. If you solo EasternDM, you can easily obtain 40-50k exp/hour (yes, this is unrestedexperience). Are there more spots? I haven't find many other AOE spotsin which I consider viable. It's important to note that dyingdecreases your exp/hour rate A LOT, so if there's a good chance of youdying, it might not be worth the trouble at all. However, I must saythat if you have a priest, then AOE leveling becomes a much betterpossibility. However, I wouldn't design my talents around that forobvious reasons; you always will need a priest to level at maximumspeed, and it's not solo.&lt;br /&gt;&lt;br /&gt;Wondering how to AE grind DM? Talents, What's The Best?!&lt;br /&gt;&lt;br /&gt;I've leveled 3 mages past level 40, in retail. Two of them being 60,and the last one being 40. This doesn't include any of the betas. Ican safely tell you from what I've experienced, a pure fire build isthe fastest way to level initially. This doesn't mean being pure fireat level 60, however. As many know, talents such as clear casting arevery good. I've toyed with this a bit. I've noticed clear castingdoesn't start making a good amount of difference until around 40-45.So, I would suggest picking a pure fire build (please stay away fromsome of the less-used fire talents, such as flame strike), and have itplanned out in a way that when you hit 45, you'll have 16 arcane andthe rest into fire. Why? 16 arcane is IAM, Clear casting, Evocation,and IAE. All the necessary and supporting spells a mage needs.Tips: Read Alcaras's thread on talents. Planyour build in a way that meets what I said, but conforms to one of thearcane/fire // fire/arcane builds. This might save you some cash inthe long run, while giving you the opportunity to test out one of thebest viable builds in the game.&lt;br /&gt;&lt;br /&gt;Managing Your Time Away From GrindingWoW is a very easy place to waste time in. From constantly checking AHto doing professions, you can find yourself with a huge amount ofwasted time on your hands if you don't pay attention.-When checking AH, check for gear for later (but not too far off)levels too. Doing this will save you AH trips in the long run.-Know what spells you get every two levels. Typically, it isn't worthinterrupting your grinding if the spell you receive isn't going toincrease your grinding time. If, for example, you're getting a newfireball spell, that's definitely worth the trip.&lt;br /&gt;&lt;br /&gt;-WoW is WoW. There is no getting around it. Traveling in WoW takes ahuge amount of time. I've seen a huge amount of people go looking forbetter pits, for an extra 1-2k an hour, instead of just sticking itout and getting that 20k+ for that amount of time the other guy wastedLOOKING for a place to level. Even with teleports, don't foolyourself, try to limit your traveling as much as you can.&lt;br /&gt;&lt;br /&gt;- Professions. Professions are a very popular time waster. STOCK UP.Instead of turning clothe into bolts, and bolts into gear, every timeyou get materials, STOCK UP. Do it all in big bundles. Keep thematerials in your bags if you don't need the space (some spots don'tdrop so much, some do), if not, stock it up in a local bank.&lt;br /&gt;&lt;br /&gt;- Instances. Lower level instances are such a waste of time for amage. The equipment received from doing them doesn't increase yourperformance like melee classes. I suggest skipping the lower levelinstances and head straight for the ones that matter; the end-gameones.&lt;br /&gt;&lt;br /&gt;-Dying. As I said earlier, if you're dying a lot, it might be best tochose an alternative pit. Dying reduces your exp/hour rate a lot. Itpretty much is equivalent to AH trips as a mage.Best Professions For A Mage&lt;br /&gt;&lt;br /&gt;This is typically different for the type of server you're on. The bestoptions for a PVP mage are Alchemy and Engineering (I cant confirmEngineering myself, but there's a large amount of mages that think so,so I'll go with that for now). Other options would be Enchanting andTailoring. I wouldn't suggest tailoring, I consider it quite useless.I've had 260 tailoring on one of my mages, maxed tailoring on another.There's very few items you can make that you'll find useful, mainlybags. Tailoring is probably a lot more useful on a priest.Mage Armor or Ice Armor?&lt;br /&gt;&lt;br /&gt;It really depends on the monsters you're grinding on. You'll want touse Mage Armor when you can. Although the spell does very little, thatlittle might be the 20 mana you need to caste a scorch or fireball tofinish a monster up. If the monsters do quite high damage, use IceArmor. An example of this, would be (from experience): Woodpaws inFerales don't hit hard if you level on them correctly (the basic spellorder I stated at the beginning of this guide), but the Stormers(initially) after Woodpaws hit faster/harder, so I had to use IceArmor to grind there (only the first level).&lt;br /&gt;&lt;br /&gt;The 1-2 Levels Before A New Fireball SpellThese levels can be VERY painful. What I found to help a lot is savingall quests for these levels. Even if, for example, it's quests youcomplete by simply grinding on monsters (Shimmering Flats), don't turnthem in until they're going to turn gray or you're on one of thelevels before a new fireball spell. I do NOT suggest doing purelyquests, but knowing which quests are easy/grind-able on helps a lot.Also, a higher level friend might be more willing to help you, if theyknow it's the level (or two) before a new fireball spell, and theyknow you've stacked up quests so they have a wide selection to helpyou from. If you cant do this, simply keep grinding and deal with theextra couple hours or so of how long it takes to level. Personally,all I did was not turn in grind-able quests as long as I could holdout - until these levels came up.&lt;br /&gt;&lt;br /&gt;Dealing With The Boringness Of GrindingThere's no way to get rid of it. There's ways to deal with it,fortunately. The basic ways are to simply play music while grinding,or position your TV to a location where you don't have to turn much towatch it, or chatting in game. Grinding doesn't require you to watchyour screen 100% of the time, even on a PVP server, so watching TVisn't too hard. A method I personally like is talking to friends, RLor on team speak, both are good choices to help you forget about whatyou're doing. One thing I urge everyone NOT to think about is how longit's taking to level, it'll make you extremely bored/frustrated.Why Do People Grind If It's So Boring?&lt;br /&gt;&lt;br /&gt;A simple, yet complicated question. The simple answer is that we'repower gamers/PVPers. We want to get as strong as possible as fast aspossible. The part where it gets complicated is where casual gamersand such are reverting to grinding, too. With the current state ofWoW, there's very little reason to do quests. One of the only reasonsis that you get more involved with the story/history of WoW. Anotheris that it is more entertaining than grinding. While I'm not going totry arguing with either of those, I will tell you the following:There's very few rewards to doing quests, one of thembeing able tobuy mounts from other races in your faction. This, funny enough, isn'tvery possible. The other being you get discounts. I'll let you knownow that you can easily obtain an honorable status by questing from 1to 14-15, which is what I did. Grinding rewards better than questing,more materials, more gold, more of a chance to receive rare drops(blues that bind on equip), and most importantly, faster/better exp.Also, you can grind to 60 and then proceed to do instances, whichmeans you end up with the same gear as everyone else, but faster.How long did it take you to max, using these methods?&lt;br /&gt;&lt;br /&gt;A bit over 7 days. Of course, it can be done faster, if you alreadyknow all of these spots, fallback spots, etc, and if you go afire/arcane build (I went Arcane/fire). Infact, people have alreadymaxed faster than I did using this guide.&lt;br /&gt;&lt;br /&gt;Mage Macros:&lt;br /&gt;&lt;br /&gt;Here are some macros for mages. They work great for their purpose.Polymorph Macro&lt;br /&gt;&lt;br /&gt;Description: Announces the gender of the target, as well as their level.script if UnitSex("target") == 1 then SendChatMessage("Sheeping Female" .. UnitLevel("target") .. " %t","say") elseSendChatMessage("Sheeping Male " .. UnitLevel("target") .. " %t","say"); end/cast Polymorph(Rank 4)Counter-Spell&lt;br /&gt;&lt;br /&gt;Description: It will cancel whichever spell is casting and castcounter-spell. Works GREAT in PVP./script SpellStopCasting()&lt;br /&gt;&lt;br /&gt;/script CastSpellByName("counterspell")WOTF&lt;br /&gt;&lt;br /&gt;Description: When you get feared in PVP, you automatically lose yourtarget, this will automatically target the last person when usingWOTF.&lt;br /&gt;&lt;br /&gt;/cast Will of the Forsaken(Racial)/script TargetLastEnemy()Reparty:&lt;br /&gt;&lt;br /&gt;Description: This will leave the party and reparty the person of yourchoice, resetting the instance. Very helpful with Dire Maul. Replace"Person" with the players name./script LeaveParty()/invite Person&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2940573415995183232-8894029850292580794?l=wow-powerleveling-guide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/8894029850292580794/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2940573415995183232&amp;postID=8894029850292580794' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/8894029850292580794'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/8894029850292580794'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/2007/07/warcraft-level-1-60-in-7-days-wow-guide.html' title='WOW Warcraft Level 1-60 in 7 days WoW Guide'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2940573415995183232.post-6279551875202128164</id><published>2007-08-06T08:38:00.002-07:00</published><updated>2007-08-06T08:39:01.174-07:00</updated><title type='text'>Hunter Grinding World of Warcraft</title><content type='html'>&lt;object width="425" height="350"&gt;&lt;param name="movie" value="http://www.youtube.com/v/xE_FdQTuLM8"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/xE_FdQTuLM8" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2940573415995183232-6279551875202128164?l=wow-powerleveling-guide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/6279551875202128164/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2940573415995183232&amp;postID=6279551875202128164' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/6279551875202128164'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/6279551875202128164'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/2007/08/hunter-grinding-world-of-warcraft.html' title='Hunter Grinding World of Warcraft'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2940573415995183232.post-3796920032822672979</id><published>2007-08-06T08:38:00.001-07:00</published><updated>2007-08-06T08:38:35.775-07:00</updated><title type='text'>Massive Gold and Power Leveling in World of Warcraft</title><content type='html'>&lt;object width="425" height="350"&gt;&lt;param name="movie" value="http://www.youtube.com/v/EN7KfJ7ZKXc"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/EN7KfJ7ZKXc" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2940573415995183232-3796920032822672979?l=wow-powerleveling-guide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/3796920032822672979/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2940573415995183232&amp;postID=3796920032822672979' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/3796920032822672979'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/3796920032822672979'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/2007/08/massive-gold-and-power-leveling-in.html' title='Massive Gold and Power Leveling in World of Warcraft'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2940573415995183232.post-4902535106927604424</id><published>2007-07-18T11:28:00.000-07:00</published><updated>2007-07-31T02:31:45.454-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='worldofwarcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='tips'/><category scheme='http://www.blogger.com/atom/ns#' term='wow alliance.'/><title type='text'>WOW Alliance Leveling Guide</title><content type='html'>This guide pretty much kicks ass.I will show you were to grind and&lt;br /&gt;quest from levels 1-40 and from 55-70.&lt;br /&gt;   &lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Starting area &lt;/span&gt;(darnassus,elwynn,dun morogh,azuremyst isle)Do LOTS of questing in these areas, dont even grind at all. This should get you to level 10-12. The best starting place is dun morogh.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Advanced area&lt;/span&gt; (westfall,bloodmyst isle,darkshore) In these areas you should quest about 65-80% and grind the rest.This should get you to level 17-20. Bloodmyst isle is the best place of all these.&lt;br /&gt;&lt;br /&gt;Duskwood and redridge mountains is the best place for levels 19-22. Here do about half grinding and half questing. Duskwood is the better place to get levels of these two places but they're both nice places. After you hit level 22 head over to stormwind and get some new weapons and armor, also pick up a one gathering profesion and one crafting profesion that are related to each other (examples: herbalism and alchemy, blacksmithing and mining, tailoring and enchanting, skinning and leatherworking)&lt;br /&gt;&lt;br /&gt;Ashenvale and the wetlands are good places to get from 22-25. This is where grinding takes over. Grind a lot and quest as much as you can, as there aren't many quests in these places, they will get you a ton of experince though.&lt;br /&gt;&lt;br /&gt;Hillsbrad foothills and deadwind pass are the only places to go to get to level 28. There aren't many quests here so you have to grind.While you're at these places remember to skin things and mine ore and collect herbs for your crafting profesion. Head to stormwind once you hit level 28 and get some twink shit 'cause you're gonna need it.&lt;br /&gt;&lt;br /&gt;Stranglethorn vale is a dangerous place for a badly geared character so if you dont have good items go to arathi highlands.In STV grind on tigers and gorrilas or whatever you find.You will probably get ganked a few times but it doesnt do 10% damage to your items, just find your corpse and respawn. Arathi highlands is a little bit of quest but mostly grinding. You should get to levels 31 or 32.&lt;br /&gt;&lt;br /&gt;Go to thousand needles now. Grind and quest here until you're level 34.&lt;br /&gt;&lt;br /&gt;Dustwallow marsh is the place to now. Grind on whatever you find. If you like to piss the horde off go to the barrens and kill horde NPC's.You can get to level 40 easily here. Here is the end of the 1-40 guide and now is the 55-70 guide. Hope you enjoy it!&lt;br /&gt;&lt;br /&gt;Eastern plaugelands and western plauglands are the place to go now. I think the EP is easier at a low level so go there first till youre level 57. Go to WP now till you're level 59. Quest a lot here and grind some to.&lt;br /&gt;&lt;br /&gt;Winterspring is the place to go now. There is a major goblin town there so you can pick up quite a few quests there and just kill stuff there until you're half way to level 61. Now the outland guide comes into play. You will need the expansion for this.&lt;br /&gt;&lt;br /&gt;Hellfire penninsula is where you go now. Quest until youre level 62.&lt;br /&gt;&lt;br /&gt;Zangamarsh is where to quest now. Get to halfway between 63 and 64 and go to tekkor forest.&lt;br /&gt;&lt;br /&gt;Tekkor forest is the place to ace. Quest and grind to level 66. Remeber, get ores, herbs, and hides so you can level up your professions.&lt;br /&gt;&lt;br /&gt;Find some monsters to grind on that are easy to kill and get to level 68.&lt;br /&gt;&lt;br /&gt;Shadowmoon valley is your final destination! Quest and grind till you are level 70. Get your flying mount now and do some end-game dungeons with some friends. I like the swift green gryphon the best.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;TIPS&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;1.Make a level one alt that sits around stormwind or ironforge that handles all your auction house needs and sells your stuff.&lt;br /&gt;&lt;br /&gt;2.If you can't afford stuff I recommend buying the World of Warcraft Cash Creating Guide. I can make 100-150 gold with this per hour easily at level 70.You can still make 50 gold an hour at level one with this guide.&lt;br /&gt;&lt;br /&gt;3.You can solo this whole guide so don't get in a group unless there is a lot of people where you're going.&lt;br /&gt;&lt;br /&gt;------------------------- &lt;span style="font-weight: bold;"&gt;Author&lt;/span&gt; -------------------------&lt;br /&gt;&lt;br /&gt;I  have a level 70 paladin,70 mage,70 hunter,70 priest,70 druid,70 warrior,70 warlock,70 rogue and 68 shaman on the Haomarush realm. I have 13458 gold to be excact.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2940573415995183232-4902535106927604424?l=wow-powerleveling-guide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/4902535106927604424/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2940573415995183232&amp;postID=4902535106927604424' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/4902535106927604424'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/4902535106927604424'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/2007/07/alliance-leveling-guide.html' title='WOW Alliance Leveling Guide'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2940573415995183232.post-9140423771343848504</id><published>2007-07-18T11:24:00.000-07:00</published><updated>2007-07-31T02:28:21.545-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='worldofwarcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='wow priest.'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='tips'/><title type='text'>WOW Priest Grinding guide 1-60</title><content type='html'>&lt;div align="justify"&gt;              &lt;p&gt;                               &lt;/p&gt;               &lt;/div&gt;                                           Summary:&lt;br /&gt;Do very, very few quests from level 30 to level 52. Then do quests as quickly as you possibly can until you ding at 60.&lt;br /&gt;&lt;br /&gt;Levels: 21, 22, 23, 24&lt;br /&gt;Where: Southeast Duskwood (Tranquil Gardens Cemetary)&lt;br /&gt;Mobs: Level 21-23 Skeleton Warriors/Mages&lt;br /&gt;Comments: The area is packed with mobs and has a fast respawn rate. Should get around 18,000 EXP/hour here. Do the quest titled 'The Night Watch' because it is a really good grinding quest.&lt;br /&gt;&lt;br /&gt;Levels: 24, 25, 26&lt;br /&gt;Where: Northwest Duskwood (Raven Hill Cemetary)&lt;br /&gt;Mobs: Level 23-25 Skeletal Fiends/Horrors&lt;br /&gt;Comments: If this area is packed with players, you can always jump over to the Ghoul area north of the Skeleton area. Watch out for Mor'Ladim. The second 'Night Watch' quest is here. Raven Hill is rather far away from the graveyard; don't die as you will have a long walk.&lt;br /&gt;&lt;br /&gt;Levels: 26, 27, 28, 29&lt;br /&gt;Where: Duskwood&lt;br /&gt;Mobs: Level 27-29 Ghouls (Raven Hill Cemetary/Catacombs), Level 26-30 Ogres (Ogre Mound)&lt;br /&gt;Comments: I'm sorta at a loss about what to say for these levels. The Worgen quest gives a 24.2 dps wand (if you didn't do BFD) and the Bride of the Embalmer quest gives a 7 INT/7 SPR pair of shoulders. Do whatever for these levels, but if you're going to quest it up in Duskwood, do bunches of quests at a time to minimize travel time. Set your hearth to Darkshire, also.&lt;br /&gt;&lt;br /&gt;Levels: 29, 30, 31, 32&lt;br /&gt;Where: Northeast Duskwood (Manor Mismantle)&lt;br /&gt;Mobs: Level 29-30 Fetid Corpses&lt;br /&gt;Comments: There are two treasure chests here (one in the middle of the area, one in the house). Be careful of Stalvan inside the house; stay away from him since he curses you. You'll need to remove the disease these zombies give you. You'll get lots of wool and a bit of silk from here.&lt;br /&gt;&lt;br /&gt;Levels: 33, 34&lt;br /&gt;Where: East Desolace (Kolkar Village)&lt;br /&gt;Mobs: Level 31-34 Centaurs&lt;br /&gt;Comments: There is one grind quest here for Centaur Ears, and the quest reward is a 7 SPR ring. You can easily get a ton of silk and mageweave here. Level 33-36 were the slowest leveling paces and the most painful. I'm wondering if there are better places to grind than in Desolace (e.g., Arathi trolls perhaps?). If you want my personal opinion, avoid Stranglethorn Vale, especially if you are on a PvP server as you will not get anything done quickly.&lt;br /&gt;&lt;br /&gt;Levels: 35, 36&lt;br /&gt;Where: Southeast Desolace (Magram Village)&lt;br /&gt;Mobs: Level 32-36 Centaurs&lt;br /&gt;Comments: This can be a tough area to grind in, if you let it be. You have to find the correct spot and just get in a groove. For me, I used the spot on the map where the land juts into the lake to form a peninsula. There is a small tower near, and you can cross the bridge and kill the mobs on the island if you would like. Beware and avoid the Pack Leaders at all costs (they spell easy death). Figure out their movement paths so that you can avoid them.&lt;br /&gt;&lt;br /&gt;Levels: 37, 38, 39, 40&lt;br /&gt;Where: Northwest Badlands (Dustbowl)&lt;br /&gt;Mobs: Level 37-39 Lesser Rock Elementals&lt;br /&gt;Comments: Your greatest grinding will probably take place here. Your mount money will come from here. Elemental Earths sell for 75 silver to 1 gold a piece on the auction house on my server, and stacks of 20 Solid Stone sell for 1.5 gold to 2 gold. Make use of the auction house! At level 40, I had about 200 gold thanks to Badlands. The Elemental Earths are also good if you are a tailor (powerlevel your tailoring skill with the Earthen Vest pattern. There is also a grind quest for the Lesser Rock Elementals. IMPORTANT NOTE: Make sure you are NOT using a nature-based wand. Elementals are IMMUNE to nature damage. If you are an enchanter, you can craft yourself a Greater Mystic Rod (level 175).&lt;br /&gt;&lt;br /&gt;Levels: 39, 40, 41, 42&lt;br /&gt;Where: South Badlands (Mirage Flats)&lt;br /&gt;Mobs: Level 39-40 Rock Elementals&lt;br /&gt;Comments: These guys are located very south in the mountain area. Another grind quest here. You'll continue to get fast experience and make big money here. The only downside to grinding these Elementals in Badlands is that you won't have much mageweave (if you're a tailor). At level 40, your EXP/hour will shoot up to around 30,000!&lt;br /&gt;&lt;br /&gt;Levels: 42, 43, 44, 45&lt;br /&gt;Where: Southwest Badlands (Camp Something)&lt;br /&gt;Mobs: Level 42-44 Greater Rock Elementals&lt;br /&gt;Comments: There are two areas with these guys, one to the east of the Ogre cave and one to the west. The eastern area in the hills is the larger of the two and works best for grinding. The area is circular, so you can just go around in circles over and over again. If the eastern area becomes packed with players, you can switch back and forth between the two areas easily. Also, there is another grinding quest here.&lt;br /&gt;&lt;br /&gt;Levels: 45, 46, 47&lt;br /&gt;Where: East Tanaris (Lost Rigger Cove)&lt;br /&gt;Mobs: Level 44-45 Southsea Pirates&lt;br /&gt;Comments: After 9 levels in Badlands, you finally get some change of scenery. This area can be have quite a few players around, so you'll need to be fast. As a Shadowpriest, you should kill (and recover) things FAST, so you grind very well in crowded areas. There are five quests of note here, most of them starting in Steamwheedle Port (Northeast of Gadgetzan). There's a pirate hats quest, two WANTED quests worth doing, a grind quest, a ship schedule quest, etc. The map fragments quest and the Find OOX-117 quests are NOT worth doing, by the way. You'll get decent Mageweave cloth here. Grind both inside the fenced area and outside it, just wherever there are respawns. Work your way around.&lt;br /&gt;&lt;br /&gt;Levels: 48, 49, 50&lt;br /&gt;Where: Southwest Tanaris (Thistleshrub Valley)&lt;br /&gt;Mobs: Level 47-50 Thistleshrubs&lt;br /&gt;Comments: More elementals (so don't use that nature-damage wand). These are great for alchemists since they drop Gromsblood, Blindweed, Ghost Mushrooms, etc. The Rootshapers go down VERY quickly for mobs at this level (low 2000s HP). There are two quests here (both in Gadgetzen, one is for Noggenfogger). I experienced a high green drop rate here and even found a purple (Flurry Axe sold for 300 gold). You should be hitting 33,000 EXP/hour here.&lt;br /&gt;&lt;br /&gt;Levels: 51, 52&lt;br /&gt;Where: Southwest Western Plaguelands (Sorrow Hill)&lt;br /&gt;Mobs: Level 50-52 Skeletons/Ghouls&lt;br /&gt;Comments: This is very tricky grinding. This area will be very crowded, so you may not want to grind here at all. For these levels, I sometimes logged on late at night and did these when the server population was low. This area is very streaky. For a few hours one night at like 7pm, I grinded totally undisturbed. It is a great area since the mobs are weak, you get Runecloth, Scourgestones for Argent Dawn reputation (keep that A.D. Commission equipped!), etc. Right near a graveyard if you die. You also might want to consider grinding in Felwood for Timbermaw reputation or even for Felcloth during these levels, but that will probably be just as crowded.&lt;br /&gt;&lt;br /&gt;Levels: 52, 53, 54&lt;br /&gt;Where: Un'Goro&lt;br /&gt;What: Quests, Level 52-54 Tar Lords/Lurkers&lt;br /&gt;Comments: I held off on Un'Goro until level 53 for a reason. On my last character, I quested in Un'Goro starting at level 50, but I found I was unable to do half the quests and by the time I reached level 54-56, I was dry on quests everywhere. The Tar Lords/Lurkers are EXCELLENT to grind since they drop Living Essences (which you can either use for Timbermaw recipes, Hide of the Wild, or just the auction house). These elementals drop herbs also. This spot's very near the camp (vendor/repair). It is important to note, however, that you should begin doing quests again. Do all of the quests in Un'Goro with few exceptions. You probably don't want to do the entire Linken Chain since it involves a lot of travelling, but you can do the first few parts before giving up on the chain. Be wary of the Pterodax quests. Don't spend a lot of time on them. Try to keep an eye out for Pterodaxes while you're riding around like an idiot collecting soil (for a quest in Darnassus, if you're ever near there) and crystals.&lt;br /&gt;&lt;br /&gt;Level: 55&lt;br /&gt;Where: Felwood&lt;br /&gt;What: Quests, Level 48-50 Furbolgs/Level 51-52 Satyrs&lt;br /&gt;Comments: Felwood is a tricky zone, but many of the quests here are worth the travel if you do and turn in several at once. While crisscrossing across Felwood, I completed the Timbermaw Ally quest several times. You will want at least Unfriendly reputation so that you can access Winterspring. The Satyrs drop Felcloth, but these areas will be crowded with farmers. In my experience, the northern area (Jadefire Run) was very crowded, but the southern area wasn't. You can probably get 3/4 of a level out of Felwood. Note that the quest where you have to explore the craters and kill 2 Entropy Beasts (or whatever) is incorrectly marked elite (you can solo it just fine).&lt;br /&gt;&lt;br /&gt;Levels: 55, 56&lt;br /&gt;Where: Winterspring&lt;br /&gt;What: Quests, Level 53-56 Winterfall Furbolgs, Level 55-58 Yetis&lt;br /&gt;Comments: Felwood and Winterspring go hand-in-hand, and you'll run back and forth between them a lot. When you reach Winterspring the first time, you should have two quests from Un'Goro that direct you to Donova Snowden. Most of the quests here are pretty easy and straightforward. The Yeti-Fur one is a bit difficult, so try not to focus on it in particular. Try to do it gradually as you ride around Winterspring. If you can catch the furbolg areas free in the western part of the zone, you can grind there for easy EXP and reputation (the Totemics are very weak). The Yetis in the eastern regions and caves are great grinding as well. Note that for the Winterfall Runner quest, there is one Winterfall Runner in Deadwood Village in Felwood that you can kill to obtain the package (so you don't have to run around searching for those three runners). Also, the Recipe: Mooncloth pattern can be bought from a vendor in Everlook.&lt;br /&gt;&lt;br /&gt;Levels: 56, 57&lt;br /&gt;Where: Western Plaguelands&lt;br /&gt;What: Quests&lt;br /&gt;Comments: Western Plaguelands is most definitely an awesome zone in the game. There are so many quests here in such a small zone. Do all four of the cauldron quests. Try to get a group for Araj. At level 56, I was able to do the 'All Along The Watchtowers' quest without aggroing the elite inside the towers (inch up to the door slowly). There are a couple quests that start in the Inn in Andorhall. At the first farm, there is a ghost inside the house that starts a line of quests. At the second farm, there is a diary on the floor in the barn that starts a line of quests. At the third farm, there is a dead druid in one of the houses that starts a line of quests.&lt;br /&gt;&lt;br /&gt;Additionally, there is a lone human in the northern part of this zone that starts a line of quests dealing with the Scarlet Crusaders. The final quest in this line is probably one of the best quests in World of Warcraft. Tip on soloing it-- PW:Fort, Inner Fire, PW:S, jump on your mount, ride like hell through Hearthglen, use Psychic Scream at the bottom of the tower where the two Paladins are, renew/shield yourself going up the tower, make sure you get credit for the quest at the top of the tower, jump off so that you land on the wall beneath and don't take as much damage, use a potion/Desperate Prayer if applicable, run like hell out of Hearthglen. 6200 EXP and 1.75 gold quest reward. I was averaging about 50,000-53,000 EXP/hour during this time.&lt;br /&gt;&lt;br /&gt;Levels: 57, 58&lt;br /&gt;Where: Eastern Plaguelands&lt;br /&gt;What: Quests&lt;br /&gt;Comments: Tirion's quests are nice and lead to the eventual 'Of Family' quest in Scarlet Strat (which gives an AWESOME cape). They are grueling and take a while, but they are well worth the EXP and the latter quests in the line. Be very careful of the quest 'Of Forgotten Memories.' It is very unlikely that you can solo it. Slowly make your way toward Light Chappel's Hill, killing all the Bats/Hounds/Grubs and doing a couple Darrowshire quests. There are a lot of Bats concentrated near the Marris Steed, and a lot of Grubs Northeast of that tower near there. Avoid the quest where you have to explode the eight Ziggurauts (takes too long). There are some frustrating quests here where you have to gather a list of supplies or bring something from another zone (e.g., the Fragments of the Past quest where you need Crystal Restore from the Northern Pylon in Un'Goro and a quest item from outside Dire Maul). You'll probably want to avoid these quests. You'll dip down to 40,000 EXP/hour here, but that's still pretty good.&lt;br /&gt;&lt;br /&gt;Levels: 58, 59, 60&lt;br /&gt;Where: Silithus&lt;br /&gt;What: Quests, Level 57-58 Rock Elementals, Level 58-60 Twilight Cultists&lt;br /&gt;Comments: Find a group to do all of the elite Hive quests at once, and you'll get nearly half a level upon completion of all of the quests. You'll be grouping a lot in Silithus. You can grind Scorpids for Scorpid Blood drops if you want, or the Rock Elementals for Essences of Earth. The Twilight Cultist camps will probably be crowded with people farming gear/tablets, but then again this entire zone is packed but very fun!&lt;br /&gt;&lt;br /&gt;In conclusion:&lt;br /&gt;If you plan on healing in end game raids, you'll probably want some variation of Disc/Holy (31/20 or 26/25 seem to be the two most popular versions). If you want to respec, you can do this at any time after about level 56, but I recommend just rushing through to level 60 while you're still Shadow. Also, you might want to PVP your way up to Sergeant for that additional 10% discount before you spec healbot. Of course, you don't have to spec healbot at all. Spec whatever you want.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2940573415995183232-9140423771343848504?l=wow-powerleveling-guide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/9140423771343848504/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2940573415995183232&amp;postID=9140423771343848504' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/9140423771343848504'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/9140423771343848504'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/2007/07/priest-grinding-guide-1-60.html' title='WOW Priest Grinding guide 1-60'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2940573415995183232.post-4001014455708158561</id><published>2007-07-18T11:23:00.000-07:00</published><updated>2007-07-31T02:31:55.210-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='worldofwarcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='tips'/><category scheme='http://www.blogger.com/atom/ns#' term='wow hunter.'/><title type='text'>WOW Hunter Powerleveling Strategy</title><content type='html'>This is nothing really major but ill post this strategy anyways.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Powerleveling other players or other accounts can be hard at times since the way the xps work in wow&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;sure we all know get on a high level character and help players do quests is probably the easiest but grinding is just much more fun.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;heres how i did it with a hunter.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;My wife has a low level hunter and I have a level 27 hunter&lt;br /&gt;&lt;br /&gt;our basic idea was to try to get her to my level as fast as possible&lt;br /&gt;&lt;br /&gt;We are both night elves&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;1-10 just do the newbie stuff, quests.. can be done in a few hours until you can do the taming quest... once you can tame the fun starts.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;ok now that you have tamed a beast.. we moved on to Goldshire. We just asked a mage in Darnassus to port us.. Most mages are nice and will port newbies without charge. Just be nice when asking&lt;br /&gt;&lt;br /&gt;Do /who mage&lt;br /&gt;&lt;br /&gt;that will give you a list of mages in Darnassus&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;ok now you have arrived in SW&lt;br /&gt;&lt;br /&gt;goto goldshire .. and make a new home. You will be here awhile&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;pick up all the quests in goldshire..&lt;br /&gt;&lt;br /&gt;at this point my wife grouped with me&lt;br /&gt;&lt;br /&gt;I did all the quest for her and setting loot to free loot so she can loot whatever.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;ok so now we done all the quests.. move on to westfalls .. do all the quests... while grouped.. same as above&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;ok now the grouping is done. time to grind...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;at the time .. i just tamed some black wolf in duskwood for this. I normally use a lion but for this i used a lower level wolf..&lt;br /&gt;&lt;br /&gt;why lower level? well there is a reason. I dont want my wolf hitting too hard but i want it to get agro..&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;ok so i tell my wife ok ungroup.. find a mob 4 levels higher or so&lt;br /&gt;&lt;br /&gt;her first arrow shot is con&lt;br /&gt;&lt;br /&gt;(she gets first hit)&lt;br /&gt;&lt;br /&gt;send pet&lt;br /&gt;&lt;br /&gt;now at this point her pet is getting smacked down.. while shes firing off arrows..&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I send my not so uber pet in.. and it hits mob once.. doing very little damage but it gets agro..&lt;br /&gt;&lt;br /&gt;now constantly hit pet follow.. YOU MUST CONSTANTLY HIT IT OR IT WILL TURN ON THE MOB&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;as i was hitting the pet follow button i went around in a circle around my wife as she was firing off arrows at the mob.. her pet was hitting mob from behind but mob was constantly on my pet.. since my pet pissed it off really good. My pet is taking a beating but its all good cause it was still a bit higher than the intended mob.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;anyways.. my wife was getting great xps for this as if she was in the double xp bracket but she was in purple bars.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;anyways not a big major exploit or anything just a cool trick if you have the patience.. and you cannot get banned for this. this is no more than really kiting EQ style in the world of warcraft&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2940573415995183232-4001014455708158561?l=wow-powerleveling-guide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/4001014455708158561/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2940573415995183232&amp;postID=4001014455708158561' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/4001014455708158561'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/4001014455708158561'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/2007/07/hunter-powerleveling-strategy.html' title='WOW Hunter Powerleveling Strategy'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2940573415995183232.post-5084142407564416555</id><published>2007-07-18T11:21:00.002-07:00</published><updated>2007-07-31T02:33:58.146-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='worldofwarcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='leveling.'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='tips'/><title type='text'>WOW BCC Level 1-60 in 4 days</title><content type='html'>Alliance 1-60 Guide&lt;br /&gt;* NOT A NEWBIE FRIENDLY GUIDE *&lt;br /&gt;* ONLY USE IF YOU KNOW HOW TO PLAY WOW *&lt;br /&gt;------------------------&lt;br /&gt;&lt;br /&gt;This guide has been proven to work; 1-60 in 4 days&lt;br /&gt;of /played time, NOT 4 days literally; just so you&lt;br /&gt;donâ€™t !@#$%^&amp;* about it.&lt;br /&gt;&lt;br /&gt;=============&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Profession - powerleveling 300/300 -&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Obviously everyone has a different way to do it and mine is not the best,&lt;br /&gt;or the most efficient way to do it. But here are a few things we did to level :&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;1a.&lt;/span&gt; For speed leveling - you should not be afraid to fight when you are in&lt;br /&gt;low hp/mana. we kept pulling on our Shaman until we was down to about 10%&lt;br /&gt;hp and 10% Mana. That cuts down on med time.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;1b.&lt;/span&gt; The key is to grind on mobs that are 1 or 2 lvls above you and&lt;br /&gt;complete quests while you are doing this&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;2. You're going spend tons on food/water/bandages&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;3a.&lt;/span&gt; for casters, buy good wands every few levels. Get cookie's stirring rod&lt;br /&gt;from VC and buy the rest as you go. Maybe a new wand every 5-7 levels.&lt;br /&gt;That way you can cut down on med time by wanding the mob when it is at&lt;br /&gt;10% health so you can naturally start to regen mana&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;3b. for melee&lt;/span&gt; - bandage ,bandage, bandage and buy good weapons every&lt;br /&gt;few levels&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;3c.&lt;/span&gt; if you can afford it, pimp yourself out (caster get +dmg gear, melee&lt;br /&gt;get +attack power gear) the harder you hit, the faster things die, the&lt;br /&gt;faster you get xp. Even that means you spend more time sitting down&lt;br /&gt;eating/drinking (that only takes 15 seconds max)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Hereâ€™s what to do:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;The Times listed are w/out rested XP&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Human/Gnome/Dwarf&lt;/span&gt; -&lt;br /&gt;Nooby zone (1 - 6.5) - yes, get to 6.5 ... that means killing just a handful&lt;br /&gt;of extra mobs. If you are just grinding and doing quests this should take&lt;br /&gt;you 1hr&lt;br /&gt;&lt;br /&gt;** now go to IF or SW and pick up skinning (this will help offset the costs&lt;br /&gt;of buying your gear and buying food/water) Highly recommend that you&lt;br /&gt;spend 20g and get yourself 4 runecloth bags. In order to power level&lt;br /&gt;yourself you can't be going back to town to sell things every hour&lt;br /&gt;&lt;br /&gt;Outside IF/SW (6.5-11) - pick one (don't go between SW and IF cuz that&lt;br /&gt;takes way too long) you're going to need to grind a bit but this will take&lt;br /&gt;you 3-4 hrs of played time (again, no chatting is involved here ... typing&lt;br /&gt;just slows down your DPS and slows down your leveling) ^_^&lt;br /&gt;&lt;br /&gt;Loch Modan (11-13) - the first few quests here are easy to do. Kill spiders,&lt;br /&gt;bears, boars. Kill little kobolds. Kill trolls. You can skin and get cloth to&lt;br /&gt;make bandages. 2 hrs played&lt;br /&gt;&lt;br /&gt;Westfall (13-16) - Complete all the level 12 quests and then grind on the&lt;br /&gt;Harvest Golem/Watchers near the north part of Westfall. There should be 3&lt;br /&gt;farms that have level 11-13 mobs. Then grind on the higher level ones on&lt;br /&gt;the West until you hit 16. While you're running around the farms, grinding&lt;br /&gt;on these mobs - complete the other westfall quests. 4 hrs played&lt;br /&gt;&lt;br /&gt;*be sure to do the defias brother hood quests&lt;br /&gt;&lt;br /&gt;*don't forget to pick up the quest 'dry times' and start buying the alcohol&lt;br /&gt;form the different places&lt;br /&gt;&lt;br /&gt;Loch Modan (16-1) Cool - come back here and do a few more quests. You&lt;br /&gt;should be able to complete them quickly since you are such high level.&lt;br /&gt;Don't forget the quests in the digging site to the east and the other building&lt;br /&gt;all the way in the southeast corner (i forget the name of it) 4 hrs played&lt;br /&gt;&lt;br /&gt;Redridge (18-20) â€“ quest, quest, quest and grind on Murlocks or the&lt;br /&gt;Kobolds (forget what they are called but they are all over the mountains to&lt;br /&gt;the north) 4 hrs played&lt;br /&gt;&lt;br /&gt;**DING ** have someone run you through the Deadmines 2-4 times (until&lt;br /&gt;you get some nice gear) 2 hrs played&lt;br /&gt;&lt;br /&gt;&lt;span style="text-decoration: underline;"&gt;You should now be at 1 day /played&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Redridge (21-23) - quest and grind on Orcs on the north east part of RR 4&lt;br /&gt;hrs played&lt;br /&gt;&lt;br /&gt;WETLANDS (23-25) - quest/grind on murlocks, crocs, the undead pirates,&lt;br /&gt;the invisible dudes that walk in the river, the gnolls, etc (do not do the Orc&lt;br /&gt;quests yet) 4 hrs played&lt;br /&gt;&lt;br /&gt;Darkshire (25-2) Quest, quest, quest - the wolf guys, the comb quest,&lt;br /&gt;the Undeads in the cemetery, etc, etc 5 hrs played&lt;br /&gt;&lt;br /&gt;**find a kind soul to take you to the stockades (do all the quests there in&lt;br /&gt;one run, not worth it to get gear)&lt;br /&gt;&lt;br /&gt;Wetlands (28.5-30) - do the orc quests, raptor quests and then grind it out&lt;br /&gt;on either one (Orcs if you need bandages, raptors if you want skins) 5 hrs&lt;br /&gt;played&lt;br /&gt;&lt;br /&gt;*if you can, find someone to help you with the last few Darkshire quest&lt;br /&gt;(morbent fel, etc)&lt;br /&gt;&lt;br /&gt;Hillsbrad Foothills (30-31.5) - these quest are probably green to you (if&lt;br /&gt;they are grey and not part of a chain, skip them). You should be able to&lt;br /&gt;kill Nagas and Murlocks on the south and get good xp. You can also do the&lt;br /&gt;defias quests really quick. 2 hrs played&lt;br /&gt;&lt;br /&gt;Alterac Mountains (31.5-33) - grind in the cave to the north (on the way to&lt;br /&gt;AV) and then yetis ... just grind 6 hrs played&lt;br /&gt;&lt;br /&gt;**DING you should be at 2 days /played** (maybe a little more if you&lt;br /&gt;have been chatting it up&lt;br /&gt;&lt;br /&gt;Arathi Highlands (33-35) - some quick quests here - you can grind on Orcs&lt;br /&gt;or trolls&lt;br /&gt;&lt;br /&gt;**at this time, have someone take you to SM and do some quests there. If&lt;br /&gt;they can, run you through until you get some nice gear (class dependent&lt;br /&gt;obviously) and you should be able to get a level or two from there.&lt;br /&gt;Ideally, they would run you through the whole thing 4 hrs played -&lt;br /&gt;obviously you may not find someone to dedicate 4 hrs for you, so go to&lt;br /&gt;STV and start your quests there too ...&lt;br /&gt;&lt;br /&gt;STV (34-40) - let us break this one down for you&lt;br /&gt;&lt;br /&gt;**the key here is to pick up as many quests as you can, and complete&lt;br /&gt;them all before turning them in. STV is FULL of chain quests. Kurzen camp&lt;br /&gt;quests, Mastery quests, Troll tribes, etc**&lt;br /&gt;&lt;br /&gt;(34-35) your first set of quests should get you a full level. Grind as much&lt;br /&gt;as you can in the kurzen camp since its usually safe from ganking&lt;br /&gt;&lt;br /&gt;(35-37) troll tribes (getting the tablets) and 2nd series of masteries and&lt;br /&gt;the geologist co quests.&lt;br /&gt;&lt;br /&gt;**@ 37 go to STV and pick up quests there&lt;br /&gt;&lt;br /&gt;(37-40) singing blue shards, apes, raptors, tigers, panthers and troll&lt;br /&gt;tooths? or whatever it is you need to collect from trolls. 20 hrs played&lt;br /&gt;&lt;br /&gt;**if at any point you get tired of STV, go back to Arathi or if you really&lt;br /&gt;hate grinding, go to Desolace or even Badlands&lt;br /&gt;&lt;br /&gt;**or if you find someone nice, they'll take you to gnomeragan **&lt;br /&gt;&lt;br /&gt;**DING - go buy your mount** /played 3 days&lt;br /&gt;&lt;br /&gt;***We'll stop posting how much time it should take you so no one will get&lt;br /&gt;depressed and hurt themselves but it slows down a lot from this point on,&lt;br /&gt;now you really need to start buying that +dmg +ap gear***&lt;br /&gt;&lt;br /&gt;(from this point on 40-50 should be about 4 hrs per level on average and&lt;br /&gt;50-60 should be about 5-6 hrs per level)&lt;br /&gt;&lt;br /&gt;(plus the levels specified from this point on are more strict, for example - I&lt;br /&gt;wouldn't recommend going to sorrow hill before you are 50 cuz its not&lt;br /&gt;efficient - same thing for Un'Goro before level 52)&lt;br /&gt;&lt;br /&gt;Alterac Mountains (40-42) - Ogres (non elite) + humanoids (quest/grind)&lt;br /&gt;&lt;br /&gt;Tanaris (42-45) - wasteland wanderers (grind, grind, grind) - get water&lt;br /&gt;pouches and just grind. Trust us on this, you need to start grinding some&lt;br /&gt;or you'll run out of quests and get stuckin between zones)&lt;br /&gt;&lt;br /&gt;STV (45-46.5) - finish the quests here (pirates, Zanzil secret/Nagas, apes,&lt;br /&gt;etc)&lt;br /&gt;&lt;br /&gt;Tanaris (46.5-4Cool - Ogres (again grind, grind, grind) - you can pick up&lt;br /&gt;quests in Tanaris and complete them if you want, but its faster to just grind&lt;br /&gt;right now&lt;br /&gt;&lt;br /&gt;Searing Gorge (48-50) - quests are fast and grinding is easy. Don't bother&lt;br /&gt;getting the searing gorge key ... you'll never run through that door ...&lt;br /&gt;&lt;br /&gt;Western Plaguelands (50-51) - sorrow hill - Chillwind point.&lt;br /&gt;&lt;br /&gt;**I know this place is super camped so if you can't find pulls there, go&lt;br /&gt;back to Searing Gorge or Feralas (there is a repeatable quest there on the&lt;br /&gt;shore (right after you take the boat the little goblin there gives it)) or&lt;br /&gt;even Azshara (but watch out for the farmers there!)&lt;br /&gt;&lt;br /&gt;Felwood (51-52) - some quests, some grinding. Don't bother doing the&lt;br /&gt;quests in the north by the cave that leads to Winterspring. Just do&lt;br /&gt;whatever is green/yellow so that would be the first Furlbog quests +&lt;br /&gt;Jadenar + whatever other quests you pick up from the south part of&lt;br /&gt;Felwood&lt;br /&gt;&lt;br /&gt;Un'Goro (52-54) - Bring your Mithril casing! (2 escort quests + lots of kill&lt;br /&gt;quests + some travel back and forth between here and Tanaris)&lt;br /&gt;&lt;br /&gt;**its important that you grind whatever part of your level is left&lt;br /&gt;&lt;br /&gt;WPL (54-55) - finish quests here (cauldrons + scarlet + whatever else you&lt;br /&gt;can find) and then grind&lt;br /&gt;&lt;br /&gt;Azshara - Felwood (55-56) - GRIND! or do whatever quests you still&lt;br /&gt;haven't done here (you could grind on Ogres in Burning Steppes too)&lt;br /&gt;&lt;br /&gt;Winterspring (56-57) - quests + grinding (you might want to go to&lt;br /&gt;Darnassus first, in the Therussian village you can pick up a quest for&lt;br /&gt;Azshara and another for Winterspring)&lt;br /&gt;&lt;br /&gt;Burning Steppes (57-5Cool - quests + grinding on Ogres/Orcs/dragons&lt;br /&gt;&lt;br /&gt;EPL (58-59) - lots of good quests here, just that you run into the occasional&lt;br /&gt;horde party going to Strath&lt;br /&gt;&lt;br /&gt;Silithus (59-60) - tons of good quests, just hard to do cuz of the entire&lt;br /&gt;uber guild going to farm the texts and AQ&lt;br /&gt;&lt;br /&gt;**again, this guide shows a lot of grinding but its helpful if you stay in one&lt;br /&gt;zone until you level.**&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2940573415995183232-5084142407564416555?l=wow-powerleveling-guide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/5084142407564416555/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2940573415995183232&amp;postID=5084142407564416555' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/5084142407564416555'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/5084142407564416555'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/2007/07/bcc-level-1-60-in-4-days.html' title='WOW BCC Level 1-60 in 4 days'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2940573415995183232.post-1133283365006017512</id><published>2007-07-18T11:21:00.001-07:00</published><updated>2007-07-31T02:31:56.112-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='worldofwarcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='wow talents.'/><title type='text'>WOW Talents for Speed-Leveling</title><content type='html'>&lt;span style="color:darkred;"&gt;&lt;span style="font-weight: bold;"&gt;Talents for Leveling&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This should give you an idea of how you should choose your talents for best leveling purposes.&lt;br /&gt;Talents, lvl 10-40(shadow tree). There's a great JavaScript talent calculator here:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.wowhead.com/talent/?rZZxMLt0xRt" target="_blank"&gt;http://www.wowhead.com/talent/?rZZxMLt0xRt&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Now you have 'Spirit Tap' the best skill for leveling/grinding, with this you could kill mobs that are around your level range without even having downtime. (That means no mana drinking, if you use this talent right you could grind mobs for hours not drinking mana)&lt;br /&gt;Note: When engaging an enemy always have the sheild up before you start attacking ( recast the sheild as soon as you ge the spiritbuff if possible)&lt;br /&gt;And remember the wand is your friend, saves mana and does very nice damage, you should always check the action house for a better wand than your current, every few levels.&lt;br /&gt;And now when you've reached 40, and have spent 31 points into the Shadow tree, its time to get some nice talents from the Discipline tree.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Talents, lvl 40-60(Discipline tree) &lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.wowhead.com/talent/?rVMGshZZxMxt0xRt" target="_blank"&gt;http://www.wowhead.com/talent/?rVMGshZZxMxt0xRt&lt;/a&gt;&lt;br /&gt;(Notice that We've put the last point into Shadow Focus in the Shadow tree)&lt;br /&gt;&lt;br /&gt;This specc is purely for Leveling, after you hit 60 we've got some other speccs for you.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;PvP spec(the facemelter) &lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.wowhead.com/talent/?rxMGoZZEMMtctRt" target="_blank"&gt;http://www.wowhead.com/talent/?rxMGoZZEMMtctRt&lt;/a&gt;&lt;br /&gt;This is mainly for pvp but if you get some nice gear you could be doing damage instead of healing in Instances.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;PvE spec(the healer)&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.wowhead.com/talent/?dxgus00oZfxLcc0qL" target="_blank"&gt;http://www.wowhead.com/talent/?dxgus00oZfxLcc0qL&lt;/a&gt;&lt;br /&gt;This is the healer build, it can look like many things 31/20/0, 18/33/0 etc, mess around with it see what fits you.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2940573415995183232-1133283365006017512?l=wow-powerleveling-guide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/1133283365006017512/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2940573415995183232&amp;postID=1133283365006017512' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/1133283365006017512'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/1133283365006017512'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/2007/07/talents-for-speed-leveling.html' title='WOW Talents for Speed-Leveling'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2940573415995183232.post-1492022655781882933</id><published>2007-07-18T11:19:00.000-07:00</published><updated>2007-07-31T02:49:21.393-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='worldofwarcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='wow alliance.'/><title type='text'>WOW Alliance powerlevel 1-70 in 8 days Prt14</title><content type='html'>74) Now either use the LFG and go do the Slave Pens once then after it you skip to step 76, or grind on these ogres until you're 66 and about 20k into it then continue. You'll get a little more xp if you do the Slave Pens instead and it'll be faster and less boring so try to do it. You should finish slave pens about 40k into 66&lt;br /&gt;75) Go back to Telaar up to Arechron at the north overlook and turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=9933" target="_blank"&gt;Message to Telaar&lt;/a&gt;'&lt;br /&gt;76) You should be about half way through honored with Kurenai as well as very close to 66, like 5-10% to 66. I am usually about half a bar from leveling, 20k. That is if you do slave pens, if you don't you should be 66 after grinding and get some more for turning in the quest&lt;br /&gt;77) If you are doing Slave Pens, fly to Telredor, make it your home, and then run east to the Refuge and into the back of the Inn, accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=9876" target="_blank"&gt;'Failed Incursion&lt;/a&gt;'&lt;br /&gt;78) Enter Coilfang via the pipe in the lake at 50,40 and follow it to the caves. When you come up you'll see Jhang, turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=9876" target="_blank"&gt;'Failed Incursion&lt;/a&gt;' which will give you a tiny bit of xp SKIP the next part unless you plan on doing underbogs as well. This should take about an hour. Note that there are no quests for just the slave pens&lt;br /&gt;79) The slave pens is the left instance&lt;br /&gt;80) Once you're done you should be about 30-40k into 66, now get out, fly to Shattrath and go train in a city, then hearth back to Telredor&lt;br /&gt;81) Fly to Orebor Harborage and as you land accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=9794" target="_blank"&gt;'No Time for Curiosity&lt;/a&gt;' then go up the stairs into Blades Edge Mountain&lt;br /&gt;&lt;br /&gt;&lt;span style="line-height: normal;font-size:14;" &gt;&lt;span style="font-weight: bold;"&gt;Blades Edge Mountain 66-67 &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;1) Once you get to the top of the stairs, just outside the cave, accept [url=http://www.thottbot.com/?qu=10927]'Killing the Crawlers' then go in the cave, kill them while you pass through to the other side&lt;br /&gt;2) Now I would like to say that Blades Edge is a huge maze and you might have to go way around to get down or up but following my guide helps&lt;br /&gt;3) Follow the road until you reach Sylvanaar, grab [url=http://www.thottbot.com/?qu=10690]'The Den Mother' on the wanted sign, then go in the first building on your left to Kialon Nightblade and turn in [url=http://www.thottbot.com/?qu=9794]'No Time for Curiosity' then outside the building near the stone and benches is Rina Moonspring, accept '[url=http://www.thottbot.com/?qu=10455]The Encroaching Wilderness'&lt;br /&gt;4) Go north to the next building to Skyshadow and turn in '[url=http://www.thottbot.com/?qu=10927]Killing the Crawlers' accept [url=http://www.thottbot.com/?qu=10502]'The Bloodmaul [url=http://www.thottbot.com/?qu=10502]Ogres'&lt;br /&gt;5) Go north some more and you'll see the dryad Daranelle and accept '[url=http://www.thottbot.com/?qu=10555]Malaise' then go in this long building, you'll see 2 explorers' league members at the front, accept '[url=http://www.thottbot.com/?qu=10510]Into the Draenethyst Mine' from Bronwyn and '[url=http://www.thottbot.com/?qu=10511]Strange Brew' from Borgrim&lt;br /&gt;6) Go across to the Inn and make it your home then go to the top of town and grab the FP&lt;br /&gt;7) Go south of town and kill the grovestalker lynx's for '[url=http://www.thottbot.com/?qu=10455]The Encroaching Wilderness' once you have them all killed go west to Veil Lashh at 35,73 and kill the arakkoa for their feathers. Be careful if they run to a circle they try to summon a pet. The bridge going up into the trees is at 34,76 go up in it and you'll see the book on a table. Use the book and turn in 'Malaise' accept 'Scratches' then stand on one of the purple circles and use the feathers to get a Kaliri Totem bird like pet&lt;br /&gt;8) Go back north to Sylvanaar and left as you enter to Rina, turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10455" target="_blank"&gt;'The Encroaching Wilderness'&lt;/a&gt; accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10456" target="_blank"&gt;'Marauding Wolves'&lt;/a&gt;&lt;br /&gt;9) Go north to Daranelle and she'll take the spirit off you and then you can turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10556" target="_blank"&gt;Scratches&lt;/a&gt;'&lt;br /&gt;10) Go south to 38,74 and follow the path down into the Bloodmaul Ravine and kill the ogres for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10502" target="_blank"&gt;'The &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10502" target="_blank"&gt;Bloodmaul Ogres' &lt;/a&gt;also keep an eye out at the camps for brew kegs for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10511" target="_blank"&gt;Strange Brew&lt;/a&gt;' and you can get it from brewmasters, more than 1 brew can be in a barrel (collect 5 more than needed for this quest for later). Work your way south while doing this to the Draenethyst Mine at 43,82&lt;br /&gt;11) Inside the cave keep killing ogres that you see and grab the Draenethyst Mine Crystals for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10510" target="_blank"&gt;Into the &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10510" target="_blank"&gt;Draenethyst Mine'&lt;/a&gt; you can find some kegs in here too. Once you're done exit the cave and finish getting any brew and ogres you need. Make sure you have 5 extra brews&lt;br /&gt;12) Run back to Sylvanaar and go to the 2nd building on your left to Skyshadow, turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10502" target="_blank"&gt;'The Bloodmaul &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10502" target="_blank"&gt;Ogres&lt;/a&gt;' accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10504" target="_blank"&gt;The Bladespire Ogres' &lt;/a&gt;&lt;br /&gt;13) Go inside the long building to Borgrim and turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10511" target="_blank"&gt;'Strange Brew&lt;/a&gt;' accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10512" target="_blank"&gt;'Getting the Bladespire &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10512" target="_blank"&gt;Tanked' &lt;/a&gt;then turn around to Bronwyn and turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10510" target="_blank"&gt;Into the Draenethyst Mine'&lt;/a&gt;&lt;br /&gt;14) Follow the path east at 41,65 over towards the horde base and once you cross kill the Thunderlord Dire Wolves for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10456" target="_blank"&gt;'Marauding Wolves&lt;/a&gt;' then grind down to the cave at 52,74 and slay Rema for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10690" target="_blank"&gt;The Den Mother' &lt;/a&gt;she's really easy&lt;br /&gt;15) Go east to the path going up, you'll see R-3D0 who is just a broken bot, tells you to not go up to Toshley's Station but it's a goblin quest hub.&lt;br /&gt;16) Follow the path up to Toshley's at 60,69 and at Nickwinkle, accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10608" target="_blank"&gt;'Crystal Clear&lt;/a&gt;' at Toshley accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10584" target="_blank"&gt;'Picking Up Some Power Converters&lt;/a&gt;' then go east and grab the FP&lt;br /&gt;17) Go around the other side to Tally and accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10557" target="_blank"&gt;Test Flight: The Zephyrium Capacitorium'&lt;/a&gt; then turn aorund to Rally and say you're ready for your flight which is going to zap you and then throw you far away, down the hill near R-3D0, you won't get hurt. Go back up and talk to Tally and turn it in and accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10710" target="_blank"&gt;Test Flight: The Singing Ridge'&lt;/a&gt;&lt;br /&gt;18) Go north to the Bladespire Outpost at 57,60 and click the power converters then use the magneto collector on the electromental that comes out and then kill it for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10584" target="_blank"&gt;Picking Up Some Power Converters&lt;/a&gt;'&lt;br /&gt;19) Go back to Toshley and turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10584" target="_blank"&gt;'Picking Up Some Power Converters&lt;/a&gt;' accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10657" target="_blank"&gt;'Ride the Lightning'&lt;/a&gt;&lt;br /&gt;20) Now you can get some more quests, talk to Dizzy Dina and accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10620" target="_blank"&gt;'Ridgespine Menace'&lt;/a&gt; then you should see Razak Ironsides walking around, accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10632" target="_blank"&gt;'Cutting Your Teeth'&lt;/a&gt;&lt;br /&gt;21) In the Inn accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10609" target="_blank"&gt;'What Came First, the Drake or the Egg?'&lt;/a&gt;&lt;br /&gt;22) Now sign the waiver in your bag and talk to Rally again and select take me to singing ridge&lt;br /&gt;23) Now you're on the other side of the canyon&lt;br /&gt;24) Now go north of this spot and pop on the magneto sphere and absorb lightning strikes from scalewing serpents, you should get about 2-4 per fight depending on your class, while gathering glands from them for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10657" target="_blank"&gt;Ride the Lightning'&lt;/a&gt; this can be rather annoying since you have to have the debuff on you for a minute before you can remove it and the lightning makes you take extra damage and you have a permanent hamstring on you too.&lt;br /&gt;25) Keep an eye out for Ridgespine Stalkers for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10620" target="_blank"&gt;'Ridgespine Menace'&lt;/a&gt; they're the stealthed spiders that creep near the spikes and kill daggermaw lashtails for their teeth for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10632" target="_blank"&gt;'Cutting Your Teeth' &lt;/a&gt;most of the daggermaws are north of death's door on the map, which if you don't have that uncovered, it's the canyon you just got thrown over&lt;br /&gt;26) Now either run south, or back to Toshley's and have them throw you back east then go south into the singing ridge, look for spiky looking eggs and use them, then use the phase modulator on them and kill whatever the tiny dragon turns into for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10609" target="_blank"&gt;'What Came First, the Drake or the Egg?&lt;/a&gt;'&lt;br /&gt;27) Also kill crystal flayers for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10608" target="_blank"&gt;'Crystal Clear&lt;/a&gt;' as you go through the ridge and back to Toshley's&lt;br /&gt;28) Once you kill them all go back to Toshley's and turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10657" target="_blank"&gt;'Ride the Lightning&lt;/a&gt;' accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10674" target="_blank"&gt;Trapping the Light &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10674" target="_blank"&gt;Fantastic' &lt;/a&gt;then to Nickwinkle and turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10608" target="_blank"&gt;Crystal Clear&lt;/a&gt;' accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10594" target="_blank"&gt;'Gauging the Resonant Frequency&lt;/a&gt;'&lt;br /&gt;29) Go to Tally and turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10710" target="_blank"&gt;Test Flight: The Singing Ridge'&lt;/a&gt;&lt;br /&gt;30) At Dizzy Dina turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10620" target="_blank"&gt;Ridgespine Menace&lt;/a&gt;' accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10671" target="_blank"&gt;More than a Pound of Flesh&lt;/a&gt;'&lt;br /&gt;31) Find Ironsides in town and turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10632" target="_blank"&gt;Cutting Your Teeth' &lt;/a&gt;then in the Inn turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10609" target="_blank"&gt;'What Came First, the &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10609" target="_blank"&gt;Drake or the Egg?&lt;/a&gt;'&lt;br /&gt;32) Now to to Tally again and accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10711" target="_blank"&gt;'Test Flight: Razaan's Landing' &lt;/a&gt;but don't turn it in yet&lt;br /&gt;33) Now anywhere in singing ridge, I recommend just inside the area when it says singing ridge, clear the mobs for about 50 yards, now you have to use the frequency scanner in your bag and lay 5 down at least 25 yards away from each other, in a circle. (some 66 fish things may come out) Once you do that stand in the spot where all 5 make a small circle, so the center, and you'll get the complete message.&lt;br /&gt;34) Go back to Nickwinkle and turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10594" target="_blank"&gt;'Gauging the Resonant Frequency'&lt;/a&gt;&lt;br /&gt;35) Go to Rally and have him send you to Razaan's Landing&lt;br /&gt;36) Now you are in front of the landing, go into it and lay light traps down when you see the pink orbs to capture them for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10674" target="_blank"&gt;'Trapping the Light Fantastic' &lt;/a&gt;and kill the flesh beasts for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10671" target="_blank"&gt;'More than a Pound of Flesh' &lt;/a&gt;note that if you lay the traps near the pink electric circles on the poles, you can keep grabbing the orbs in a row&lt;br /&gt;37) Go back to town and at Toshley turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10674" target="_blank"&gt;'Trapping the Light Fantastic'&lt;/a&gt; accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10675" target="_blank"&gt;Show Them Gnome &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10675" target="_blank"&gt;Mercy!&lt;/a&gt;' then at Dizzy Dina turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10671" target="_blank"&gt;More than a Pound of Flesh&lt;/a&gt;'&lt;br /&gt;38) Go to Tally and turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10711" target="_blank"&gt;Test Flight: Razaan's Landing&lt;/a&gt;' then go to Rally and have him send you back to the landing&lt;br /&gt;39) Go into Razaan's again and kill about 4 of the Razaani by the portal in the center of the village at 66,44 and Nexus-Prince Razaan will appear. Kill him and loot the box that falls for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10675" target="_blank"&gt;'Show Them Gnome Mercy!&lt;/a&gt;'&lt;br /&gt;40) Go back to Toshley's to Toshley and turn it in and he'll give you a thanks and a power converter that you should hold onto.&lt;br /&gt;41) Fly to Sylvanaar&lt;br /&gt;42) Go down from the Inn and go right to Skyshadow and turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10690" target="_blank"&gt;The Den Mother&lt;/a&gt;' then more to the right down the hill at Rina turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10456" target="_blank"&gt;'Marauding Wolves&lt;/a&gt;' accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10457" target="_blank"&gt;'Protecting Our Own&lt;/a&gt;'&lt;br /&gt;43) Go south out of town and look for grove seedlings on the ground and click them to grow defenders for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10457" target="_blank"&gt;'Protecting Our Own'&lt;/a&gt;&lt;br /&gt;44) Go back and turn it in and accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10506" target="_blank"&gt;A Dire Situation'&lt;/a&gt;&lt;br /&gt;45) Go south again into the bloodmaul ravine and use the powder on the bloodmaul wolves for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10506" target="_blank"&gt;'A Dire &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10506" target="_blank"&gt;Situation' &lt;/a&gt;they turn small and friendly when you do this&lt;br /&gt;46) Follow the road north until you reach Bladespire Hold&lt;br /&gt;47) At 43,51 is Vuuleen in a cage, accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10516" target="_blank"&gt;'The Trappings of a Vindicator&lt;/a&gt;'&lt;br /&gt;48) Kill the ogres here for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10504" target="_blank"&gt;The Bladespire Ogres&lt;/a&gt;' don't forget to put down a keg to get the first 5 drunk for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10512" target="_blank"&gt;'Getting the Bladespire Tanked'&lt;/a&gt; when you lay it, they run at it and get drunk, then you can kill them&lt;br /&gt;49) Droggam is in the building at 39,53 and has 4 guards, 2 elite 2 non-elite. Pull the non-elites, then lay a mug of the brew in the doorway, on the green part, make sure you don't do it too far, and he'll come out without the 2 elites since they're sober guards they don't drink. This is for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10516" target="_blank"&gt;The Trappings of a Vindicator' &lt;/a&gt;If you run out of the beers, remember your keg has some charges in it&lt;br /&gt;50) At the hut at 42,57 is Mugdorg for the 2nd part of '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10516" target="_blank"&gt;The Trappings of a Vindicator'&lt;/a&gt; same thing as the last boss, pull the non-elites, pull boss with a beer&lt;br /&gt;51) Go back to Vuuleen at 44,51 and turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10516" target="_blank"&gt;'The Trappings of a Vindicator&lt;/a&gt;' accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10517" target="_blank"&gt;Gorr'Dim, Your Time &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10517" target="_blank"&gt;Has Come...'&lt;/a&gt;&lt;br /&gt;52) Go west to the big hut at 40,49 and you'll see Gorr'Dim now same as before, pull the 2 non elites, use brew to pull the boss then go back to Vuuleen and turn it in and SKIP &lt;a class="postlink" href="http://www.thottbot.com/?qu=10518" target="_blank"&gt;'Planting the Banner&lt;/a&gt;'&lt;br /&gt;53) Hearth to Sylvanaar&lt;br /&gt;54) Go straight across from the Inn to Borgrim and turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10512" target="_blank"&gt;Getting the Bladespire Tanked&lt;/a&gt;'&lt;br /&gt;55) Exit and go left to Skyshadow and turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10504" target="_blank"&gt;'The Bladespire Ogres' &lt;/a&gt;then down over the edge to Rina Moonspring, turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10506" target="_blank"&gt;A Dire Situation'&lt;/a&gt;&lt;br /&gt;56) Fly to Toshley's and go to Tally and accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10712" target="_blank"&gt;'Test Flight: Ruuan Weald'&lt;/a&gt; then speak to Rally then use the spinning nether-weather vane while you're flying through the air to be a super ninja =D&lt;br /&gt;57) As soon as you land in Evergrove, grab the FP. If you forget to use the weather vane, fly back and do it again&lt;br /&gt;58) Near the moonwell talk to Tree Warden Chawn and accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10682" target="_blank"&gt;A Time For Negotiation...'&lt;/a&gt; then to Timeon and accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10567" target="_blank"&gt;'Creating the Pendant&lt;/a&gt;'&lt;br /&gt;59) Go south to O'Mally Zapnabber and turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10712" target="_blank"&gt;'Test Flight: Ruuan Weald&lt;/a&gt;'&lt;br /&gt;60) Go north to the Dryad Faradrella and accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10753" target="_blank"&gt;'Culling the Wild'&lt;/a&gt; then west to the 2 npcs, and accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10795" target="_blank"&gt;'A &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10795" target="_blank"&gt;Date with Dorgok&lt;/a&gt;' and &lt;a class="postlink" href="http://www.thottbot.com/?qu=10796" target="_blank"&gt;'Crush the Bloodmaul Camp!&lt;/a&gt;' then go more west to the treant Mosswood and accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10770" target="_blank"&gt;Little Embers' &lt;/a&gt;and &lt;a class="postlink" href="http://www.thottbot.com/?qu=10771" target="_blank"&gt;'From the Ashes&lt;/a&gt;'&lt;br /&gt;61) You should be 70-75% to 67 now&lt;br /&gt;62) While out here keep an eye out for Overseer Nuaar, he's a yellow named Draenei. Talk to him for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10682" target="_blank"&gt;A &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10682" target="_blank"&gt;Time for Negotiation...&lt;/a&gt;' you should find him while out here, he walks around the camps here&lt;br /&gt;63) Go NE to Veil Ruuan and kill the arakkoa for Ruuan'ok Claws, once you have 6 go to the green summoning circle surrounded by water and basalisks at 64,33 and use the claws to summon the harbinger of the raven and kill him for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10567" target="_blank"&gt;'Creating the Pendant'&lt;/a&gt;&lt;br /&gt;64) Go south then east up the path from town, then go north once you are up top and kill the fel corrupters, the mages that walk in pairs they should drop a damaged mask item which starts &lt;a class="postlink" href="http://www.thottbot.com/?qu=10810" target="_blank"&gt;'Damaged Mask'&lt;/a&gt; kill them until it drops for you, they're very easy to kill, the daggermaw are raptors, and the scalewings are serpents for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10753" target="_blank"&gt;'Culling the Wild'&lt;/a&gt;&lt;br /&gt;65) Go up to Skald (this is a tough area so get in and out unless you have good fire resist) at 70,23 and kill the imps for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10770" target="_blank"&gt;Little Embers'&lt;/a&gt; also look for mounds of fertile volcanic soil for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10771" target="_blank"&gt;'From the Ashes&lt;/a&gt;' and plant a seed in it. If it was used it will look like trees out here so you can spot it. The southern soil is at 71,22 the central soil is at 71,20 and the northern just ahead at 71,18&lt;br /&gt;66) Go back to Evergrove&lt;br /&gt;67) Go to O'Mally Zapnabber and turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10810" target="_blank"&gt;Damaged Mask&lt;/a&gt;' accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10812" target="_blank"&gt;'Mystery Mask'&lt;/a&gt; then hand it in to Antelarion the old dryad who circles town and accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10819" target="_blank"&gt;Felsworn Gas Mask'&lt;/a&gt;&lt;br /&gt;68) Go to the center moonwell to the Tree Warden and turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10682" target="_blank"&gt;'A Time for Negotiation...'&lt;/a&gt; accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10713" target="_blank"&gt;'...and A &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10713" target="_blank"&gt;Time For Action&lt;/a&gt;' then beside him accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10717" target="_blank"&gt;'Poaching from Poachers'&lt;/a&gt; then go to Timeon and turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10567" target="_blank"&gt;'Creating the Pendant'&lt;/a&gt; accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10607" target="_blank"&gt;'Whispers of the Raven God&lt;/a&gt;'&lt;br /&gt;69) Go to the dryad and turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10753" target="_blank"&gt;'Culling the Wild'&lt;/a&gt; then west to Mosswood the treant and turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10770" target="_blank"&gt;Little &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10770" target="_blank"&gt;Embers&lt;/a&gt;' and '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10771" target="_blank"&gt;From the Ashes'&lt;/a&gt;&lt;br /&gt;70) You probably have hit honored with the Cenarion Expedition by now too&lt;br /&gt;71) Go back up the east ramp to Forge Camp: Anger at 73,41 and put on the gas mask and you'll see the communicator right near the front and turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10819" target="_blank"&gt;'Felsworn Gas Mask&lt;/a&gt;' accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10820" target="_blank"&gt;'Deceive thy Enemy&lt;/a&gt;'&lt;br /&gt;72) Now kill 4 attendants and engineers and turn it back in SKIP &lt;a class="postlink" href="http://www.thottbot.com/?qu=10821" target="_blank"&gt;'You're Fired!'&lt;/a&gt; unless there are people around to help you&lt;br /&gt;73) You should now be 67 or very close to it. You can destroy the mask you're wearing now and the mystery mask&lt;br /&gt;74) Go back down, north and west of Evergrove and kill poachers for nets for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10717" target="_blank"&gt;Poaching from Poachers'&lt;/a&gt; and kill hewers for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10713" target="_blank"&gt;'...and a Time for Action'&lt;/a&gt; you should get a meeting note to drop which starts &lt;a class="postlink" href="http://www.thottbot.com/?qu=10719" target="_blank"&gt;'Did You Get The Note?'&lt;/a&gt;&lt;br /&gt;75) Follow the road north that will wind down right into Bloodmaul camp at 57,27 and start killing the ogres for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10796" target="_blank"&gt;Crush the Bloodmaul Camp!&lt;/a&gt;' and kill Dorgok up top of the tower at 55,24 for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10795" target="_blank"&gt;'A Date with Dorgok&lt;/a&gt;'&lt;br /&gt;76) Dorgok should also drop Gorgrom's Favor which starts &lt;a class="postlink" href="http://www.thottbot.com/?qu=10797" target="_blank"&gt;'Favor of the Gronn&lt;/a&gt;'&lt;br /&gt;77) Either run back to Evergrove or hearth to Sylvanaar and fly to Evergrove&lt;br /&gt;78) When you enter go to Stonewall and turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10795" target="_blank"&gt;'A Date with Dorgok&lt;/a&gt;' and '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10797" target="_blank"&gt;Favor of the Gronn' &lt;/a&gt;accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10798" target="_blank"&gt;'Pay the Baron A Visit&lt;/a&gt;' then next to him turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10796" target="_blank"&gt;'Crush the Bloodmaul Camp!'&lt;/a&gt;&lt;br /&gt;79) By the moonwell talk to the Tree Warden and turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10713" target="_blank"&gt;'...and a Time for Action'&lt;/a&gt; and '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10719" target="_blank"&gt;Did You Get The &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10719" target="_blank"&gt;Note?&lt;/a&gt;' accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10894" target="_blank"&gt;Wyrmskull Watcher'&lt;/a&gt; then to Samia turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10717" target="_blank"&gt;'Poaching from Poachers'&lt;/a&gt; accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10747" target="_blank"&gt;'Whelps of the Wyrmcult'&lt;/a&gt;&lt;br /&gt;80) You should definitely be 67 by now and at least 5-10% into it&lt;br /&gt;&lt;br /&gt;&lt;span style="line-height: normal;font-size:14;" &gt;&lt;span style="font-weight: bold;"&gt;Blades Edge Mountain 67-68&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;81) Go SW out of town and follow the path, Note Grulloc is to your left for later, down and west to the Circle of Blood at 53,41 on the west side of it, talk to Baron Sablemane and turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10798" target="_blank"&gt;Pay the Baron a Visit' &lt;/a&gt;accept '&lt;a class="postlink" href="http://thottbot.com/?qu=10799" target="_blank"&gt;Into the Churning Gulch'&lt;/a&gt;&lt;br /&gt;82) Go SW just a little bit to 48,43 and start killing the crust busters for &lt;a class="postlink" href="http://thottbot.com/?qu=10799" target="_blank"&gt;'Into the Churning Gulch&lt;/a&gt;' this can be found off the young and greater ones. Once finished turn it back in at the circle of blood then accept '&lt;a class="postlink" href="http://thottbot.com/?qu=10800" target="_blank"&gt;Goodnight, Gronn'&lt;/a&gt;&lt;br /&gt;83) Go back east to 59,47 and you'll see Grulloc guarding a bag. Use the sleeping powder on him and&lt;br /&gt;grab the sack. It has 3 charges and he wakes up when you take the bag so use it again and run because he hurts. 2-3 hits and you're dead&lt;br /&gt;84) Now go back to the Baron and turn it in, accept '&lt;a class="postlink" href="http://thottbot.com/?qu=10801" target="_blank"&gt;It's A Trap!&lt;/a&gt;'&lt;br /&gt;85) Go back to Evergrove to Commander Stonewall at the north part of town and turn it in, accept &lt;a class="postlink" href="http://thottbot.com/?qu=10802" target="_blank"&gt;'Gorgrom the Dragon-Eater&lt;/a&gt;' then beside him accept &lt;a class="postlink" href="http://thottbot.com/?qu=10803" target="_blank"&gt;'Slaughter at Boulder'Mok'&lt;/a&gt;&lt;br /&gt;86) Head west over the Wyrmskull Bridge and on the other side you'll see Watcher Moonshade, turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10894" target="_blank"&gt;'Wyrmskull Watcher'&lt;/a&gt; accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10893" target="_blank"&gt;Longtail is the Lynchpin&lt;/a&gt;'&lt;br /&gt;87) Now go through the cave and look for Draaca Longtail and kill him, then return to Watcher Moonshade and turn it in and accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10722" target="_blank"&gt;Meeting at the Blackwing Coven'&lt;/a&gt;&lt;br /&gt;88) As you exit the cave follow the road through the Grishnath Camp, grinding on them, to 40,17 and go up the tree and grab the first totem for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10607" target="_blank"&gt;'Whispers of the Raven God&lt;/a&gt;' the 2nd totem is across the road at the other bridge. The third is on the ground by the basilisk lake just below the 2nd totem entrance ramp. (easy having 3 so close) The fourth totem is far away near the entrance on the ground between the big and small hut at 40,23 and will also give you the pendant. If you didn't get the pendant then you probably grabbed the totems out of order&lt;br /&gt;89) You should have also found at least one Orb of Grishna which starts '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10825" target="_blank"&gt;The Truth Unorbed&lt;/a&gt;'&lt;br /&gt;90) Go west to Boulder'mok and start killing the ogres for '&lt;a class="postlink" href="http://thottbot.com/?qu=10803" target="_blank"&gt;Slaughter at Boulder'mok'&lt;/a&gt; which will also give you grisly totems for &lt;a class="postlink" href="http://thottbot.com/?qu=10802" target="_blank"&gt;'Gorgrom the Dragon-Eater'&lt;/a&gt; you only need 3 then go to Gorgrom's Altar at 30,22 and click it to set the trap. A 70 elite will come out and die on the trap, then lay the 3 totems around his body&lt;br /&gt;91) Go south to Blackwing Coven (this place sucks, it's pretty tough) at 31,32 and kill the wyrmcults for 5 costume scraps for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10722" target="_blank"&gt;Meeting at the Blackwing Coven' &lt;/a&gt;beware when they're low on life, they may try to cast some type of black blessing which turns them into a dragonkin with about 50% life and they start fireballing and doing fire nova.&lt;br /&gt;92) Go in the cave and use the blackwhelp net on the dragon whelps in here for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10747" target="_blank"&gt;Whelps of the Wyrmcult&lt;/a&gt;' you can get right next to eggs and they will hatch one for you to capture&lt;br /&gt;93) Head to the back of the cave, put on the costume, and talk to Kolphis Darkscale for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10722" target="_blank"&gt;'Meeting at the &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10722" target="_blank"&gt;Blackwing Coven'&lt;/a&gt;&lt;br /&gt;94) Hearth To Sylvanaar then fly to Evergrove&lt;br /&gt;95) As you land talk to Samia and turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10747" target="_blank"&gt;'Whelps of the Wyrmcult' &lt;/a&gt;then next to her turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10722" target="_blank"&gt;Meeting at &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10722" target="_blank"&gt;the Blackwing Coven&lt;/a&gt;' accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10748" target="_blank"&gt;Maxnar Must Die!&lt;/a&gt;' and turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10825" target="_blank"&gt;The Truth Unorbed'&lt;/a&gt; accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10829" target="_blank"&gt;Treebole Must Know'&lt;/a&gt;&lt;br /&gt;96) Go Timeon on the other side of the moonwell and turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10607" target="_blank"&gt;Whispers of the Raven God'&lt;/a&gt;&lt;br /&gt;97) Go north to Stonewall and turn in &lt;a class="postlink" href="http://thottbot.com/?qu=10802" target="_blank"&gt;'Gorgrom the Dragon-Eater&lt;/a&gt;' accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10818" target="_blank"&gt;'Baron Sablemane Has &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10818" target="_blank"&gt;Requested Your Presence' &lt;/a&gt;then beside him turn in &lt;a class="postlink" href="http://thottbot.com/?qu=10803" target="_blank"&gt;'Slaughter at Boulder'mok&lt;/a&gt;'&lt;br /&gt;98) You should be roughly 30% through 67&lt;br /&gt;99) Run back across wyrmskull bridge and through the tunnel then as you exit the tunnel go left up the path into Raven's Wood and you'll find Treebole at 37,22 turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10829" target="_blank"&gt;'Treebole Must Know&lt;/a&gt;' accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10830" target="_blank"&gt;'Exorcising the Trees&lt;/a&gt;' (bugged in beta so didn't finish)&lt;br /&gt;100) Go SW and enter Blackwing Coven again at 32,33 and go like last time but past the guy you talked to and around to Maxnar the Ashmaw. Kill him for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10748" target="_blank"&gt;Maxnar Must Die!&lt;/a&gt;' then die on purpose so you end up at Sylvanaar or hearth if it's up&lt;br /&gt;101) Go back to Evergrove and turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10748" target="_blank"&gt;Maxnar Must Die!&lt;/a&gt;'&lt;br /&gt;102) Go down to the circle of blood again at 53,41 and turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10818" target="_blank"&gt;'Baron Sablemane Has Requested &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10818" target="_blank"&gt;Your Presence&lt;/a&gt;' then SKIP '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10805" target="_blank"&gt;Massacre at Gruul's Lair'&lt;/a&gt; unless you get some friends. Going here was just for a tiny bit of free xp&lt;br /&gt;103) Go back up to Evergrove and take the path east up top, then go north and follow the path until it takes you to Netherstorm&lt;br /&gt;&lt;br /&gt;&lt;span style="line-height: normal;font-size:14;" &gt;&lt;span style="font-weight: bold;"&gt;Netherstorm 67-68 &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;1) As you cross the first bridge, Gyro-Plank Bridge, you'll see Netherologist Coppernickels accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10183" target="_blank"&gt;Off To &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10183" target="_blank"&gt;Area 52&lt;/a&gt;'&lt;br /&gt;2) At the fork make a left into the Ruins of Enkaar and outside you'll see Alley, accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10190" target="_blank"&gt;'Recharging the &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10190" target="_blank"&gt;Batteries'&lt;/a&gt;&lt;br /&gt;3) Go north to the edge of the spot you're in and take phase hunters down to about 25% life, it will say the hunter is very weak, and use the battery recharging blaster on them, then kill them for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10190" target="_blank"&gt;'Recharging the Batteries&lt;/a&gt;' then go back to Alley and turn it in&lt;br /&gt;4) Go back and follow the road over the wierd wooden steps into Area 52 at 32,62&lt;br /&gt;5) Just as you come up to Area 52, go on the left side and grab the FP&lt;br /&gt;6) When you enter on your right is Boots, accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10342" target="_blank"&gt;Securing the Shaleskin Shale' &lt;/a&gt;there is a quest turnin where he becomes untalkable because he blows himself up. If this happens just wait&lt;br /&gt;7) Straight-ahead is Fuselage, turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10183" target="_blank"&gt;Off To Area 52&lt;/a&gt;' accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10186" target="_blank"&gt;'You're Hired!&lt;/a&gt;'&lt;br /&gt;8) SKIP the 2 elite wanted quests on the poster&lt;br /&gt;9) Go in the Inn and make it your home then from Exarch Orelis accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10241" target="_blank"&gt;Distraction at Manaforge &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10241" target="_blank"&gt;B'naar'&lt;/a&gt;&lt;br /&gt;10) Exit the Inn and cross the bridge, on your right speak with Ravandwyr and accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10173" target="_blank"&gt;'The Archmage's &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10173" target="_blank"&gt;Staff'&lt;/a&gt;&lt;br /&gt;11) Exit to the north, now while you're out here kill the shaleskin flayers for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10342" target="_blank"&gt;'Securing the Shaleskin &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10342" target="_blank"&gt;Shale&lt;/a&gt;' it's a low droprate but there are a lot out here&lt;br /&gt;12) Go north to the just outside the west of the Ruins, where you went when you first came in to this zone, at 31,56 is Maxx A. Million Mk. V accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10191" target="_blank"&gt;'Mark V is Alive!' &lt;/a&gt;and escort him through the Ruins. This says it's a 2 person quest but I can't see why again as with others. Maybe it's possible to get overwhelmed with mobs but nothing spawns on you. While in here grab the Etherlithium Matrix Crystals for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10186" target="_blank"&gt;You're Hired!&lt;/a&gt;' then when you're done with the escort, turn it in to Alley. If you didn't get all the crystals then go back and get what you need.&lt;br /&gt;13) Go back to Area 52 and as you enter talk to Boots and turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10342" target="_blank"&gt;'Securing the Shaleskin Shale'&lt;/a&gt; (you should be done, if not just turn in next time) accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10199" target="_blank"&gt;'That Little Extra Kick&lt;/a&gt;'&lt;br /&gt;14) Go to the center of town near the rocket to Fuselage and turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10186" target="_blank"&gt;You're Hired!&lt;/a&gt;' accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10203" target="_blank"&gt;Invaluable &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10203" target="_blank"&gt;Asset Zapping&lt;/a&gt;' and '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10225" target="_blank"&gt;Report to Engineering&lt;/a&gt;' now run across the bridge to Trep and turn it in and accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10224" target="_blank"&gt;Essence For the Engines'&lt;/a&gt;&lt;br /&gt;15) Go back north again and start killing Mana Wraiths for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10224" target="_blank"&gt;'Essence For the Engines&lt;/a&gt;', they're around the glowing trenches, as well as Nether Rays for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10199" target="_blank"&gt;'That Little Extra Kick&lt;/a&gt;' they're around the rocks near the shaleskin flayers. Don't forget anymore shaleskin flayers if you still need them&lt;br /&gt;16) Go back to Area 52 again to Boots and turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10199" target="_blank"&gt;That Little Extra Kick&lt;/a&gt;' then watch him blow himself up if you want&lt;br /&gt;17) Go south to Trep and turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10224" target="_blank"&gt;Essence for the Engines&lt;/a&gt;' accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10226" target="_blank"&gt;Elemental Power Extraction'&lt;/a&gt;&lt;br /&gt;18) Go west out of town and SW to Manaforge B'naar and kill the Magisters and Bloodwarders for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10241" target="_blank"&gt;'Distraction at Manaforge B'naar'&lt;/a&gt;&lt;br /&gt;19) Go south to the crumbling waste along the edge of the map around 32,78 and look for Sundered rumblers and warp aberrations and use the elemental power extractor on them. They'll get a blue dust glow on them and when you kill them they drop Elemental Powers for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10226" target="_blank"&gt;Elemental Power Extraction'&lt;/a&gt;&lt;br /&gt;20) Go NE and enter Arklon Ruins at 37,71 then inside here, around the circle, are the 4 pieces for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10203" target="_blank"&gt;'Invaluable Asset Zapping'&lt;/a&gt; and they're really close so I don't need to explain this one really&lt;br /&gt;21) Go to the center of town now to the broken fountain and use the conjuring powder to summon Ekkorash the Inquisitor for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10173" target="_blank"&gt;'The Archmage's Staff'&lt;/a&gt;&lt;br /&gt;22) Go back to Area 52 and outside of town in the trench at 34,68 is Blastfizzle, turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10203" target="_blank"&gt;'Invaluable Asset &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10203" target="_blank"&gt;Zapping'&lt;/a&gt; accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10221" target="_blank"&gt;Dr. Boom!'&lt;/a&gt;&lt;br /&gt;23) Go in town to Trep and turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10226" target="_blank"&gt;'Elemental Power Extraction&lt;/a&gt;' then go west to Ravandwyr and turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10173" target="_blank"&gt;'The Archmage's Staff'&lt;/a&gt; accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10300" target="_blank"&gt;Rebuilding the Staff'&lt;/a&gt;&lt;br /&gt;24) Go in the Inn to Exarch Orelis and turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10241" target="_blank"&gt;Distraction at Manaforge B'naar'&lt;/a&gt; accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10313" target="_blank"&gt;'Measuring Warp &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10313" target="_blank"&gt;Energies&lt;/a&gt;' then at Karja beside him, accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=-3595" target="_blank"&gt;Assisting the Consortium'&lt;/a&gt; and &lt;a class="postlink" href="http://www.thottbot.com/?qu=10243" target="_blank"&gt;'Naaru Technology'&lt;/a&gt;&lt;br /&gt;25) Just outside the Inn is Khay'ji turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=-3595" target="_blank"&gt;'Assisting the Consortium'&lt;/a&gt; accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10265" target="_blank"&gt;'Consortium Crystal &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10265" target="_blank"&gt;Collection&lt;/a&gt;'&lt;br /&gt;26) Go just NE of town to the Camp of Boom at 34,60 now the trick here is that the bombs only go out so far. When you see a clear path get close to him and throw a bomb. Rinse and repeat until dead for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10221" target="_blank"&gt;'Dr. Boom!&lt;/a&gt;' don't let any bombs hit you because they hurt&lt;br /&gt;27) Go back north to the ruins of Enkaat and kill the draenei for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10300" target="_blank"&gt;Rebuilding the Staff'&lt;/a&gt;&lt;br /&gt;28) Go back to Area 52 to the south and talk to Ravandwyr and turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10300" target="_blank"&gt;'Rebuilding the Staff&lt;/a&gt;' accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10174" target="_blank"&gt;'Curse of the Violet Tower&lt;/a&gt;'&lt;br /&gt;29) Go just outside of town in the trench again to Blastfizzle and turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10221" target="_blank"&gt;'Dr. Boom!&lt;/a&gt;'&lt;br /&gt;30) You should be roughly 75% to 68 now&lt;br /&gt;31) Go SW to Manaforge B'naar and use your warp-attuned orb to measure the energy where the pipes go into the ground for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10313" target="_blank"&gt;Measuring Warp Energies'&lt;/a&gt; at the following locations and in this order: North 25,59, West 20,67, South 20,71, now after you grab the south one, go inside the building and you'll see the control console, turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10243" target="_blank"&gt;'Naaru Technology&lt;/a&gt;' accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10245" target="_blank"&gt;B'naar Console Transcription&lt;/a&gt;' then exit and grab the last measurement at East 28,72&lt;br /&gt;32) Go east now to 41,73 which is the east entrance to the Arklon Ruins and as you enter turn right and you'll see pentatharon for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10265" target="_blank"&gt;Consortium Crystal Collection&lt;/a&gt;'&lt;br /&gt;33) Go out east across the bridge to Town Square at 57,85 and talk to Thadell and accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10334" target="_blank"&gt;'Need More &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10334" target="_blank"&gt;Cowbell' &lt;/a&gt;then beside him accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10331" target="_blank"&gt;'Indispensable Tools&lt;/a&gt;'&lt;br /&gt;34) Up by the tower accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10184" target="_blank"&gt;Malevolent Remnants'&lt;/a&gt;&lt;br /&gt;35) Go to the top of the tower and use Archmage Vargoth's Staff and Vargoth will appear. Turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10174" target="_blank"&gt;Curse &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10174" target="_blank"&gt;of the Violet Tower&lt;/a&gt;' accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10188" target="_blank"&gt;'The Sigil of Krasus'&lt;/a&gt;&lt;br /&gt;36) When you go back down you can talk to Morran and accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10343" target="_blank"&gt;The Unending Invasion&lt;/a&gt;' and from Dieworth '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10185" target="_blank"&gt;A Fate Worse Than Death'&lt;/a&gt;&lt;br /&gt;37) While out here kill severed spirits for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10184" target="_blank"&gt;'Malevolent Remnants'&lt;/a&gt;&lt;br /&gt;38) South of the tower here you should find Abjurist Belmara and she'll drop Belmara's tomb to drop which starts &lt;a class="postlink" href="http://www.thottbot.com/?qu=10305" target="_blank"&gt;'Abjurist Belmara'&lt;/a&gt;&lt;br /&gt;39) Inside the town hall building at 60,87 you'll find Battle-Mage Dathric who drops Dathric's Blade which starts '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10182" target="_blank"&gt;Battle-Mage Dathric'&lt;/a&gt;&lt;br /&gt;40) At the Blacksmith house at 60,85 kill the apprentices for the smithing hammer for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10331" target="_blank"&gt;Indispensable &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10331" target="_blank"&gt;Tools&lt;/a&gt;'&lt;br /&gt;41) You will see Conjurer Luminrath walking around here, kill him for his mantle which starts &lt;a class="postlink" href="http://www.thottbot.com/?qu=10306" target="_blank"&gt;'Conjurer &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10306" target="_blank"&gt;Luminrath&lt;/a&gt;'&lt;br /&gt;42) You will also see Cohlien Frostweaver, a little gnome, walking the path here. Kill him for his cap which starts '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10307" target="_blank"&gt;Cohlien Frostweaver&lt;/a&gt;'&lt;br /&gt;43) Clear the path over the bridge to NE at 59,78 in the Chapel Yard you'll find Bessy in the cow pasture, turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10334" target="_blank"&gt;Need More Cowbell' &lt;/a&gt;accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10337" target="_blank"&gt;'When the Cows Come Home'&lt;/a&gt; now this quest says suggest players 2, and I can see why, because the cow doesn't attack. It's easily soloable if you play it smart. Stay back and let Bessy get hit first or she'll keep walking and leaving you to fail. If she gets hit she'll stop then you can kill. It will stop at Thadell, turn it in&lt;br /&gt;44) Beside him turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10331" target="_blank"&gt;Indispensable Tools&lt;/a&gt;' accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10332" target="_blank"&gt;Master Smith Rhonsus'&lt;/a&gt;&lt;br /&gt;45) Now west of here you will see a few houses, while over here kill mageslayers and mana seekers for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10185" target="_blank"&gt;'A &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10185" target="_blank"&gt;Fate Worse Than Death'&lt;/a&gt; head towards them and enter the first one on your left at 56,86. You'll see a weapon rack in inside that you need to use Dathric's Blade on for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10182" target="_blank"&gt;Battle-Mage Dathric' &lt;/a&gt;(8 on picture)&lt;br /&gt;46) Two houses up you'll see a broken house at 56,87 with a dresser, use Luminrath's Mantle on it for &lt;a class="postlink" href="http://www.thottbot.com/?qu=10306" target="_blank"&gt;'Conjurer Luminrath&lt;/a&gt;' (9 on picture)&lt;br /&gt;47) The house 2 more up at 55,87 but at the end of the road has the footlocker in it that you need to use Cohlien's Cap in for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10307" target="_blank"&gt;Cohlien Frostweaver' &lt;/a&gt;(10 on picture)&lt;br /&gt;48) Right in front of this house is the mana bomb fragment for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10343" target="_blank"&gt;The Unending Invasion&lt;/a&gt;'&lt;br /&gt;49) The next house at 55,86 has the bookshelf, use Belmara's Tome on it for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10305" target="_blank"&gt;Abjurist Belmara&lt;/a&gt;' (12 on picture)&lt;br /&gt;50) Go back up by the tower turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10343" target="_blank"&gt;The Unending Invasion&lt;/a&gt;' accept &lt;a class="postlink" href="http://www.thottbot.com/?qu=10239" target="_blank"&gt;'Potential Energy Source&lt;/a&gt;' and at Dieworth turn in '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10185" target="_blank"&gt;A Fate Worse Than Death' &lt;/a&gt;and '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10184" target="_blank"&gt;Malevolent Remnants' &lt;/a&gt;accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10312" target="_blank"&gt;The Annals of Kirin'Var&lt;/a&gt;' also turn in all 4 of those item quests we did in each house for a pretty easy 50k xp from them all. '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10182" target="_blank"&gt;Battle-Mage Dathric' &lt;/a&gt;'&lt;a class="postlink" href="http://www.thottbot.com/?qu=10306" target="_blank"&gt;Conjurer Luminrath' &lt;/a&gt;'&lt;a class="postlink" href="http://www.thottbot.com/?qu=10307" target="_blank"&gt;Cohlien Frostweaver&lt;/a&gt;' and '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10305" target="_blank"&gt;Abjurist Belmara&lt;/a&gt;'&lt;br /&gt;51) Go back SE to the town hall at 60,87 and kill the battle mage Dathric again but this time for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10312" target="_blank"&gt;The &lt;/a&gt;&lt;a class="postlink" href="http://www.thottbot.com/?qu=10312" target="_blank"&gt;Annals of Kirin'Var&lt;/a&gt;' then Go east to the blacksmith house and kill Rhonsus for '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10332" target="_blank"&gt;Master Smith Rhonsus'&lt;/a&gt;&lt;br /&gt;52) Go back to the tower and turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10312" target="_blank"&gt;'The Annals of Kirin'Var' &lt;/a&gt;accept '&lt;a class="postlink" href="http://www.thottbot.com/?qu=10316" target="_blank"&gt;Searching For Evidence'&lt;/a&gt; then go down to the barn by the tower to Andrethan and turn in &lt;a class="postlink" href="http://www.thottbot.com/?qu=10332" target="_blank"&gt;'Master Smith Rhonsus&lt;/a&gt;'&lt;br /&gt;53) You should be 68 now or very close&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.wowgold-wowgold.com/Alliance-powerlevel-1-70-in-8-days-Prt15-Article529.html?phpMyAdmin=H3gA6zv3jF-J4j9WnrgkzGpne5e" target="_self"&gt;Continued&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2940573415995183232-1492022655781882933?l=wow-powerleveling-guide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/1492022655781882933/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2940573415995183232&amp;postID=1492022655781882933' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/1492022655781882933'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/1492022655781882933'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/2007/07/alliance-powerlevel-1-70-in-8-days.html' title='WOW Alliance powerlevel 1-70 in 8 days Prt14'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2940573415995183232.post-241192318524834706</id><published>2007-07-18T11:18:00.000-07:00</published><updated>2007-07-31T02:32:31.901-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='worldofwarcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='wow lethals pocket.'/><title type='text'>WOW Lethals Pocket Guide to Efficient Leveling</title><content type='html'>Leveling a new race or a faction you have no experience&lt;br /&gt;with can be a little tricky; but they all have one thing in common:&lt;br /&gt;Quests, yes Quests not Monsters. The time it takes to level depends&lt;br /&gt;on how efficiently and how quick you finish the Quests. Here are&lt;br /&gt;some tips if you just started out; the are Alliance and Horde compat:&lt;br /&gt;&lt;br /&gt;1. Always start with the beginning quests because they are probably&lt;br /&gt;chain quests that yield armour/weapons that can help you out.&lt;br /&gt;&lt;br /&gt;2. Next, get surrounding quests that lead to the same area or near it,&lt;br /&gt;its normally not a good idea to run back and forth until you complete&lt;br /&gt;quests that finish in the same area anyway.&lt;br /&gt;&lt;br /&gt;3. If you get really far away from the starting area or inn near the&lt;br /&gt;area, just hearth back. Don’t do this if you know you are going back&lt;br /&gt;just walk back; especially if the quests are along the way to turn in.&lt;br /&gt;&lt;br /&gt;4. If you bag gets full of junk items and you cant get quest items&lt;br /&gt;because of that, just trash the junk items; remember you want to level,&lt;br /&gt;you always have time at level 60 to make money.&lt;br /&gt;&lt;br /&gt;5. Do not group into parties or raids unless it is an instance that&lt;br /&gt;requires it (or an outdoor boss like Hogger and such) because it&lt;br /&gt;decreases your XP rate per-hour.&lt;br /&gt;&lt;br /&gt;6. If you need help; ask for it on General Chat only, chances are some-&lt;br /&gt;one else is probably doing that quest to or some are helping low-levels.&lt;br /&gt;&lt;br /&gt;7. Don’t screw around; PvP Raids, Battlegrounds, Auction House.&lt;br /&gt;Unless, your quest or stuff like that demand it then do so.&lt;br /&gt;&lt;br /&gt;8. Do not work on professions, it drains your money, your time for&lt;br /&gt;leveling; so unless you want to have 3-10 hours added to your leveling&lt;br /&gt;time go ahead and do so. There are no required quests that demand a&lt;br /&gt;profession, there are only optional ones.&lt;br /&gt;&lt;br /&gt;9. Do not Idle, if you want to go AFK log-out to the character select&lt;br /&gt;screen, so you save time when you /played in chat.&lt;br /&gt;10. Lastly for the Basics, Do not do quests that require you to go to&lt;br /&gt;another area far away until you’ve completed all the quests in the&lt;br /&gt;surrounding area, that way it saves time and the frustration to you.&lt;br /&gt;==================&lt;br /&gt;[2] Advanced Techniques&lt;br /&gt;&lt;br /&gt;There are techniques out there that the pros don’t want you&lt;br /&gt;to know; I say screw them, this is an MMO not a FPS game. Heres&lt;br /&gt;some advanced techniques that will blow your socks off, some are&lt;br /&gt;just so simple yet have a drastic effect.&lt;br /&gt;&lt;br /&gt;1. Ask your guild to help; its simple, you aggro, hit them once or&lt;br /&gt;more, they AoE; if they are a priest have them heal you. This works&lt;br /&gt;best with a massive amount of greens or yellow mobs. Elite’s work&lt;br /&gt;to, just tone it down a bit or you may die.&lt;br /&gt;&lt;br /&gt;2. Your Class/Race combo will depend on how fast you level, that’s&lt;br /&gt;right ! If you choose a race that’s meant for magic, but pair it with&lt;br /&gt;melee, you will find yourself having a harder time than those who chose&lt;br /&gt;a Race that’s meant for Melee. Check my guide at this URL for pairing:&lt;br /&gt;&lt;a href="http://www.taultunleashed.com/phpBB2/post-255628.html#255628" target="_blank"&gt;http://www.taultunleashed.com/phpBB2/post-255628.html#255628&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;3. Does your gear really matter in leveling? well check out the Myths&lt;br /&gt;part of this guide to find out if that’s true or not.&lt;br /&gt;&lt;br /&gt;4. Leveling fast means being on a lot; have a friend you really trust&lt;br /&gt;that plays the game play when your not online. I have a person on Xfire&lt;br /&gt;who lives in the UK who’s playing on my account when I’m offline&lt;br /&gt;because of our time-zone differences; it’s night over there when its day&lt;br /&gt;here. * I am not responsible if you get your account stolen, neither is&lt;br /&gt;&lt;a href="http://www.taultunleashed.com/" target="_blank"&gt;www.taultunleashed.com&lt;/a&gt; nor &lt;a href="http://www.xunleashed.com/" target="_blank"&gt;www.xunleashed.com&lt;/a&gt; *&lt;br /&gt;&lt;br /&gt;5. Does Horde or Alliance level faster? Well, simply put; go to the&lt;br /&gt;myths section to find out the answer to this age-old question.&lt;br /&gt;==================&lt;br /&gt;[3] Myths Exposed&lt;br /&gt;&lt;br /&gt;Here I exposed Myths that are either misunderstood game-&lt;br /&gt;facts or just simply stupid. I am here to bust them with my Hammer&lt;br /&gt;of Justice (not the Flying Dildo of Wrath). Its either Busted, or Real;&lt;br /&gt;theres no Plausible like MythBusters (I think they should host a WoW&lt;br /&gt;edition of it though).&lt;br /&gt;&lt;br /&gt;1. &lt;span style="text-decoration: underline;"&gt;Does Horde or Alliance level faster?&lt;/span&gt;&lt;br /&gt;Simply put; Neither, they are exactly the same. WTF? , You say?&lt;br /&gt;Well, Alliance quests and Mobs are so close together (and considering&lt;br /&gt;that most Alliance are nubs) people think they are accomplishing the&lt;br /&gt;quests faster. That’s false and I’ll tell you why, when things are closer&lt;br /&gt;together you feel more relaxed and easy-going which to the Human&lt;br /&gt;brain means time seems to be passing by faster. Well, when it comes to&lt;br /&gt;Horde quests, omfg, they are all spread out and you start to panic a bit,&lt;br /&gt;about if you are going to finish the quest before you log off or if you&lt;br /&gt;level up before you do so. This releases a chemical by the name of:&lt;br /&gt;neurogenesis, which leads to stress, this makes you feel as though its&lt;br /&gt;taking forever to get something done (as I’m feeling writing this), but&lt;br /&gt;its exactly the same time played as both; people say this because they&lt;br /&gt;are either new to the faction or are not efficient at leveling that race.&lt;br /&gt;With, that said; I hear by declare this Myth; &lt;span style="font-weight: bold;"&gt;&lt;span style="text-decoration: underline;"&gt;BUSTED!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;2. &lt;span style="text-decoration: underline;"&gt;Does gear matter when leveling ?&lt;/span&gt;&lt;br /&gt;Well, after playing a level 60 in each class, except Paladin; I have to say&lt;br /&gt;maybe. Why? because it depends on your class; if you want to level fast&lt;br /&gt;as a melee player you must have decent to OK gear to do so. Theres a&lt;br /&gt;level of tolerance with gear; You can’t be a level 60 using level 12 gear&lt;br /&gt;because it just won’t work * amazing how you go to 60 *, but if you a&lt;br /&gt;60 using 40-50 gear that totally expectable to get there. I remember I&lt;br /&gt;was a level 40 using level 30 gear because I was getting my mount, or&lt;br /&gt;I wanted to level fast so I could raid with my guild, and was a level 56&lt;br /&gt;using a level 45 sword and level 35-48 gear. It all depends on how fast&lt;br /&gt;you want to level. Because of that; this is a guide to leveling fast so;&lt;br /&gt;this Myth is; &lt;span style="font-weight: bold;"&gt;&lt;span style="text-decoration: underline;"&gt;BUSTED!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Have any more Myths or such that you want busted ? email it&lt;br /&gt;to me at : &lt;a href="mailto:lethal.xzodus@gmail.com"&gt;lethal.xzodus@gmail.com&lt;/a&gt; (please no spamming, thanks )&lt;br /&gt;==================&lt;br /&gt;[4] Hints&lt;br /&gt;&lt;br /&gt;Here are some hints for you to get maximum performance out&lt;br /&gt;of your computer and our leveling experience, have fun and post things&lt;br /&gt;that you want added or email me at : &lt;a href="mailto:lethal.xzodus@gmail.com"&gt;lethal.xzodus@gmail.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;1. Install Addons that are specific to the class you want to level, this&lt;br /&gt;makes it easier for you to have a handled grip over your classes full&lt;br /&gt;potential, while saving you the time of configuring your Addons with a&lt;br /&gt;generic Addon.&lt;br /&gt;&lt;br /&gt;2. For best frame-rates turn down Anti-Aliasing or turn down Texture&lt;br /&gt;details; do not turn down World Detail because that decreases how far&lt;br /&gt;you can see; in extreme cases set the game to Window Mode through the&lt;br /&gt;Video Options.&lt;br /&gt;&lt;br /&gt;3. Set your Talent specs for PvE, publicly called Grinding. This will&lt;br /&gt;help you efficiently cut through any mobs in your way. Go to this URL:&lt;br /&gt;&lt;a href="http://wowvault.ign.com/talentcalculator/TemplateList.php?mytemplates=0&amp;skillclassid=-1" target="_blank"&gt;http://wowvault.ign.com/talentcalculator/TemplateList.php?mytemplates=0&amp;amp;skillclassid=-1&lt;/a&gt;&lt;br /&gt;Select your class and have fun&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2940573415995183232-241192318524834706?l=wow-powerleveling-guide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/241192318524834706/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2940573415995183232&amp;postID=241192318524834706' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/241192318524834706'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/241192318524834706'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/2007/07/lethals-pocket-guide-to-efficient.html' title='WOW Lethals Pocket Guide to Efficient Leveling'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2940573415995183232.post-3710177939179772269</id><published>2007-07-18T10:34:00.000-07:00</published><updated>2007-07-31T02:42:06.064-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='worldofwarcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='wow priest.'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><title type='text'>WOW Priest Leveling Guide 1-60</title><content type='html'>&lt;span class="white"&gt;&lt;b&gt;&lt;a href="http://forums.worldofwarcraft.com/thread.html?topicId=12021216&amp;sid=1"&gt;Fastest Solo Priest Leveling Guide&lt;/a&gt;&lt;br /&gt;&lt;/b&gt;guide for fast priest leveling from level 1-60.&lt;b&gt;&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class=""&gt;&lt;b&gt;&lt;a href="http://forums.worldofwarcraft.com/thread.html?topicId=12733826&amp;amp;postId=125328013&amp;sid=1#0"&gt;Beginner's Guide To Healing&lt;/a&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class=""&gt;Basic tips any Priest should know about instancing&lt;/span&gt;&lt;br /&gt;&lt;span class=""&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class=""&gt;&lt;b&gt;&lt;a href="http://www.calloffate.com/forum/forum_posts.asp?TID=37911&amp;amp;PN=3"&gt;How I Leveled My Shadow Priest To 60&lt;/a&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class=""&gt;Level-by-level zone-by-zone mob-by-mob guide on the best spots to grind. Useful info&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class=""&gt;&lt;b&gt;&lt;a href="http://forums.worldofwarcraft.com/thread.html?topicId=12052926&amp;sid=1&amp;amp;pageNo=1"&gt;Tarana's Guide To All The Nagging Questions&lt;/a&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class=""&gt;This will answer a lot of your questions about Priests. More importantly, see Post #2 in that thread, entitled "Huzzah's Guide To Not Posting Your Inane Crap". It was a beautiful guide that was a little too offensive to get stickied, but we finally managed to get it in one.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="white"&gt;&lt;b&gt;&lt;a href="http://forums.wow-europe.com/thread.html?topicId=17702302&amp;sid=1"&gt;The shadowpriest leveling guide&lt;/a&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class=""&gt;Getting a priest to level 60 as fast as possible. This guide covers talent builds and progression, equipment choices, fight strategies and grinding areas.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="white"&gt;&lt;b&gt;&lt;a href="http://forums.wow-europe.com/thread.html?topicId=125452547&amp;amp;sid=1"&gt;The Complete Priest FAQ&lt;/a&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class=""&gt;Hi numerous questions about talents, spells, builds and mods are always asked on the priest forum. There are large amounts of helpful posts by priests and kudos goes out to each and every one of them, hopefully this guide will answer most the FAQ on priests. (All spells that are above level 60 are TBC only).&lt;br /&gt;&lt;/span&gt;&lt;span style="text-decoration: underline;"&gt;&lt;br /&gt;&lt;a href="http://forums.worldofwarcraft.com/thread.html?topicId=11871678&amp;sid=1"&gt;&lt;span style="font-weight: bold;"&gt;Mind Control Guide&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;!-- Post pager --&gt;&lt;span class=""&gt;Mind control is obtainable at level 30 by priests, and can be used to crowd control, use an enemies' abilities against them, and lots of other creative stuff that are towards the end of this FAQ.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="white"&gt;&lt;b&gt;&lt;a href="http://forums.worldofwarcraft.com/thread.html?topicId=86706393&amp;sid=1"&gt;PvE Priest Handbook&lt;/a&gt;&lt;br /&gt;&lt;/b&gt;Guide for one who wants to make a PvE Priest.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="white"&gt;&lt;b&gt;&lt;a href="http://forums.wow-europe.com/thread.html?topicId=12881515&amp;amp;sid=1"&gt;Priest Talents&lt;/a&gt;&lt;br /&gt;&lt;/b&gt;List of talents tree built for spec.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;                &lt;a style="font-weight: bold;" href="http://forums.worldofwarcraft.com/thread.html?topicId=11893046&amp;sid=1" class="active"&gt;The Priest Mana Regeneration Model&lt;/a&gt;&lt;a style="font-weight: bold;" href="http://forums.worldofwarcraft.com/thread.html?topicId=11893046&amp;sid=1"&gt;        &lt;/a&gt;&lt;br /&gt;Show on how mana regeneration of a priest work. Might help if you want to be healer in major raid or fight.&lt;br /&gt;&lt;span class="white"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Other:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://forums.wow-europe.com/thread.html?topicId=264416923&amp;amp;sid=1"&gt;Priest Addon&lt;/a&gt;&lt;br /&gt;List of addon/mod for priest leveling, pvp, pve and tradeskill.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2940573415995183232-3710177939179772269?l=wow-powerleveling-guide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/3710177939179772269/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2940573415995183232&amp;postID=3710177939179772269' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/3710177939179772269'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/3710177939179772269'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/2007/07/priest-leveling-guide-1-60.html' title='WOW Priest Leveling Guide 1-60'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2940573415995183232.post-1097754593689211658</id><published>2007-07-18T10:29:00.000-07:00</published><updated>2007-07-31T02:41:58.919-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='wow horde.'/><category scheme='http://www.blogger.com/atom/ns#' term='worldofwarcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><title type='text'>WOW Crypt's 1 - 60 Horde Leveling Guide</title><content type='html'>&lt;span style="font-size:130%;"&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;span style=";font-family:trebuchet ms;font-size:85%;"  &gt;This is a guide for Horde Players Level 1 - 60.I never use this,but my friends said it's good.so I chek it out and I see right now is that it is from a warlocks perspective, but the author claims that it should work for all classes. Check it out if your interested! Its free!&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-family: trebuchet ms;" href="http://wowmb.net/forums/showthread.php?t=6188"&gt;Crypt's Horde Leveling Guide&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2940573415995183232-1097754593689211658?l=wow-powerleveling-guide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/1097754593689211658/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2940573415995183232&amp;postID=1097754593689211658' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/1097754593689211658'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/1097754593689211658'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/2007/07/crypts-1-60-horde-leveling-guide.html' title='WOW Crypt&apos;s 1 - 60 Horde Leveling Guide'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2940573415995183232.post-954880313602292316</id><published>2007-07-18T10:25:00.000-07:00</published><updated>2007-07-31T02:39:37.982-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='worldofwarcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='wow grinding.'/><title type='text'>WOW FinaL.FreeDoM's 1-60 Grinding Guide</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;This guide is for people that don't like doing quests but rather grind all the way to 60. Grinding can be very efficient if done right. It requires less attention (ex. can do it while watching TV), you make more money from loots, and you do not have to walk all over the place to get quests done (I hate walking!). I have checked the guide out and seems to have great information so check it out!&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;span style=";font-family:trebuchet ms;font-size:100%;"  &gt;&lt;a href="http://www.wow-pro.com/node/638"&gt;FinaL.FreeDoM's 1-60 Grinding Guide&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2940573415995183232-954880313602292316?l=wow-powerleveling-guide.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://wow-powerleveling-guide.blogspot.com/feeds/954880313602292316/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2940573415995183232&amp;postID=954880313602292316' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/954880313602292316'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2940573415995183232/posts/default/954880313602292316'/><link rel='alternate' type='text/html' href='http://wow-powerleveling-guide.blogspot.com/2007/07/finalfreedoms-1-60-grinding-guide.html' title='WOW FinaL.FreeDoM&apos;s 1-60 Grinding Guide'/><author><name>kyubi</name><uri>http://www.blogger.com/profile/04622720309358511239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
